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舊 06-14-10, 02:17 PM   #1
ahleung
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Kinect Adventures (已售) - 激流旅程, 越礦飛車, and more

http://www.usatoday.com/tech/gaming/...ame14_ST_N.htm
Kinect Adventures includes a river-raft time trial and obstacle course, playable by up to four players. On the raft, playing as a duo, you and a partner must lean one way or another to steer. Jumping helps the raft reach special areas for extra points.

引用:
作者: 王小虎 查看文章
USA Today gameplay video

此篇文章於 11-29-10 02:14 PM 被 ahleung 編輯。
ahleung 目前離線   回覆時引用此篇文章
舊 06-14-10, 02:25 PM   #2
david
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個中文名翻得唔錯,令我諗起水上樂園...

希望twms/hkms唔好咁無品照抄...a


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舊 06-14-10, 03:44 PM   #3
ahleung
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http://xbox360.ign.com/articles/109/1096900p1.html

Kinect Adventures is a compilation of several Indiana Jones-esque on-rails games. Two were shown, one with a player riding on a raft and the other in a mine cart.

There was a bit of slowdown during this demo as the game couldn't quite keep up with the action. As the raft or mine cart speeds along, little targets come by that players have to grab. This sometimes involves crazy poses as multiple targets come by at once. Jumping speeds up the ride, which can be dangerous as there are plenty of obstacles tossed in with the bonus targets.

The (sort of) cooler part of Kinect Adventures is that occasionally a floating camera would appear. At that point, you're supposed to strike a crazy pose. When you finish the level, the game would show you what you looked like in the midst of the action as it ran down the results. Your photo will receive a caption like "Looking good!" or "You've got all the right moves!"
ahleung 目前離線   回覆時引用此篇文章
舊 06-14-10, 04:15 PM   #4
david
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__________________
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---
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舊 06-14-10, 07:39 PM   #5
ahleung
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記者試玩
http://www.eurogamer.net/articles/xb...ands-on?page=2

Which brings us on nicely to Kinect Adventures, the full game from the team led by Natal creative mastermind Kudo Tsunoda. Yes, the old Ricochet demo is back, but this time it is integrated into a full game consisting of 20 different "adventures". So, mini-games. We get the chance to play three of them. Ricochet itself remains much as the same as it was when we played it last year, albeit with graphical changes.

However, what's curious about the game is that the 1:1 mapping between human motion and character movement on-screen isn't quite as smooth as I remember it. At gamescom last year the on-screen Avatar was uncannily mapped to your actions. Here the skeletal structure seems somewhat more rigid, almost as though the number of control points has been dialled back.

The obstacle course section sees your Avatar on a moving trolley, and you're tasked with moving out of the way of oncoming barriers, whether by side-stepping, ducking or jumping. Collecting bonus tokens is the name of the game and that often involves striking a pose to match the way that the pickups are arranged as they hurtle towards you.

All pretty good fun but, like Kinect Sports, you often feel as though you're jumping or ducking too late, and that you need to "buffer up" your commands in advance. You can blame lag for this, of course, but I think the issue here isn't just a technological one - it's biological too.

Let's assume for a moment that both Kinect Sports and Kinect Adventures do indeed have 150ms latency. One reason for the feeling of lag will be that the human body simply doesn't react as quickly as our fingers do. It takes us longer to physically jump than it does for someone to push a button with the intent of jumping. All this is over and above whatever latency gesture recognition might add, of course.

One element about Kinect Adventures which really must be applauded is its implementation of split-screen two-player. It's literally drop-in, drop-out in a local flavour. If you're playing the game solo and someone wants to join in, all they need do is "jump in" to the scene and start playing. The game automatically changes into a split-screen configuration and will return to the solo view if one of the players then decides to duck out of the camera's view.

The final game in the three-level demo of Kinect Adventures is River Rush. You've caught a glimpse of it in the now-infamous Parade video of Kinect in action. One or two players take on rough waters collecting tokens, dodging obstacles and leaping to different parts of the level. Weave or step left or right to move the onscreen dingy and jump to send it flying into the air.

All very straightforward, all very fine. It's worth pointing out that Kinect Adventures uses Unreal Engine, so along with Rare's Kinect Sports it's the best-looking title.



