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舊 12-27-17, 02:10 AM   #101
LEGOCAPTOR
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最終都係買咗PS4版,原來隻game有對應HDR,
玩太空空戰畫面真係幾靚!

(如果當初可以正價買到PS4 PRO就更好。)

略略試咗,可能半價優惠吸引咗一批新玩家加入,搵場都算快。

暫時呢個版本應該仍然係唔可以比真實貨幣買遊戲入面的嘢,
不過儲完遊戲入面的貨幣去抽卡好似真係純粹講運氣咁款,

但根據上集的經驗,隻game個定位應該都係合家歡的FPS game,
唔係電競類遊戲,所以都玩得過的。


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舊 12-27-17, 10:07 AM   #102
hkfaker
Senior Gamer
 
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文章: 305
呢集星戰起碼跌至$150或以下, 先至有購買意慾。
EA啲game一年都唔知搞N咁多次減價,等得嘅隨時變$298十二個月ps+bundle.....

此篇文章於 02-08-18 11:37 AM 被 hkfaker 編輯。
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舊 12-27-17, 11:51 PM   #103
kog
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我都有玩,我覺得版圖太細,
而且要幾千分才可選用英雄角色要求太高,
覺得一代好玩d !


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舊 12-28-17, 02:39 PM   #104
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我都有玩,我覺得版圖太細,
而且要幾千分才可選用英雄角色要求太高,
覺得一代好玩d !
今集好似連升LV都慢d咁,
上集玩打飛機模式,都已經輕易升到LV50(未更新前好似已經算係封頂)

想快d用下堆英雄,走咗去玩果個8人對決英雄模式,
Yoda太細粒個視點好怪,暫時覺得captain phasma幾好玩!


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此篇文章於 12-29-17 01:34 PM 被 LEGOCAPTOR 編輯。
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舊 12-28-17, 05:06 PM   #105
nosaj31
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今集好似連升LV都慢d咁,
上集玩打飛機模式,都已經輕易升到LV50(未更新前好似已經算係封頂)

想用快d用下堆英雄,走咗去玩果個6人對決英雄模式,
Yoda太細粒個視點好怪,暫時覺得captain phasma幾好玩!
但係yoda作為敵人好難搞, 佢太細粒, 正常你支槍唔會描個敢低既位, 當你終於描果陣, 你已經訓低左.....
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舊 12-28-17, 06:04 PM   #106
LEGOCAPTOR
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但係yoda作為敵人好難搞, 佢太細粒, 正常你支槍唔會描個敢低既位, 當你終於描果陣, 你已經訓低左.....
又有道理喎!

暫時最鐘意今集有得用SW EP 1成日講Roger Roger果隻Battle Droids,
雖然佢無乜用,遇到Chubaka果類英雄,
追住射對方背脊都射唔死,仲要被殺死埋⋯
但見到佢個死相又覺得好歡樂!
Playasia - Buy Games & Codes for PS4, PS3, Xbox 360, Xbox One, Wii U and PC / Mac.

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舊 12-28-17, 09:45 PM   #107
nosaj31
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又有道理喎!

暫時最鐘意今集有得用SW EP 1成日講Roger Roger果隻Battle Droids,
雖然佢無乜用,遇到Chubaka果類英雄,
追住射對方背脊都射唔死,仲要被殺死埋⋯
但見到佢個死相又覺得好歡樂!
兵仔打英雄係難啲,不過我試過機槍兵開哨兵打死個luke,果次佢全速跑埋泥,敢岩我哨兵cd完,即開,單挑打瓜天行者,好有成功感
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舊 12-29-17, 01:40 PM   #108
LEGOCAPTOR
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兵仔打英雄係難啲,不過我試過機槍兵開哨兵打死個luke,果次佢全速跑埋泥,敢岩我哨兵cd完,即開,單挑打瓜天行者,好有成功感
遇到咁的情況應該cap片收藏及分享啦!

玩英雄對決mode,覺得赤武神堆技能好屈!
抽到張凌空鎖喉加強版卡,可以加長攻擊範圍,
有時一次中兩個,同埋如果係邊沿位置發動仲順手掉埋對手落街即死!


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舊 12-30-17, 08:44 PM   #109
nosaj31
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遇到咁的情況應該cap片收藏及分享啦!

