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舊 06-15-10, 08:50 PM   #51
TCS_disable
God of Gamer
我有車車~
 
註冊日期: Jul 2005
文章: 19,347
引用:
作者: 狙擊手sohan 查看文章
the boss真係出場應該係年輕靚女姿態, 引多d fans
咁要加埋Strangelove
TCS_disable 目前離線  
舊 06-15-10, 09:15 PM   #52
Akira 明
Game Master
 
註冊日期: Jun 2007
文章: 2,017
Nintendo Switch ID5966-9891-3387
3DS Friend Code3351 4032 4168
PSN  IDming3107
可以對應natel就正啦!
Akira 明 目前離線  
舊 06-15-10, 09:17 PM   #53
saberlam
Crazy Gamer
 
註冊日期: Jun 2009
文章: 1,006
3DS Friend Code3282 2238 7072
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我覺得最尾斬西瓜果到, 好明顯就是支援NATAL.

但我覺得PS3一樣可以支援MOVIE, 反正都係控制把刀.
saberlam 目前離線  
舊 06-15-10, 09:27 PM   #54
Chiasuka
Insane Gamer
 
註冊日期: Oct 2007
文章: 676
PSN  IDChiasuka_Aki
XBox Live GamertagChiasuka Aki
IN-GAME唔知可唔可以自己間部位渣爆(部份破壞)~ XDD
Chiasuka 目前離線  
舊 06-15-10, 09:30 PM   #55
STRIFE
Ultimate Gamer
 
註冊日期: Jun 2009
文章: 3,897
PSN  IDOvErKilL6517
XBox Live Gamertag日psn: Lighting6517
RAIDEN做咩超西左咁多
STRIFE 目前離線  
舊 06-15-10, 09:30 PM   #56
Vanux
Insane Gamer
 
註冊日期: Jul 2004
文章: 588
竟然抄Afro Samurai....
Vanux 目前離線  
舊 06-15-10, 09:30 PM   #57
Akira 明
Game Master
 
註冊日期: Jun 2007
文章: 2,017
Nintendo Switch ID5966-9891-3387
3DS Friend Code3351 4032 4168
PSN  IDming3107
個時d人話360出mgs4要十幾隻碟,
但睇完片360 D機能都唔係咁差啫?
係咪d人作大的?

另小島好鍾情雷電,希望今次雷電挽回不少人氣
Akira 明 目前離線  
舊 06-15-10, 09:34 PM   #58
鈴蘭
The One
↘今日はもう寝ようぜ
 
註冊日期: May 2004
文章: 44,626
3DS Friend Code3695 1429 8736
PSN  IDSatoulingJP
XBox Live GamertagSatouLing
要睇整果班人點整架
你睇下MGSPW都係好謎咁塞到好多野入PSP隻UMD度


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Let us
start
the game.
ペルソナ5
2016/09/15 ON SALE
さあ、はじめるとしよう。貴方の心をいただこう!

黑名單︰kennnz LEGOCAPTOR nakakula
隨時更新
鈴蘭 目前離線  
舊 06-15-10, 09:35 PM   #59
saberlam
Crazy Gamer
 
註冊日期: Jun 2009
文章: 1,006
3DS Friend Code3282 2238 7072
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暈了....有人又被誤解了

隻碟容量大 不等於 畫面會更好, 跟機能沒有任何關係

容量大 可以是因為有好多無壓縮的音效, 預錄過場, 內容更豐富等等.
saberlam 目前離線  
舊 06-15-10, 09:36 PM   #60
tallken
Crazy Gamer
 
註冊日期: Jun 2004
文章: 1,541
XBox Live Gamertagtallkenwong
K.O. 敵人之後, 係敵人條骨吸能源??
tallken 目前離線  
舊 06-15-10, 09:46 PM   #61
jamcat
Insane Gamer
 
註冊日期: Apr 2008
文章: 715
XBox Live GamertagJamcaTxHK
睇完套片.....MGS本質大變革!
以前吓吓要求不殺.......而家就要不碎屍不殺
jamcat 目前離線  
舊 06-15-10, 10:13 PM   #62
沙翁
Crazy Gamer
 
