|
05-13-19, 10:25 AM | #76 |
Advance Moderator
(<ゝω・)綺羅星~
註冊日期: Dec 2001
文章: 58,240
|
【專欄】下一代 PlayStation 硬體初步剖析 以高規格路線革新遊戲體驗的正統路線
https://gnn.gamer.com.tw/2/179372.html
__________________
|
05-13-19, 12:09 PM | #77 | |
God of Gamer
頹冗
註冊日期: Oct 2005
文章: 12,766
hwong909
|
引用:
__________________
古云: 龍在邊緣,鳳在腰間,龍鳳配乃天下無雙 個人資料作何價,價值不在人中手 |
|
05-21-19, 01:43 PM | #78 | |
God of Gamer
註冊日期: Jan 2002
文章: 8,147
|
https://gnn.gamer.com.tw/4/179784.html
Sony 記者會披露 PS5 與 PS4 Pro 比較影片 資料讀取速度大幅提升 引用:
|
|
05-22-19, 12:53 PM | #79 |
Ultimate Gamer
註冊日期: Jun 2009
文章: 3,897
OvErKilL6517 日psn: Lighting6517
|
速度要快就一定架喇,好基本
關鍵係佢做唔做到好似mac咁焊死係底版果種nvme ssd既速度
__________________
全機、フルブラスト! |
05-22-19, 01:08 PM | #80 |
Ultimate Gamer
註冊日期: Dec 2001
文章: 4,458
|
據知情人士爆料, 快將正式發表的Navi仍然為舊架構GCN, 沒冇配備光線追蹤硬件。
PS5會係點你地自己推測了。
__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge |
05-25-19, 02:00 PM | #81 |
God of Gamer
|
https://www.gamespot.com/articles/ps...p=mq331AQCKAE=
PS5: Release Date, Price, Specs, And What We Know About PlayStation 5 Will PS5 be the best place to play? PS4 backwards compatibility PS5 won't be releasing prior to April 2020
__________________
CAPCOM / SEGA / SONY / 任天堂 超級 FANS PS PS2 PS3 PS4PRO PS5 PSVR PSV PSP 3DS GC Wii WiiU NS XBSX PC DC SS MINI/PS MINI/SFC/FC P.S.http://psnprofiles.com/s813leon請大家Add我psn thx ! PS系總共 6080隻GAME,PSN LV603 PSN HK暫時排名 318,362 全球最佳排名10771,12212 https://asia.playstation.com/cht-hk/ SONY PS NEW GAME http://psnprofiles.com/games CAPCOM:http://www.capcom.co.jp/ MINI NEOGEO SEGA:https://sega.jp/soft/ + DSi GBA GB MINI/MD 任天堂:https://www.nintendo.co.jp/sp/index.html |
05-27-19, 03:12 PM | #82 |
Ultimate Gamer
註冊日期: Dec 2001
文章: 4,458
|
AMD 預先披露 Zen 2 和 Navi
https://www.amd.com/en/press-release...x-2019-keynote
__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge 此篇文章於 05-27-19 03:17 PM 被 C.K.F. 編輯。 |
05-27-19, 05:53 PM | #83 |
Ultimate Gamer
註冊日期: Dec 2001
文章: 4,458
|
__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge |
05-27-19, 05:54 PM | #84 |
Insane Gamer
註冊日期: Sep 2003
文章: 991
|
NAVI: New Architecture: 7nm RDNA PCIe 4.0 1.25X per clock 1.5X per watt RX 5000 Family (AMD 50th Anniversary) RX 5700 > RTX 2070 10% in "Strange Brigade" Launch on 10/6/2019 E3 Next Gen PS: Navi+Zen2 照咁睇,更進一步肯定PS5係特製版RX 5700 再加上ray tracing core,可能再加小小Navi 20架構 GPU性能同我預期差唔多RTX2070咁上下 重有最新傳聞PS5個特製SSD係用SRAM |
05-27-19, 05:59 PM | #85 |
Ultimate Gamer
註冊日期: Dec 2001
文章: 4,458
|
__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge |
06-02-19, 11:40 PM | #86 |
Ultimate Gamer
註冊日期: Dec 2001
文章: 4,458
|
據講AMD現時係無RT硬件技術,如果係咁就得意了,即係PS5的 custom Navi裡面RT功能好可能係Sony自己搞的。
__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge |
06-03-19, 09:23 AM | #87 |
Ultimate Gamer
註冊日期: Dec 2001
文章: 4,458
|
或有可能會係一粒獨立的RT chip.