玩英雄對決mode,覺得赤武神堆技能好屈!
抽到張凌空鎖喉加強版卡,可以加長攻擊範圍,
有時一次中兩個,同埋如果係邊沿位置發動仲順手掉埋對手落街即死!
赤武神係紅色雙頭光劍?? 其實我覺得壞人啲英雄單挑個個都好勁, kylo ren拉人又推人都好用
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舊 01-02-18, 03:01 PM   #110
LEGOCAPTOR
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赤武神係紅色雙頭光劍?? 其實我覺得壞人啲英雄單挑個個都好勁, kylo ren拉人又推人都好用
係呀,就係封面圖右邊果個外星關公(?!)囉。

玩game都覺dark side果邊個設定明明好勁,
但係電影版入面可能要展示邪不能勝正的主題,
成日都係被輕易KO的一方咁⋯


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舊 01-02-18, 03:17 PM   #111
hkfaker
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係呀,就係封面圖右邊果個外星關公(?!)囉。

玩game都覺dark side果邊個設定明明好勁,
但係電影版入面可能要展示邪不能勝正的主題,
成日都係被輕易KO的一方咁⋯
一路都係咁.....所以有得揀能力或升級一定揀dark side
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舊 01-03-18, 10:03 AM   #112
( ゚ω゚)?
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Man in Pink, 好Gay

https://www.gamewatcher.com/news/201...-battlefront-2
You can now play as Pink Darth Vader in Star Wars Battlefront 2

| 5 comments | By Chris J Capel



Since EA's CFO Blake Jorgensen insisted that Star Wars Battlefront 2 shouldn't have cosmetic microtransactions because they violate canon, singling out "Darth Vader in pink" as something players didn't want, modders have been busy adding cool cosmetic mods to Battlefront 2 - and now, at last, we can play as Pink Darth Vader.

EA Is Reportedly Cracking Down On Battlefront II Forums, Devs Forbidden From Talking

All the best mods for Classic Star Wars Battlefront II!

You can get the Pink Darth Vader mod right here from Nexus Mods and user Destauch. You'll also need the Frosty Mod Manager to add the mod to Star Wars Battlefront 2. After that it's just a simple matter of choosing the Battlefront 2 .exe file and then the mod.
The mod is a reference to the comments made by EA Chief Financial Officer Blake Jorgensenson when asked about microtransactions in Battlefront 2 and why they didn't simply charge for non-vital cosmetic items instead of crucial progression items. Blake Jorgensensonsan said:
"The one thing we're very focused on and (Lucasfilm are) extremely focused on is not violating the canon of Star Wars. Darth Vader in white probably doesn't make sense, versus in black. Not to mention you probably don't want Darth Vader in pink. No offense to pink, but I don't think that's right in the canon."
Destauch next plans to make White Darth Vader.



In other news, 2017's Star Wars Battlefront 2 has mods now apparently. There are mods to make lightsabers more cinematic, give Darth Maul a hood, tweak the AI in Arcade mode, give more Arcade Maps, and most importantly, turns Kylo Ren into Matt, the Radar Technician. Blake Jorgensensonsansun doesn't think that's funny, but we do. Do you?


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\(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( _)┛(ʘдʘ)
EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉.
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舊 01-07-18, 04:38 PM   #113
LEGOCAPTOR
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粉紅黑武士之後又有Matt the Radar technician,
I'm 90% sure matt is kylo ren
Kylo Ren has an eight pack.
希望家用機版都有得用就好了。

主力玩星戰英雄劈友mode,暫時完成咗五佰人斬獎盃,
但仲未完成到被標記英雄劈被標記對手50次。

始終遲咗一個月特價先買,其他首發買的已經有一手好牌加滿技能...

不過玩的過程都幾歡樂,
有時你屈人,有時人屈你。

開頭覺得用原力的角色勁d,
但玩落其他無原力的角色的輔助技能,
可以補血、設陷阱等,仲易拎到分同幫到隊友,
但前提係要隊友唔好太豬獨行俠衝去前線送死就得!

