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#1 | |
Advance Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Dec 2001
文章: 58,236
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[GBA] Double Dragon 畫面
http://www.gamespot.com/gba/action/d...s_6072387.html
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#2 |
Senior Gamer
![]() ![]() 註冊日期: Apr 2003
文章: 371
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GBA畫面!?
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#3 |
The One
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嘩~~好正
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#4 |
Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Dec 2001
文章: 17,046
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正.. 正.. 正!!!
double dragon ![]()
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#5 |
Ultimate Gamer
![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Apr 2003
文章: 3,968
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is this 雙X龍?
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#6 | |
God of Gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Mar 2002
文章: 7,602
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#7 | |
God of Gamer
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引用:
我們的 雙截龍 )))))))))))))))))))))
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[ 歡迎讚好 八仙果遊戲頻道,只要跟 TV games 有關的,都想跟大家分享,多多指教 ] fb:https://www.facebook.com/myTVgames/ Youtube:https://www.youtube.com/channel/UCoF...bwIuJXg/videos PSN ID 收集區:[這裡] | Switch ID 收集區:[這裡] | Xbox One ID 收集區:[這裡] |
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#8 |
God of Gamer
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不過睇過畫面,
反而有 D 擔心,玩過由外國 (非日本) 開發的雙截龍, 如:GG 版、Lynx 版、SFC 的 Battletoads & Double Dragon 後, 個感覺 (如:操控、畫面) 完全係兩回事, 唔似玩緊雙截龍。 希望呢個 GBA 版是例外。 嗯,從圖片看可以雙,果然是雙截龍。 點都會第一時間買!
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#9 |
Senior Gamer
![]() ![]() 註冊日期: May 2002
文章: 287
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有D 似以前街機的雙截龍
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#10 |
Senior Gamer
![]() ![]() 註冊日期: Sep 2002
文章: 494
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雙截龍只有一,二集好玩(街機)
今次GBA 版唔知掂唔掂 |
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#11 |
God of Gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Apr 2002
文章: 8,363
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想當年紅白機咁多代雙截龍都曾經勁玩...
如果gba出番一隻都唔錯... 不過自從聽到天鵝機隻聖鬥士星矢劣評如潮之後... 我決定抱觀望態度... |
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#12 | |
Insane Gamer
![]() ![]() ![]() 註冊日期: Dec 2001
文章: 657
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引用:
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我覺得性衝動可以用唔同方式表達, 接吻同擁抱都可以得到幸褔的感覺。 男性又好., 女性又好. 太過縱慾、利用性、追求性或者唔係因為有愛所以有性。 我都覺得唔係咁好。 始終一句,今天的因,明天的果。好自為之。 祝褔你 真的. |
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#13 |
Senior Gamer
![]() ![]() 註冊日期: May 2002
文章: 287
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我直程唔會買
對這個game 興趣不大 |
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#14 |
Game Master
![]() ![]() ![]() ![]() ![]() 註冊日期: Jul 2002
文章: 2,270
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wa..i love this game ar!!
![]() must buy!!! ![]()
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想像依然無限大、感覺依然說不完、音樂依然范特西 |
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#15 | |
God of Gamer
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引用:
我是雙截龍的死忠者, 期望儲齊所有雙截龍的任何版本。
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[ 歡迎讚好 八仙果遊戲頻道,只要跟 TV games 有關的,都想跟大家分享,多多指教 ] fb:https://www.facebook.com/myTVgames/ Youtube:https://www.youtube.com/channel/UCoF...bwIuJXg/videos PSN ID 收集區:[這裡] | Switch ID 收集區:[這裡] | Xbox One ID 收集區:[這裡] |
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#16 |
Advance Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Dec 2001
文章: 58,236
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#17 |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Sep 2002
文章: 1,141
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希望唔好睇得唔打得。
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---講就天下無敵--- ---做就無能為力--- |
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#18 |
God of Gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Sep 2002
文章: 7,363
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好似街機喎
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#19 |
God of Gamer
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真係好似街機 (畫面),
仲要係似第 1 同第 2 集的畫面, 希望遊戲性都有街機咁O既質素就好喇!
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[ 歡迎讚好 八仙果遊戲頻道,只要跟 TV games 有關的,都想跟大家分享,多多指教 ] fb:https://www.facebook.com/myTVgames/ Youtube:https://www.youtube.com/channel/UCoF...bwIuJXg/videos PSN ID 收集區:[這裡] | Switch ID 收集區:[這裡] | Xbox One ID 收集區:[這裡] |
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#20 |
Senior Gamer
![]() ![]() 註冊日期: Aug 2003
文章: 488
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我好驚雷聲大雨點小
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#21 | |
God of Gamer
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引用:
一向美國風格的遊戲,加上是美國廠商開發。 不過點都好,一定買買買! ![]() 萬歲!