註冊日期: Dec 2008
文章: 1,618
PSN  IDSayonForPS
引用:
作者: Chiasuka 查看文章
IN-GAME唔知可唔可以自己間部位渣爆(部份破壞)~ XDD
女兵希望
沙翁 目前離線  
舊 06-15-10, 10:16 PM   #63
rokuna
Crazy Gamer
 
註冊日期: Jul 2002
文章: 1,977
引用:
作者: jamcat 查看文章
睇完套片.....MGS本質大變革!
以前吓吓要求不殺.......而家就要不碎屍不殺
其實平衡番心態jei(好似我咁)

都玩左咁多年隠密潜行.

做得出cyber ninja 呢個角色 就一定玩acTION game.

我只想佢出隻起爽快action game.

唔想淨睇片吊癮.

mgs4 睇得太多啦.


__________________
根本時間每日都唔夠洗......

d game 唔好一齊出好冇.??
rokuna 目前離線  
舊 06-15-10, 10:25 PM   #64
Designer
Registered User
 
註冊日期: Feb 2004
文章: 8,580
但係如果用High Resolution Texture就一定要高容量,一個場景要1GB,十個就要10GB

引用:
作者: saberlam 查看文章
暈了....有人又被誤解了

隻碟容量大 不等於 畫面會更好, 跟機能沒有任何關係

容量大 可以是因為有好多無壓縮的音效, 預錄過場, 內容更豐富等等.
Designer 目前離線  
舊 06-15-10, 10:30 PM   #65
メソウサ
The One
 
註冊日期: Oct 2003
文章: 30,579
3DS Friend Code5069 4259 0235
儀式會唔會玩架?


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メソウサ 目前離線  
舊 06-15-10, 10:55 PM   #66
HI_Ricky
God of Gamer
深山人士
 
註冊日期: Sep 2009
文章: 5,518
PSN  ID封左塵....
XBox Live Gamertag封左塵....
等我今晚開隻MGS 玩下雷電 ..... 斬殺!!!! 殺!殺!殺!


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HI_Ricky 目前離線  
舊 06-15-10, 11:56 PM   #67
now_loading
God of Gamer
VanHelsing
 
註冊日期: Jan 2005
文章: 9,134
PSN  IDN0W_L0ADlNG
XBox Live Gamertagdiabloex2
引用:
作者: jamcat 查看文章
睇完套片.....MGS本質大變革!
以前吓吓要求不殺.......而家就要不碎屍不殺
呢隻分明係外傅, 你唔可以話FF 出隻 FF Tactics, FF 係變左質
now_loading 目前離線  
舊 06-16-10, 01:42 AM   #68
大懶財
Ultimate Gamer
 
註冊日期: Apr 2006
文章: 4,366
PSN  IDJACKYSIN
引用:
作者: jamcat 查看文章
睇完套片.....MGS本質大變革!
以前吓吓要求不殺.......而家就要不碎屍不殺
呢隻係MGSR wo
都唔算變質既


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似醉非醉 , 形醉意不醉 TZ
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莫以惡小而為之,莫以善小而不為
啱聽嘅說話,就係金石良言....相反就當你透明.
(  ̄ー ̄)人(゚д゚;)
大懶財 目前離線  
舊 06-16-10, 02:57 AM   #69
天空
God of Gamer
 
註冊日期: Feb 2003
文章: 5,877
PSN  IDTEKxPHOENIX
Rising 好型呀


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愛因斯坦:創意比知識重要
愛因斯坦掂呀

新CG一張
http://www.gaforum.org/showthread.php?t=196278
http://www.gaforum.org/showthread.php?t=189365
天空 目前離線  
舊 06-18-10, 09:42 AM   #70
Metal Gear NT
Moderator
核搭載二足步行戰車
 
註冊日期: Oct 2002
文章: 20,122
PSN  IDjasonpoon
Metal Gear Solid Rising Bridges Three Games, Explains Raiden's Makeover
http://kotaku.com/5565967/metal-gear...idens-makeover

引用:
The next console Metal Gear game, Metal Gear Solid Rising, will bridge the gap between Metal Gear Solid 2 and MGS 4, the game's developers revealed at E3 this week. Plus, we'll finally find out how Raiden became cool.