由於要用分換所有英雄解鎖,都無乜分升卡,
不過宜家只係解淨兩個英雄人物,都唔係咁難解o姐!

https://youtu.be/8eXfPnRtwjA




https://youtu.be/XexIGILua6s



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此篇文章於 01-08-18 05:31 AM 被 LEGOCAPTOR 編輯。
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舊 01-09-18, 09:56 AM   #114
choy9353
Crazy Gamer
 
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我只係覺sniper 係呢隻game 好似冇用
D 分升得勁慢,你用機槍射到人,射唔死都有分

用sniper 成日殺得多過人都得好低分
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舊 01-11-18, 09:59 PM   #115
LEGOCAPTOR
The One
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暫時主力玩英雄劈友mode,
閒時玩下打飛機mode,
都升過咗LV 25同解晒所有英雄的使用權,
其實唔係咁難升。

不過都慶幸玩家負評的力量迫到官方臨時抽起付現金買卡的系統。
所以宜家玩落先公平d,同埋實際隻遊戲除咁可以用遊戲入面的貨幣(共和幣)去抽卡之外,
其實仲可以用零件去自己選擇開邊一張卡及升級技能,所以又唔係完全靠運的⋯



https://youtu.be/8_sx-1tyoWs



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舊 01-31-18, 08:08 PM   #116
david
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註冊日期: Mar 2002
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---
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NS CC:Morphus X300
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舊 02-06-18, 12:48 PM   #117
LEGOCAPTOR
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玩咗一個月宜家只差升到Rank 50一個獎盃就白金到隻game。

最後解淨的獎盃多數都係要用指定兵種或飛船的限時技能去殺某個數量的敵人,
亦因爲咁有時打完一場個分可以好低⋯

因為你每完成一個相關獎盃,
又要學用另一種模式去玩,
(包括搵合適的遊戲模式、場地、技能卡牌組合)
而唔係直接用基本武器殺敵。

不過玩的過程都幾歡樂,
堆白兵、battle droid的死相都跟得幾足電影版。

最少無出現傳聞話英雄好難解、pay to win的情況,
(頭盔,宜家玩緊的版本仍然係抽起咗比真實貨幣抽卡)
隻遊戲的負評主要都係來自EA果個中獎機率不明的抽卡系統,
同想透過課金抽技能卡製造強弱懸殊的差別。

慶幸外國網民負評,先暫時抽起課金抽卡,
不過亦因爲負評,隻game出咗一個月左右就係聖誕節做優惠減半價,
對字買的玩家嚟講反而變咗一件好事!

其實玩落隻game,好玩過上集,
畫面又靚,仲有返個單機模式比你玩下,
出咗只係一個月就可以用二佰幾蚊買到下載版,
我覺得都底玩的!


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舊 02-08-18, 11:38 AM   #118
hkfaker
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呢集星戰起碼跌至$150或以下, 先至有購買意慾。
EA啲game一年都唔知搞N咁多次減價,等得嘅隨時變$298十二個月ps+bundle.....
心大心細.....

https://store.playstation.com/zh-han...IAPLACEHOLDER2
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舊 03-17-18, 10:41 PM   #119
LEGOCAPTOR
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斷斷續續打咗3個月終於升到Rank 50,
以為可以解埋最後一個獎盃就可以拎白金盃,
點知隻game有bug無解到rank 50隻獎盃…
上網睇返原來好多人都係咁,宜家唯有等3月21日出果個大更新,
希望到時會解到啦~!



https://www.youtube.com/watch?v=Cuq3_p2jD0E



https://www.ea.com/games/starwars/ba...ression-update

Since release, we've been hard at work making changes based on your feedback to create a better game for all our players. Today, we're happy to announce that the Star Wars™ Battlefront™ II Progression update, which includes a complete re-design of the in-game progression system, will begin rolling out on March 21st. There are also some additional changes coming to the cosmetics in the game, but we'll get to that in a bit...

With this update, progression is now linear. Star Cards, or any other item impacting gameplay, will only be earned through gameplay and will not be available for purchase. Instead, you’ll earn experience points for the classes, hero characters, and ships that you choose to play in multiplayer. If you earn enough experience points to gain a level for that unit, you'll receive one Skill Point that can be used to unlock or upgrade the eligible Star Card you'd like to equip.

You'll keep everything you’ve already earned and unlocked. You will keep all of the Star Cards, heroes, weapons, or anything else you have already earned. What you have earned will still be available to use with this update regardless of how much or little progress you have already made.

