Games Animation Forum

返回   Games Animation Forum > GAF區 > 電視遊戲討論版

回覆
 
主題工具 顯示模式
舊 04-16-19, 10:20 PM   #1
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
Official PlayStation Next-Gen plans

https://www.resetera.com/threads/off...d-more.111777/







neo2046 目前離線   回覆時引用此篇文章
舊 04-16-19, 10:22 PM   #2
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
[2020, Ray Tracing, BC, SSD, & more]

- Mark Cerny is once again the Lead System Architect.
- 8 core AMD 7nm Zen 2 based on third generation Ryzen.
- Ray-tracing support with custom AMD Navi GPU.
- Custom AMD unit for 3D Audio, also aided by ray-tracing, a big upgrade.
- Extremely fast high-end custom SSD storage faster than any solution currently available for PC:
- Spider-Man load times on PS4 Pro: 15 seconds → 0.8 seconds on next-gen PlayStation.
- Technically supports 8K but Cerny demoed Spider-Man load speed improvements on a 4K screen.
- New Virtual Reality platform strongly hinted at but also supports current PSVR (meaning millions of VR users 'day one').
- Death Stranding might be a cross-gen title (speculation in article based on Cerny reply).
- Physical Media.
- Backwards Compatible with at least PS4.
- 4 years in development so far.
- Target for 2020 release.


neo2046 目前離線   回覆時引用此篇文章
舊 04-16-19, 10:34 PM   #3
C.K.F.
Ultimate Gamer
 
註冊日期: Dec 2001
文章: 4,458
最新傳聞RAM係會用 HBM2, 總共24GB


__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge
C.K.F. 目前離線   回覆時引用此篇文章
舊 04-16-19, 10:35 PM   #4
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
leak at pastebin.com, posted on December 3, 2018
https://www.resetera.com/threads/off...#post-19893055
https://pastebin.com/PY9vaTsR

引用:
I'm a third party small developer from EU,for the last 8 months i've been helping a well known company in a AAA game development that is set to release in 2020 as a lunch game for PS5.

Some infos that i'd like to share that are 99% correct(i say 99% because small incremental hardware change can occur till 2020,although specs are set in stone).

-PS5 official info from Sony somewhere around next E3(Sony will not be participating on E3),i'd say Q2 2019 small reveal
-PS5 release March 2020 or November 2020,not yet finalized
-backward compatible
-physical games & ps store
-ps plus & ps plus premium ( premium-beta early access,create private servers,
-specs CPU 7nm ryzen 8 core 16 threads,unknown speed
  GPU 7nm Navi arhitecture around 14TF,its gonna be powerful and power efficient,Sony working with Amd for Navi,some sort of Ray Tracing but will not focus on that,more focus with VR and 4k,much better bandwith overall
  24GB Gddr6 + 4gb ddr4 for os,we have 32 gb dev kits
-2tb hdd some sort of nand flash
-8k upscaling
-PSVR2 in 2020 also,reveal with ps5,big resolution boost probably 2560x1440,120hz,220 field of view,eye tracking,wireless,battery life 4-5 hours,headphones integrated,less motion sickenss,no breaker box,much less cable management,much more focus on VR for aaa games,price around 250$
-dualshock 5,some sort of camera inside for VR,more analog precision for fps games,something similiar to steam analog trackpad
-price 499$,100$ loss per console at a beginning

Ps4 exclusive launch games that i know of

Gran Turismo 7 (vr)
Pubg remaster 4k f2p with ps+ only on ps5
Last of us 2 remaster
Ghost of Tsushima remaster
2-3 aaa games more + psvr2 games

No exclusive 3rd party ps5 games 2020

Battlefield bad company 3
Harry potter
Gta 6 Holiday 2020 most probably,not hearing anything ps4 related (hearing that Sony is paying huge money to secure 1 month time exclusive for ps5). Been hearing rumors about Miami and New York,so 2 big cities,but im not sure if thats 100% true
Assassins creed
Horizon 2 so far in 2021


neo2046 目前離線   回覆時引用此篇文章
舊 04-16-19, 11:09 PM   #5
C.K.F.
Ultimate Gamer
 
註冊日期: Dec 2001
文章: 4,458
Sony Teases Next-Gen PlayStation: Custom AMD Chip with Zen 2 CPU & Navi GPU, SSD Too

https://www.anandtech.com/show/14224...e=notification


__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge
C.K.F. 目前離線   回覆時引用此篇文章
舊 04-16-19, 11:22 PM   #6
シェンムー
Moderator
ドリームキャスト
 
註冊日期: Jul 2006
文章: 4,972
Wii U IDbb.729
Nintendo Switch IDSW-3362-5797-5988
3DS Friend Code3909 7471 5185
PSN  IDhideki_asaki
XBox Live Gamertaglapplay
個plus premium屈機啦有early access , 更加迫人買DL版
Private server即係隻隻game都可以online link機?


