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舊 04-22-06, 09:08 PM   #101
松田悟志
God of Gamer
隼龍
 
註冊日期: Aug 2003
文章: 8,103
PSN  IDFaiz82
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如果好似第一集咁,咩都唔改只係畫面強化同埋加新角既話....

我玩呢隻好過
http://www.gaforum.org/showthread.php?t=129004

隻sparking第一集.......
話之你用天津飯定超西4悟空........
個個角色既用法根本係一樣.......黎黎去去都係輕拳x n>>打肚
一係就追打...
咁既話就算有200個角色都係一樣 xd


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舊 04-23-06, 01:08 AM   #102
neo2046
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引用:
作者: AiStudio
[突然奇想]ms要日本市場應該找bandai出翻隻龍珠就可能已經得,不用甚麼rpg大作[說笑]
冇用o既
就算機戰, Gundam, Dragonball 都幫唔到X360
睇o下GC隻機戰, 360隻RR6賣得幾少就知道
而家只有FF13, DQ9可以MS win個日本市場
well, that is almost mission impossible



I just think, why Bandai chooses REV but not GC?
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舊 04-23-06, 02:09 AM   #103
enishi
God of Gamer
 
註冊日期: Apr 2005
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Wii U IDtsuiwil
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引用:
作者: neo2046
冇用o既
就算機戰, Gundam, Dragonball 都幫唔到X360
睇o下GC隻機戰, 360隻RR6賣得幾少就知道
而家只有FF13, DQ9可以MS win個日本市場
well, that is almost mission impossible



I just think, why Bandai chooses REV but not GC?
如果之前某傳聞話 Rev 暑假出係真o既話, Bandai 咁做就好合理
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舊 04-23-06, 04:08 AM   #104
赤武神
The One
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13號未變身


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舊 04-23-06, 09:12 AM   #105
wing
God of Gamer
格鬥低手
 
註冊日期: Mar 2004
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引用:
作者: neo2046
I just think, why Bandai chooses REV but not GC?
做新機護航一定好過放在末代主機.
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舊 04-23-06, 09:17 AM   #106
GimGim
God of Gamer
 
註冊日期: Jun 2002
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引用:
作者: wing
做新機護航一定好過放在末代主機.
right idea


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舊 04-24-06, 06:28 PM   #107
神祕人1號
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註冊日期: Jan 2002
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DRAGON BALL Z Sparking !NEO オープン
http://dbzs-neo.jp/
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舊 04-24-06, 06:46 PM   #108
信長
God of Gamer
The Flash
 
註冊日期: Nov 2004
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Nintendo Switch ID6287 6181 7226
無限比老婆打>.<


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舊 04-24-06, 11:02 PM   #109
何金水 - 阿水
Crazy Gamer
 
註冊日期: Jul 2002
文章: 1,984
引用:
作者: 神祕人1號
[IMG]http://www.jeux-france.com/Webmasters/Images/4639520060424_115256_0_big.jpg[IMG]
[IMG]http://www.jeux-france.com/Webmasters/Images/4639520060424_115256_1_big.jpg[IMG]
[IMG]http://www.jeux-france.com/Webmasters/Images/4639520060424_115257_2_big.jpg[IMG]
[IMG]http://www.jeux-france.com/Webmasters/Images/4639520060424_115257_3_big.jpg[IMG]
師兄你呢隻係咪街機果隻 ?

此篇文章於 04-25-06 12:25 AM 被 neo2046 編輯。
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舊 04-24-06, 11:02 PM   #110
waitwait
God of Gamer
クリストファー
 
註冊日期: Dec 2001
文章: 6,660
PSN  IDfattykin
引用:
作者: 神祕人1號
[IMG]http://www.jeux-france.com/Webmasters/Images/4639520060424_115256_0_big.jpg[IMG]
[IMG]http://www.jeux-france.com/Webmasters/Images/4639520060424_115256_1_big.jpg[IMG]
[IMG]http://www.jeux-france.com/Webmasters/Images/4639520060424_115257_2_big.jpg[IMG]
[IMG]http://www.jeux-france.com/Webmasters/Images/4639520060424_115257_3_big.jpg[IMG]
these pictures are the screenshot of this game.....
http://gaforum.org/showthread.php?t=129004


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此篇文章於 04-25-06 12:24 AM 被 neo2046 編輯。
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舊 04-26-06, 01:14 AM   #111
neo2046
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http://www.levelup.cn/article/html/n...4/25142032.htm
引用:
《龍珠Z:天下第一武道會2》正式登陸革命主機



  Atari公司最近確認,《龍珠Z:天下第一武道會2》(日版名為《龍珠Z 電光火石 NEO》)將登陸任天堂革命主機,這是《龍珠》系列遊戲首次在次世代主機上亮相,而且Atari公司還透露,這款遊戲將充分利用革命手柄的獨特功能。