Crates no longer include Star Cards and cannot be purchased. Crates are earned by logging in daily, completing Milestones, and through timed challenges. Inside of these crates, you'll find Credits or cosmetic items, such as emotes or victory poses, but nothing that impacts gameplay.

Starting in April, you’ll be able to get appearances directly through in-game Credits or Crystals. The first new appearances are coming soon, meaning you'll be able to grab new looks for your heroes and troopers directly by using either Credits (earned in-game) or Crystals (available to purchase in-game and through first-party stores). If you’ve ever dreamed of being a part of the Resistance as a Rodian, your chance is right around the corner.

These changes are a major step as we continue to improve the core of the game and add new content. And there’s a lot more to come. In addition to continued balance patches, we will also add a number of modes to Star Wars Battlefront II in the coming months, offering several standout, brand-new ways to play. Some of these, like the recently released limited-time Jetpack Cargo, are radically different than anything you've experienced in the game before, and we're excited to surprise you with what we have planned.

The Star Wars Battlefront II Progression Update releases on March 21, with more content rolling out in the following weeks. We're truly excited for the future of the game, and we would be honored if you would join us on this journey.


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此篇文章於 03-17-18 10:48 PM 被 LEGOCAPTOR 編輯。
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舊 03-18-18, 10:23 AM   #120
ps4boy
Insane Gamer
 
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文章: 541
等到Psn減價買了!


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舊 03-21-18, 10:44 PM   #121
LEGOCAPTOR
The One
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唉,今日更新完1.08版打完一場8人英雄對決,
等埋計分畫面完,明明已經升夠rank 50都仍舊解唔到Rank 50果個獎盃⋯

睇官網果邊都有大量玩家遇到同一問題。

https://answers.ea.com/t5/Bug-Report...d/td-p/6644319


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舊 05-31-18, 02:05 PM   #122
LEGOCAPTOR
The One
IDGAF
 
註冊日期: Sep 2002
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WOW,事隔近半年,
係官方Forum個Bug Reports累積投訴多達九十幾頁,
EA終於肯修正返到達RANK 50,
但解唔到RANK 50獎盃,同最後一個白金盃問題了…

我自己由到達RANK 50到宜家都等咗近3個月,
慶幸佢修正係一連線上網搵人玩入緊場時就解獎盃唔駛等打完場計分,
可以快手把整隻遊戲抄落外置HDD永久封印…


https://answers.ea.com/t5/Bug-Report...d/td-p/6644319


https://battlefront-forums.ea.com/di...tes-may-hotfix

Hi everyone,
In this hotfix we’ve made a change to pre-round timers get you into matches faster. On top of that we’ve fixed an issue where equipped Hero Emotes were not triggering, as well as fixing the Rank up bug which prevented users from getting the Rank 50 Achievement / Trophy. We’ve also fixed a few other issues.

The Star Wars Battlefront II Team

CHANGES
Lowered pre-round timer on all Game Modes from 60 to 45 seconds; Hero Showdown has been reduced to 20 seconds
Fixed a bug where players wouldn’t receive their Rank based Achievement / Trophy on the correct level, preventing players from getting the Rank 50 version
Fixed a bug where the player inside the AT-AT could be killed by many of Emperor Palpatine’s abilities
Fixed a bug where Leia Organa’s Boushh Appearance was not triggering the correct voice when triggering an Emote in-game
Fixed a bug where equipped Hero Emotes would not trigger
Lowered the enemies defeated requirements for Weekly Challenges from 10 to 5
Further improvements to hitting the target with Darth Maul’s FURIOUS THROW Ability
Fixed a few crash / player stuck issues








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LEGO It's a new toy every day
LEGOCAPTOR 目前離線   回覆時引用此篇文章
舊 12-10-18, 03:51 PM   #123
LEGOCAPTOR
The One
IDGAF
 
註冊日期: Sep 2002
文章: 30,331
雖然一早白金咗隻Star Wars Battlefront II,
但佢出咗個免費更新追加Obi-Wan Kenobi、General Grievous,
同Geonosis地圖之後都刻意開返嚟玩咗一陣~!

宜家個遊戲畫面仲靚過2002年套電影版Star Wars: Episode II – Attack of the Clones

https://www.youtube.com/watch?v=5tqHe_3QuxM



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