So, 「激流」只係其中一隻mini-game.
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舊 06-15-10, 01:26 PM   #6
ahleung
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舊 09-17-10, 09:17 AM   #7
ahleung
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Kinect Adventures Includes Underwater, Space Games, Online Play



Kinect Adventures will include at least five game types and support both online play and the ability to show off and share your favorite moments in the Xbox 360's upcoming motion game, sources tell Kotaku.
While it may not be the full slate of playable games, people beta testing Kinect Adventures tell us that the game currently includes 20,000 Leaks, River Rush, RallyBall, Reflex Ridge and Space Pop.
Reflex Ridge, River Rush and RallyBall have all been extensively demonstrated at conventions since Kinect was first unveiled. But we haven't heard much yet about 20,000 Leaks and Space Pop.



Space Pop tracks your body in 3D, so you have to move toward and away from your television as you work to pop the transparent balls that shuttle between the holes on the walls, floors and ceilings of the virtual room your avatar is standing in. You can also float to the ceiling by flapping your arms.





In 20,000 Leaks your avatar is in a glass cube underwater. You have to move around to plug cracks in the cube with your hands, feet and head as fish swim the cube.







Our sources tell us that both games were surprisingly fun and a good work out.
While Microsoft hasn't yet announced Space Pop as an included game, the company did include a single picture of 20,000 leaks in the slew of new videos, pictures and details released during last night's press conference in Tokyo.



Pictures provided to us from our sources also appear to show that Kinect Adventures will support online game play and also includes an option that allows you to "Show off & Share." The game also includes Adventures, free play and timed play.
The official description of Kinect Adventures says the game has 20 adventures, but it's unclear if that means 20 different game types or a combination of game types and settings. We've reached out to Microsoft for comment and will update when we hear back from the.
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舊 09-18-10, 06:05 AM   #8
Montella
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Kinect in TGS



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舊 09-18-10, 06:13 AM   #9
Montella
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Kinect対応「クロスボード7」ゲームプレイ



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舊 11-29-10, 02:52 AM   #10
IDGAF
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Kinect Adventures呢隻game真係好鬼有趣~!!!
(其實係我把聲嚟的…)



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IDGAF 目前離線   回覆時引用此篇文章
舊 11-29-10, 04:36 AM   #11
ahleung
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引用:
作者: 機場美少年 查看文章
Kinect Adventures呢隻game真係好鬼有趣~!!!
(其實係我把聲嚟的…)
隻生物幾得意
我記得隻game好似有upload選項. 呢段片係佢幫你upload, 定係你自己capture出黎?
ahleung 目前離線   回覆時引用此篇文章
舊 11-29-10, 04:42 AM   #12
ai.
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作者: ahleung 查看文章
隻生物幾得意
我記得隻game好似有upload選項. 呢段片係佢幫你upload, 定係你自己capture出黎?
取得公仔後,你可以在限時內錄影自己扮演公仔時的動作和聲,並自己選擇upload.
隻game所有upload(影片和相)也是自定的.


ai. 目前離線   回覆時引用此篇文章
舊 11-29-10, 09:50 AM   #13
小光
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我想問有冇人覺得玩呢隻game motion反應特別lag?
我得2隻kinect game,一隻腦練, 仲有隻係呢隻

玩腦練我唔覺點lag, 大慨lag 1/10秒左右
但係一轉玩kinect adventure就lag 1/2秒, 對我黎講接受唔到...
有冇人有呢個問題?


__________________
こんなにも広い空の下で出会うことができて、同じ空を見上げることができる
それって、とっても素敵な奇跡だと思ない?


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小光 目前離線   回覆時引用此篇文章
舊 11-29-10, 11:29 AM   #14
netfestv3v
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引用:
作者: 小光 查看文章
我想問有冇人覺得玩呢隻game motion反應特別lag?
我得2隻kinect game,一隻腦練, 仲有隻係呢隻

玩腦練我唔覺點lag, 大慨lag 1/10秒左右
但係一轉玩kinect adventure就lag 1/2秒, 對我黎講接受唔到...
有冇人有呢個問題?
冇 , 以我玩online 50場既經驗 , 系冇lag過
netfestv3v 目前離線   回覆時引用此篇文章
舊 11-29-10, 11:34 AM   #15
大覺屋師真
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3DS Friend Code3626 0454 6975
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引用:
作者: 小光 查看文章
我想問有冇人覺得玩呢隻game motion反應特別lag?
我得2隻kinect game,一隻腦練, 仲有隻係呢隻