__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge |
06-03-19, 09:32 AM | #88 |
Insane Gamer
註冊日期: Sep 2003
文章: 991
|
http://pcdiy.com.tw/detail/13040
這次Navi GPU在Ray-Tracing (光線追蹤)的支援度如何?是以純硬體,還是搭配軟體來達成的?還有是否支援類似NVIDIA DLSS這種以深度學習技術來協助圖點採樣以讓畫面更加逼真與流暢? David說明: 有關於光線追蹤方面的技術細節,留待E3 2019的AMD Tech Day中,再做進一步的詳述,屆時會對Ray-Tracing與Machine Learning的部份做更詳細的說明。 Scott補充: 有關於光線追蹤部份,的確這對於遊戲長期的發展,可說是非常重要!但前提是生態系統也必須先到位,包括所有的市場參與者,像是CPU、GPU各式方面,都是要齊備的!當然在我們Tech Day中,將會有更多訊息來分享給大家! 這次Navi顯示卡是首度採用PCIe 4.0規格設計,這方面的優勢,相信玩家們也想知道。 David說明: 對遊戲或是內容創作的應用來說,當有大量資料處理需求時,系統記憶體和視訊記憶體的資料會頻繁在這兩邊存取,由於PCIe 4.0的頻寬是PCIe 3.0的兩倍,這對於大量資料的搬移,會有效能提升的作用,可減少等待時間,讓系統整體效能提升! Scott補充: PCIe 4.0另一個最大的助益,就是儲存方面的頻寬也變大了(編按: PCIe 4.0 x4規格SSD,頻寬將比PCIe 3.0 x4規格的SSD多一倍),可以更快速存取大量的資料,讓使用體驗更好! David補充: 對於一般(主流或入門)筆電來說,若不需要使用到PCIe 4.0這麼大的頻寬,那麼PCIe 4.0相較於PCIe 3.0來說,也可以簡化設計,像是設計者可將PCIe的通道數減半(例如PCIe 4.0 20 Lanes的頻寬與PCIe 3.0 40 Lanes相當),讓筆電的設計更簡化,達到體積更小、更低功耗,重量更輕的目標! 一切E3就應該清楚,同埋基本上肯定PS5係用PCIE 4.0規格 |
06-03-19, 09:54 AM | #89 | |
Ultimate Gamer
註冊日期: Dec 2001
文章: 4,458
|
引用:
__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge |
|
06-03-19, 12:04 PM | #90 | |
God of Gamer
Volks初音已接收
註冊日期: Dec 2010
文章: 9,253
|
AMD應該有呢種技術,已經講明AMD自己攪Tech Day有詳述
引用:
__________________
PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩 \(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)❤(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( ✧_✧)┛(ʘдʘ) EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉. |
|
06-03-19, 02:12 PM | #91 |
Game Master
註冊日期: Oct 2008
文章: 2,566
TCShing
|
其實我唔太關心技術問題
反而諗緊傳會焊SSD落底版,無得自己換同埋維修問題⋯ 雖然PS4都無換/壞過,但講到畫面/技術咁高,容量可能好大,咁SD又越大越貴,無得換即係索尼點mark高都得⋯ |
06-03-19, 02:47 PM | #92 | |
Insane Gamer
註冊日期: Sep 2003
文章: 991
|
引用:
一定唔會咁出 因為你都講左SSD越大越貴,唔通佢會出部1TB SSD既機賣$5000 佢個所謂SSD,應該係Optane Memory個類野 我估大概60-120GB做快取,呢部分焊死落板既機會都高 同情報都講左係特製SSD加HDD 點都會有自由加HDD/SSD部分 Sent from my iPhone using Gaforum |
|
06-03-19, 08:18 PM | #94 |
Game Master
註冊日期: Oct 2008
文章: 2,566
TCShing
|
|
06-03-19, 10:09 PM | #95 |
Insane Gamer
註冊日期: Sep 2003
文章: 991
|
|
06-04-19, 07:23 AM | #96 |