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#22 |
Senior Gamer
![]() ![]() 註冊日期: Sep 2002
文章: 494
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![]() E張經典呀 |
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#23 |
God of Gamer
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終於忍不住,
開返隻元祖雙截龍來玩,挑戰最難的難易度 ... (難得有點過份)。 以下是街機版畫面,大家可以與 GBA 版比較一下: ![]() ![]()
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[ 歡迎讚好 八仙果遊戲頻道,只要跟 TV games 有關的,都想跟大家分享,多多指教 ] fb:https://www.facebook.com/myTVgames/ Youtube:https://www.youtube.com/channel/UCoF...bwIuJXg/videos PSN ID 收集區:[這裡] | Switch ID 收集區:[這裡] | Xbox One ID 收集區:[這裡] 此篇文章於 08-13-03 03:28 AM 被 八仙果 編輯。 |
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#24 |
God of Gamer
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太感動了,不枉為不朽的名作。
最後一版的首腦: ![]() 第二集的推出,正是她女朋友死亡之日 (笑): ![]()
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[ 歡迎讚好 八仙果遊戲頻道,只要跟 TV games 有關的,都想跟大家分享,多多指教 ] fb:https://www.facebook.com/myTVgames/ Youtube:https://www.youtube.com/channel/UCoF...bwIuJXg/videos PSN ID 收集區:[這裡] | Switch ID 收集區:[這裡] | Xbox One ID 收集區:[這裡] |
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#25 |
Moderator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Jan 2002
文章: 43,898
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Double Dragon Advance Hands-On Impressions
Atlus recently announced that it would be bringing updated versions of both Double Dragon and River City Ransom to the Game Boy Advance later this year, and, being fans of these classic games, we were certainly excited about the idea of having updated and portable versions of these games. However, since both these games are well over a decade old, we found ourselves wondering whether they'd be able to live up to today's high standards. We still aren't sure about River City Ransom, but having had a chance to play a preview build of Double Dragon Advance, we're now more excited than ever about how the remakes of Technos' genre-defining beat-'em-ups are shaping up. Double Dragon Advance retells the story of Billy and Jimmy Lee. The premise of the game is simple: Billy's girlfriend is kidnapped by thugs, and he and his brother intend to get her back by any means necessary. "Any means necessary" in this case means by punching and kicking dozens of thuggish gang members. Experts in martial arts, Billy and Jimmy have more than just punches and kicks at their disposal, though. They can use elbow strikes, head butts, throws, jump kicks, and a variety of other moves to deal with the superior number of enemies out to get them. Double Dragon Advance is clearly inspired by the original arcade version of Double Dragon as well as its sequel and features redone graphics and sound that nonetheless are very reminiscent of the graphical style found in the 1987 classic. At the same time, this new game features a number of new moves, enemies, weapons, and locations--and even some great-looking cutscenes featuring nice full-screen artwork and some snappy dialogue. Double Dragon Advance of course also features optional two-player simultaneous gameplay, as well as a unique gameplay mode in which you have control of both Billy and Jimmy and can toggle between directly controlling the two of them. Unfortunately, the player not under your direct control simply stands still--ideally, the AI would exercise at least some degree of control over your companion. Some of the new moves and abilities in Double Dragon Advance are pretty cool. Billy and Jimmy can run if you double-tap left or right on the directional pad and can perform a running body check as well as a walloping hook punch. They also now have a powerful rising uppercut and jumping knee move and can use these just as they're recovering from a fall, kind of like a "wake up" dragon punch in Street Fighter II. That way, goons crowding over them can quickly get a taste of their own medicine. For good measure, Billy and Jimmy can juggle their opponents in the air with a head butt, and the two still have their old hair-pull kick, where they grab the opponent's head, deliver a few nasty knee strikes, and then toss the enemy aside. The twins will also find some new weapons in addition to the classics like the knife, the dynamite, the baseball bat, and the whip. We also got our hands on some nunchakus and a pair of fighting sticks, which we could use to unleash fast barrages of hits against our foes. All the old bad guys are back, but we were quick to spot some new faces. The second-level bosses were a pair of acrobatic martial artists. We also fought a number of swanky-looking secret agent guys, clearly inspired by the agents from The Matrix. These gentlemen would beat us down with a flurry of punches and kicks, then nonchalantly fix their ties as we'd tumble to the turf. Double Dragon Advance, though it's still in development, already controls responsively, features a ton of enemies onscreen without any kind of slowdown, and boasts a great musical score based on the original arcade classic. The Game Boy Advance hasn't had too many first-rate beat-'em-ups besides Final Fight One, so it'll be great to get Double Dragon Advance, especially since it's based on the game that inspired Final Fight in the first place. |
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