玩腦練我唔覺點lag, 大慨lag 1/10秒左右
但係一轉玩kinect adventure就lag 1/2秒, 對我黎講接受唔到...
有冇人有呢個問題?
依隻玩緊時又唔覺得lag得好勁. 可能我又無專心留意
反而隻腦練, 成鬼日喺menu度認唔到人, 要認好幾次先入到game........唔知搞乜


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大覺屋師真 目前離線   回覆時引用此篇文章
舊 11-29-10, 12:16 PM   #16
GAOGAIGAR
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想問呢隻game是否只得一條賽到


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(藍寶石的夜空)
藍寶石的寂靜 你我輕喚
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是星的眼淚 閃著未完的心願
幸福還末來 眼裏滿是藍色的思念
末完的期待 彷彿你我夜空中約定了..........記住
GAOGAIGAR 目前離線   回覆時引用此篇文章
舊 11-29-10, 12:39 PM   #17
小光
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でっかいお世話です。
 
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引用:
作者: netfestv3v 查看文章
冇 , 以我玩online 50場既經驗 , 系冇lag過
引用:
作者: 大覺屋師真 查看文章
依隻玩緊時又唔覺得lag得好勁. 可能我又無專心留意
反而隻腦練, 成鬼日喺menu度認唔到人, 要認好幾次先入到game........唔知搞乜
thx 唔係隻game問題就得
可能係我環境條件做得唔夠好(例如光源etc.)
因為未出前世貿擺檔我見人試玩都幾lag下, 所以唔知係咪隻game處理d motion唔夠快

隻腦練我反而玩得好smooth
不過隻腦練真係抄人抄到呢....


__________________
こんなにも広い空の下で出会うことができて、同じ空を見上げることができる
それって、とっても素敵な奇跡だと思ない?


相片藝廊 (Album)
ARIA COMPANY《Trusty Bell ~ショパンの夢~》《THE IDOLM@STER》
小光 目前離線   回覆時引用此篇文章
舊 11-29-10, 01:50 PM   #18
破戒僧
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PSN  IDLeifeiPatrick
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引用:
作者: 小光 查看文章
我想問有冇人覺得玩呢隻game motion反應特別lag?
我得2隻kinect game,一隻腦練, 仲有隻係呢隻

玩腦練我唔覺點lag, 大慨lag 1/10秒左右
但係一轉玩kinect adventure就lag 1/2秒, 對我黎講接受唔到...
有冇人有呢個問題?
係Kinect Adventures問題, 好多時都要先讀先得
Dance Central都冇問題


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無論你多接近神, 都依然係一個凡人, 別以為自己很了不起
破戒僧 目前離線   回覆時引用此篇文章
舊 11-29-10, 03:05 PM   #19
IDGAF
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引用:
作者: ahleung 查看文章
隻生物幾得意
我記得隻game好似有upload選項. 呢段片係佢幫你upload, 定係你自己capture出黎?
隻GAME本身係有一個功能比你UPLOAD相或者呢隻生物的配音去佢個指定網站(有成就解添),
https://kinectshare.com/

不過只會保留14天(可以去返該網Sign in再下載返)
我第一次玩的時候見咁得意咪用手機拍低放上YouTube。


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 11-29-10, 03:36 PM   #20
小光
God of Gamer
でっかいお世話です。
 
註冊日期: Jan 2002
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引用:
作者: 破戒僧 查看文章
係Kinect Adventures問題, 好多時都要先讀先得
Dance Central都冇問題
may i ask what is 先讀?


__________________
こんなにも広い空の下で出会うことができて、同じ空を見上げることができる
それって、とっても素敵な奇跡だと思ない?


相片藝廊 (Album)
ARIA COMPANY《Trusty Bell ~ショパンの夢~》《THE IDOLM@STER》
小光 目前離線   回覆時引用此篇文章
舊 11-29-10, 03:39 PM   #21
ahleung
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引用:
作者: 小光 查看文章
may i ask what is 先讀?
應該係 預知
ahleung 目前離線   回覆時引用此篇文章
舊 11-29-10, 05:11 PM   #22
小光
God of Gamer
でっかいお世話です。
 
註冊日期: Jan 2002
文章: 9,826
PSN  IDInfinitier
XBox Live GamertagInfinitier
引用:
作者: ahleung 查看文章
應該係 預知
Ic thx

不過作為一隻跟hardware作品反而有D咁既問題真係頹到爆,直頭失禮


__________________
こんなにも広い空の下で出会うことができて、同じ空を見上げることができる
それって、とっても素敵な奇跡だと思ない?


相片藝廊 (Album)
ARIA COMPANY《Trusty Bell ~ショパンの夢~》《THE IDOLM@STER》
小光 目前離線   回覆時引用此篇文章
舊 12-05-10, 12:26 PM   #23
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,562
有無人知呢個成就,
That's What I Call Teamwork! 50
Played all levels with multiple players


佢的達成條件係指OFFLINE 2P玩晒全部GAME定ONLINE同人玩都得?

all levels又係指ADVENTURE定FREE PLAY MODE?