  Atari公司市場部負責人Matt Collins表示:「《龍珠Z:天下第一武道會2》將會充分發揮革命手柄的特殊操作功能,玩家將在遊戲中體會到前所未有的緊張刺激的戰鬥感。」此外,在遊戲中可以選擇逼真的動作模擬遊戲方式,「利用革命的手柄,玩家可以擺出角色們的各種經典造型,比如用雙手釋放『龜派氣功』一類的動作都可以在遊戲中實現。」

  Collins還透露,遊戲將會融合動作、格鬥和RPG要素於一身,並將有超過100名角色登場,15個可肆意破壞的大型場景以及多種遊戲模式可供選擇,真實再現「天下第一武道會」的宏大戰鬥場面。 這款遊戲計劃在今年寒假期間登陸革命主機,而PS2版則預定在今年10份上市。

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舊 05-02-06, 09:18 PM   #112
neo2046
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http://ps2.ign.com/articles/703/703921p1.html
Pre-E3 2006: Dragon Ball Z: Budokai Tenkaichi 2
The latest DBZ game is not only the biggest to date,
but it looks like it may turn out to be the best.



[NEW] movies x 4
http://streamingmovies.ign.com/ps2/a..._01_wmvlow.wmv
http://streamingmovies.ign.com/ps2/a..._02_wmvlow.wmv
http://streamingmovies.ign.com/ps2/a..._03_wmvlow.wmv
http://streamingmovies.ign.com/ps2/a..._04_wmvlow.wmv












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舊 05-03-06, 01:16 AM   #113
neo2046
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睇o左D片
點解隻game好似好無聊咁o既
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舊 05-03-06, 01:20 AM   #114
赤武神
The One
多多指教!
 
註冊日期: Jan 2002
文章: 23,008
Nintendo Switch ID5684-2538-5787
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引用:
作者: neo2046
睇o左D片
點解隻game好似好無聊咁o既
你冇玩過第一集??不過段片個CPU較到好弱.....

今集見到多左瞬移追打,同realtime變身....其他好似冇乜分別

都係果句...美版音樂配音令人脫力 XD


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此篇文章於 05-03-06 01:24 AM 被 赤武神 編輯。
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舊 05-03-06, 01:23 AM   #115
neo2046
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註冊日期: Dec 2001
文章: 58,240
引用:
作者: 赤武神
你冇玩過第一集??

今集見到多左瞬移追打,同realtime變身....其他好似冇乜分別

都係果句...美版音樂配音人脫力 XD
我冇玩過第一集
only 玩過隻 Z3
neo2046 目前離線   回覆時引用此篇文章
舊 05-03-06, 01:45 AM   #116
ai.
God of Gamer
RELEASED
 
註冊日期: Jan 2002
文章: 11,382
看完隻movie覺得隻game好似:
因為開唔到出招個版看skill技有沒有分別,所以感覺同上面一樣,除左多了瞬移追打,同realtime變身,之外並無分別.
不過隻game可能都唔係開始寫(加強版)好久,因為
1.背景好似同之前差唔多之外,(好似大左少少)
還有個gui都未寫好,而且變身時完全無視能力(個悟空話變就變到超4)
,所以今次段movie可能只係個模,話比人知隻game加左新追打,realtime變身和加了2個人物.


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舊 05-03-06, 01:51 AM   #117
ai.
God of Gamer
RELEASED
 
註冊日期: Jan 2002
文章: 11,382
引用:
作者: neo2046
我冇玩過第一集
only 玩過隻 Z3
唔計隻game有得屈,而且打技巧個個一樣外,打過時好有龍珠的感覺,如果可以加上z3的播片必殺技就一流.
(我覺得個故事越弱的角色就越好用,因為d特殊skill分配得比較好)


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舊 05-06-06, 12:08 PM   #118
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898
Dragon Ball Z: Budokai Tenkaichi Gameplay Footage

DOWNLOAD NOW:
http://www.1up.com/do/download?cId=3149872

Streaming- 320X240
mms://zdmedia.wmod.llnwd.net/a111/o1...GP_320x240.wmv
WMV - 640x480 43MB
http://zdmedia.vo.llnwd.net/o1/New_F...GP_640x480.zip
QT - 320x240 47MB
http://zdmedia.vo.llnwd.net/o1/New_F...GP_320x240.zip
QT - 640x480 53MB
http://zdmedia.vo.llnwd.net/o1/New_F...ck_640x480.zip
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舊 05-06-06, 01:21 PM   #119
jason 仔
Crazy Gamer
 
註冊日期: Sep 2003
文章: 1,625
其實都唔錯丫,我覺得好似仲好玩過街機果隻咁
jason 仔 目前離線   回覆時引用此篇文章
舊 05-06-06, 02:24 PM   #120
同人志
Insane Gamer
 
註冊日期: Feb 2004
文章: 834
空間感好強!
乜野都無


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舊 05-06-06, 06:17 PM   #121
赤武神
The One
多多指教!
 