Metal Gear Solid Rising producer Shigenobu Matsuyama told reporters here in L.A. that the game will explain how Raiden transformed from the unpopular hero of MGS2 to the cyber-ninja badass for whom gamers now loudly cheer.

The game's director, Mineshi Kimura, said that his goal is to make Raiden play as impressively as Raiden moved in the MGS4 trailers. Those were the trailers that had Raiden using his sword to slice enemy fighters and mechs to pieces, so that is an admirable goal.

The two man provided some hints about gameplay. Matsuyama said that Raiden will be able to cut open cyborgs and mechs and claim the guts inside, which might include life, energy, parts, ammunition, items and sometimes even information. He said we will have to strategize about what we have Raiden take, and that that will distinguish this game from other action games.

Director Kimura said that he wants players to be able to "Cut at will", using Raiden's swords to slice anything at any angle. The sword can be used to kill or merely injure, depending on where you slice. He refrained from explaining the controls but said they'll have to be fun. Yes, please!

Some fans have been wondering if Rising chucks the MGS series' trademark stealth. No, the developers said, there will be "stealth elements." But they said that it will be speedier stealth that utilizes Raiden's agility. Comparing the nimble Raiden to aging MGS hero Solid Snake, Kimura said, "so you don't have to worry about back problems like Snake had in the past."
Kimura said he wants the stealth to involve heights, which sounded like he wants Raiden running on rooftops and such, though he did not specify.

Both seemed proud to be working on a Raiden game and explain this character's back-story. The adventure will bridge MGS2 and MGS4. (If you are wondering why they didn't mention MGS3, that's because that game takes place before MGS2 and 4). Rising will explain Raiden's drastic character transformation from solider to cybernetically-enhanced swordsman.

The Rising creators want players to feel the awesomeness of Raiden's blade. They want it to feel like an effective weapon to wield against anyone and anything. They talk about the "feared power" we will have with Raiden's blade. They sound determined to make Raiden's second star turn at a Metal Gear Solid game one fans will love. Don't hate on Raiden this time, people.
斬瓜切菜之餘都有潛行要素
咁就應該真係忍者遊戲


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Metal Gear NT 目前離線  
舊 06-18-10, 06:31 PM   #71
王小虎
God of Gamer
 
註冊日期: Apr 2002
文章: 7,807
開頭又話乜都可以切的話會點點點,跟住又話乜都可以切的話唔會係好game...

佢個重點好似話呢隻唔係MGS, haha... 有d倒米...
王小虎 目前離線  
舊 06-18-10, 07:12 PM   #72
the fool
Insane Gamer
永遠的愚者
 
註冊日期: Jun 2008
文章: 821
好似好好玩!(<---見到血就興奮的變態)
但我比較想知個故事...快d多d消息就好了!


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the fool 目前離線  
舊 06-18-10, 09:59 PM   #73
ai.
God of Gamer
RELEASED
 
註冊日期: Jan 2002
文章: 11,382
原來隻野咩都未定好.....佢唔好去到最後唔可以好似條pv咁斬人....
只要依隻係動作斬野為主,不用潛入(就算有,潛入部份都要少於10%),我就會有興趣買.


ai. 目前離線  
舊 06-18-10, 10:21 PM   #74
狙擊手sohan
Game Master
 
註冊日期: Dec 2001
文章: 2,762
PSN  IDsohan66
XBox Live Gamertagsohan66
引用:
作者: AiStudio 查看文章
原來隻野咩都未定好.....佢唔好去到最後唔可以好似條pv咁斬人....
只要依隻係動作斬野為主,不用潛入(就算有,潛入部份都要少於10%),我就會有興趣買.
咁你唔駛買都得了, 係潛入


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狙擊手sohan 目前離線  
舊 06-18-10, 11:08 PM   #75
莎月美希
Game Master
 
註冊日期: Nov 2003
文章: 2,462
好似好正.不過今年應該唔會有得玩.....
雷電真係慘....人唔似人..超人又超唔晒....
莎月美希 目前離線  
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