隻GAME我都玩得七七八八了,
成就方面玩淨最高難度的全部關卡、TIMED PLAY淨一關及FREE PLAY全白金級完成(暫時完成晒漏水大戰)

在狹窄的房間玩最多只玩到金牌,要出客廳玩地方夠大先易D拎白金級,
但問題係可獨佔客廳的時間真係好少,
同埋要搬XBOX360、LCD TV、KINECT、駁好LAN線上網佈好陣先玩得,
我今朝就好似人哋果D天光墟咁一早起身,佈陣再玩幾個鐘,之後中午前還原返…

所以我相信我近期的運動量一定好足夠,同埋玩KINECT真係減到肥。


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 12-07-10, 01:11 PM   #24
IDGAF
The One
 
註冊日期: Sep 2002
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隻GAME玩到980/1000,
差一個20G成就先100%,

Platinom Nom Nom 20
Earned a Platinum Medal, or saw one earned, in all Free Play levels


但要全部玩到白金應該都幾難,
首先一定要有足夠的空間玩,
同埋都考驗到玩家的體力同反應,
有D關兩個人玩應該會易D白金。

That's What I Call Teamwork! 50
Played all levels with multiple players


原來呢個成就,可以OFFLINE 2P或者ONLINE 2P玩晒全部FREE MODE的關卡就可以達成。

最後果個終極寶藏原來好易玩,只需要累積夠分完成就可以。

玩完隻GAME有一整套AVATAR服飾做獎勵,幾好。
http://www.xbox360achievements.org/g...es/awardables/


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 12-13-10, 07:54 AM   #25
IDGAF
The One
 
註冊日期: Sep 2002
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終於100% 1000G咗隻Kinect Adventures了,
最後要全部42個FREE PLAY關卡都要達到白金成績的成就最難拎。

完成之後覺得,金牌的達成條件其實訂得唔高,
但係某幾關的白金達成條件好似特別嚴苛咁…

分享下,要白金大約要拎到的分數。

20,000 Leaks(深海漏水大戰)
我最早完成呢個GAME,
最好一個人玩,只要遊玩的空間夠大,特別係最左最右兩邊,
正常玩應該都好易拎到白金成績。
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River Rush(急流狂飆)
同樣最好一個人玩,因為人多手腳亂,容易跳多咗MISS咗賽道上的A字tokens,
由於同時間無關唔需要行最快的路線,最緊要係食多D A字tokens,
多數都係上層的賽道會比較多A字tokens,
呢個GAME我係放到最後先完成的,因為涉及大量跳躍動作,考體力又考即時反應。
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Rallyball(彈力球)
兩個人玩會比較易,ONLINE搵人玩比較好,
因為每人的遊戲空間比較大,但每人需要負責攻擊/守護的空間係單人時的一半,
而且成績係共同計算的。
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Reflex Ridge(驚險飛車)
一個人玩,兩個人玩都無所謂,
成績係分開計算的,但如果同伴達成白金自己都會受惠。
雖然盡快完成會有BONUS分,但要高分其實食晒賽道上的A字tokens比較重要,
當然最好可以避開所有障礙物,但MISS一兩個都唔會太影響成績的,
如果已經熟咗賽道的情況,可以用跳呢個動作嚟加速節省時間拎多D BONUS分。
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  8. 689
  9. 466


Space Pop(宇宙泡泡球)
最好兩個人,因為會輕鬆好多,每人只需要負責原本一半的範圍,
其實呢個GAME只要記清楚泡泡的出現位置同次序,
玩多一兩次就好快可以完成。
  1. 229
  2. 232
  3. 237
  4. 441
  5. 271
  6. 355
  7. 313
  8. 338
  9. 384


__________________
「前面有妖孽!」
「前面有油入!」

此篇文章於 12-13-10 10:52 AM 被 IDGAF 編輯。
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