註冊日期: Jan 2002
文章: 23,008
Nintendo Switch ID5684-2538-5787
3DS Friend Code3222 5528 5405
今次既片幾正~~~~變身都幾有feel~~~

戰鬥睇到好似有d進步~拳腳爽快左

呢個系列係最重現到龍珠既打鬥


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此篇文章於 05-06-06 06:22 PM 被 赤武神 編輯。
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舊 05-08-06, 12:09 PM   #122
大覺屋師真
The One
 
註冊日期: Jan 2002
文章: 20,460
3DS Friend Code3626 0454 6975
PSN  IDShinMusyaMNG
XBox Live GamertagShinMusyaMNG
有得即場變身好好多. 重最要戰鬥招式變化大d同埋有多d招用, 相比起另一系列太少招式喇. 不過d場境簡陋左. 仲有希望日版係用番原著音樂啦, 其中最吸引嘅特色都無左就慘XD (係喎,隻超DBZ係咪用原著音樂@_@)


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此篇文章於 05-08-06 12:13 PM 被 大覺屋師真 編輯。
大覺屋師真 目前離線   回覆時引用此篇文章
舊 05-11-06, 11:25 PM   #123
neo2046
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文章: 58,240
Dragon Ball Z: Budokai Tenkaichi 2 (Wii)
Gameplay movies x 2 (05/11/2006)

[Flash] http://media.revolution.ign.com/medi...d_1503337.html
[save as] http://ps2movies.ign.com/ps2/video/a...1006_qtlow.mov

[Flash] http://media.revolution.ign.com/medi...d_1503337.html
[save as] http://ps2movies.ign.com/ps2/video/a...1006_qtlow.mov


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舊 05-12-06, 02:44 AM   #124
啤梨王子
The One
過氣萬人迷
 
註冊日期: Mar 2003
文章: 38,560
PSN  IDPear_Prince
仲以為有點樣操作睇添...


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Waiting around for somebody to change your life for you is a loser's game.
If you want a great friend, you've got to be a great friend; if you want a great partner,you've got to be a great partner.
啤梨王子 目前離線   回覆時引用此篇文章
舊 05-12-06, 05:18 AM   #125
赤武神
The One
多多指教!
 
註冊日期: Jan 2002
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Nintendo Switch ID5684-2538-5787
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http://revolution.ign.com/articles/707/707457p1.html

E3 2006: Hands-On: Dragon Ball Z: Budokai Tenkaichi 2
Are you Super Saiyan enough to handle impressions of Dragon Ball Z: Budokai Tenkaichi 2 from the E3 show floor?
by JKR
May 10, 2006 - Dragon Ball Z. Love it or hate it, you can't deny the popularity the series has garnered over the years. Namco-Bandai brings the classic fighting of the series to Wii in Dragon Ball Z: Budokai Tenkaichi 2.



Fans of DBZ have no doubt played the many, many video game renditions of the series on game platforms across the board. If you're familiar with the more recent Dragon Ball fighting games, the style of Dragon Ball Z: Budokai Tenkaichi 2 won't be too much of a surprise. How you control the game, however, will bring you a brand new experience unlike any other.

The E3 demo of the latest Dragon Ball Z game is single player only, and has you choose between four characters for a one on one brawl. After picking between Goku, Vegeta, Super Bu, or Android 13, you enter the vast wasteland of a rocky, desert setting and begin your fight. Instruction from the rep standing next to kiosk is "You have to move around a lot if you want to win. Don't just stand there pushing buttons."

Helpful advice, it's true, because pushing buttons will only activate a few basic (and boring) moves. In order to fully attack, you need to thrust, jab, shake, dash, and twist the remote and nunchuck in order to pull of a huge selection of moves. Sharp jabs in one direction will have your character attack in a flurry of blows. Charging with the triggers and then pushing both forward will unleash a devastating super move, like Goku's Kamehameha. Or hold Z + B and twist the remote while moving it forward to perform another move. Anyone who thinks the remote will only be host to simple and basic controls will be proven sorely wrong with this game.

The level in the demo, though basic and sparse, is fully 3D with destructible environments and very clean graphics. The game is cell shaded like its predecessors, but with much smoother edges. It is possible to dash away and hide behind the giant rocks of the terrain, but only until your opponent smashes them apart to get to you. Or you can take to the air to battle free of distracting geological elements.

In the demo there is unlimited time, forcing you to win or lose via knockout. The computer controlled opponent is little challenge, though it was probably set that way to avoid having non-familiar gamers become frustrated. Still, despite the lack of a true opponent, matches last for several minutes as you learn what twists and moves with the remote will work best to crush your foe.

During the session of the player in front of us, a glitch was found where the character on screen dashed backwards at tremendous speeds, with no way of breaking the move aside from resetting the match. This will almost certainly be removed as the game continues to grow, and it seemed to only happen once.

Dragon Ball Z: Budokai Tenkaichi 2 gives a great example of how even fighting games can be done with the remote. We predict in the future, calling someone a "button masher" will be replaced on Wii with something more along the lines of "wild swinger". Though the game can be tackled from that angle, it seems a deeper fighter lies underneath, and as the game continues in its development we look forward to seeing just how deep it will become.

真係要自己出波


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