God of Gamer
註冊日期: Feb 2003
文章: 10,740
|
我明你講乜
系統自動將經常要用嘅data 放係memory到,咁個讀取速度(常用data)就好快 問題係隻game 玩一個月就可能要換,換多幾次 OS 都未必知邊隻game 要優先放去optane memory 其實我唔care 部主機點樣將data load 黎load去 著重個用家感受多d 好似Ps4時已經做得好好,入碟就自動install 就算未install 完都可以玩 不過一開始部主機好似full load 咁,感覺有d吃力 |
06-06-19, 09:40 AM | #97 |
Insane Gamer
註冊日期: Sep 2003
文章: 991
|
SIE總裁Jim Ryan接受了被CNET的訪問時表示PS5玩一些遊戲可以達到4K/120幀,而超高速SSD將是PS5的標配,不是Pro版獨有配置,標準版也有。
在採訪中,Jim Ryan在無意間提到了PS5 Pro,這是不是意味著PS5目前公佈的性能已經如此強大,在之後還會推出功能更加強大的PS5呢?目前已經確認的是為PS5系統定制的新SSD會是標準版的一部分,這將會大幅度改善遊戲的加載時間。並且標準版PS5也將支持120Hz的4K視覺效果,120Hz的刷新率約為標準電視的兩倍。 當記者問到為什麼SONY會那麼早就公佈PS5的配置細節,Jim Ryan表示他希望PlayStation的粉絲們能夠得到的信息是清晰正確的,而不是只能聽信流言蜚語。 之前來自SONY的Mark Cerny表示,PS5將因其先進的功能而吸引玩家,這意味著它不會是最貴的遊戲機,但也不是最便宜的。之前也有人預測PS5將定價為499美元。讓我們期待2020年索尼公佈PS5的消息吧! |
06-06-19, 02:11 PM | #98 | |
Game Master
註冊日期: Oct 2008
文章: 2,566
TCShing
|
引用:
年番PES同當月/時新Game, 咁佢會點認等常玩/用果堆date呢 雖然其實簡單野黎,但Sony嘅軟件野⋯ |
|
06-11-19, 02:07 PM | #99 |
Insane Gamer
註冊日期: Sep 2003
文章: 991
|
https://news.xfastest.com/interview/...on-rx-5700-xt/
Radeon RX 5700 XT 採用新的 RDNA 架構設計,有別於以往的 GCN 風格,規格上有著 40 組 Compute Units、2560 個 Stream Processors,並搭配著 8GB GDDR6 記憶體,效能可達到 9.75 TFLOPs;GPU 時脈 Base 1605 MHz、Boost 1905 MHz。 呢張卡前瞻下PS5 GPU 如果PS5個情報係真,有12.7-14 TFLOPs 即係重有張5800/5900 XT係到 睇個效能,呢張都已經同RTX 2070有過之而無不及 咁真係可上調PS5 GUP有RTX 2080至RTX 2080TI之間既能力喎 但ray tracing點樣,一句都無提過 |
06-12-19, 09:42 AM | #100 |
Ultimate Gamer
註冊日期: Dec 2001
文章: 4,458
|
AMD技術真係落後人老黃1-2年
等你明年Navi 2 gen 出到HW RTRT時, 人家老黃都出新一代RT咭了, 性能必定會特飛猛進, Navi20只會食麈。
__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge |
|
相似的主題 | ||||
主題 | 主題作者 | 版面 | 回覆 | 最後發表 |
[器材] Panasonic plans lower-end SLR camera | KKH | 照相館 | 1 | 03-11-07 09:36 PM |
[MS]Microsoft's Plans For Handheld Game Player And "PSP Killer" | neo2046 | 手提遊戲機討論版 | 22 | 03-26-06 11:32 PM |
PlayStation 'wins next gen wars' | Janus | 電視遊戲討論版 | 9 | 03-11-04 10:27 PM |
nVIDIA plans to launch NV35 at E3 held in mid. of May | C.K.F. | 手機資訊/電腦軟硬討論 | 0 | 04-25-03 09:38 PM |
News: Nintendo's 2003 Plans | 神祕人1號 | 手提遊戲機討論版 | 1 | 01-08-03 09:55 AM |