Sent from my iPhone using Gaforum


__________________
Still Dream-broadCasting
莎木III
シェンムー 目前離線   回覆時引用此篇文章
舊 04-18-19, 05:09 PM   #7
mrk
God of Gamer
 
註冊日期: Mar 2009
文章: 8,667
Wii U IDmrk_us_1st
Nintendo Switch ID美國Acc-7963-3777-4483
3DS Friend Code3050 7594 0791
PSN  IDmrk1us
XBox Live Gamertagmrk hk
我比較關心:有咩首發大作同步出先??

PS:向下兼容PS4 Game好事!
PS2:對應8K睇下就算啦!


__________________
依家係5部3DS日版+美版機主,
在此後補番日版機FC:3823-9193-3514。
重有日版WiiU主機的NNID:mrk_jp_1st
switch日服Acc_2707-3945-3492(HK*mrk_jp1)
switch美國Acc_7963-3777-4483(HK*mrk_us1)
switch港服Acc_6669-1669-8277(HK*mrk_hk1)
switch英服Acc_3093-4099-7614(HK*mrk_uk1)
mrk 目前離線   回覆時引用此篇文章
舊 04-18-19, 05:20 PM   #8
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,544
睇佢到時有乜獨佔game玩先入手~!

不過向下兼容PS4同PS VR game的確安心咗。


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 04-18-19, 10:22 PM   #9
Terry仔
God of Gamer
 
註冊日期: Feb 2003
文章: 10,736
兼容埋ps2 啦唔該
Terry仔 目前離線   回覆時引用此篇文章
舊 04-19-19, 02:14 PM   #10
MTse
Crazy Gamer
 
註冊日期: Dec 2001
文章: 1,738
PSN  IDMTSe
引用:
作者: Terry仔 查看文章
兼容埋ps2 啦唔該
其實ps2已經有官方emulator好耐。不過係on ps3(有玩ps3 jail break/ han的人早就用緊)。問題反而係ps3呢件問題兒童,佢個存在本來就同GPU站係兩個極端來的。即使到現在GPGPU橫行的現時,要用來emulate佢還是問題多。當然,如果AMD 有魔法可以溶咗粒cell d機能落佢D CPU/GPU chipset裏面就正正了
MTse 目前離線   回覆時引用此篇文章
舊 04-19-19, 02:58 PM   #11
STRIFE
Ultimate Gamer
 
註冊日期: Jun 2009
文章: 3,897
PSN  IDOvErKilL6517
XBox Live Gamertag日psn: Lighting6517
又8核又光追GPU又SSD $499邊有可能?為搶市佔?
8K想下算啦,做到穩定60-120FPS,2K我都接受
咁多樣睇都係SSD比較現實同實在


__________________
全機、フルブラスト!

此篇文章於 04-19-19 03:02 PM 被 STRIFE 編輯。
STRIFE 目前離線   回覆時引用此篇文章
舊 04-19-19, 07:09 PM   #12
1pi
Insane Gamer
 
註冊日期: Aug 2013
文章: 661
PS5應該會買
但係聖光和諧愈嚟愈離譜呢
1pi 目前離線   回覆時引用此篇文章
舊 04-19-19, 09:12 PM   #13
C.K.F.
Ultimate Gamer
 
註冊日期: Dec 2001
文章: 4,458
引用:
作者: STRIFE 查看文章
又8核又光追GPU又SSD $499邊有可能?為搶市佔?
8K想下算啦,做到穩定60-120FPS,2K我都接受
咁多樣睇都係SSD比較現實同實在
下代標準係4K60Hz
PS5估計仲有年幾先出, 到時元件成本會比現時為低。


__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge
C.K.F. 目前離線   回覆時引用此篇文章
舊 04-19-19, 09:14 PM   #14
12號四分衛
Game Master
 
註冊日期: Jan 2006
文章: 2,066
XBox Live Gamertagqbgabe12
引用:
作者: STRIFE 查看文章
又8核又光追GPU又SSD $499邊有可能?為搶市佔?
8K想下算啦,做到穩定60-120FPS,2K我都接受
咁多樣睇都係SSD比較現實同實在
其實除左老任其他都係蝕住賣硬件吧
2020/2021 有果個spec 作為console 一體機 唔特別誇張
但講話出到8k
睇近幾代主機都慣哂
「出到」1080 實際絕大部份game 720
出到4k就上1080
基本上遇佢都係做到穩定4K 60啦
由手機版發出
12號四分衛 目前離線   回覆時引用此篇文章
舊 04-19-19, 10:47 PM   #15
Terry仔
God of Gamer
 
註冊日期: Feb 2003
文章: 10,736
就算係今時今日,PS4 pro 都唔可以穩行1080P /60fps
我唔覺得ps5 可以穩行4K /60 fps
當然,部主機落多d 本錢就乜都得. 係Sony 會唔會行返ps3初期條路姐
Terry仔 目前離線   回覆時引用此篇文章
舊 04-20-19, 01:50 AM   #16
haluforever
Insane Gamer
 
註冊日期: Jul 2007
文章: 967
Nintendo Switch ID0208-7629-1209
PSN  IDHalu6_6
性能隨著時間改變,到時就會又出多一部pro版
haluforever 目前離線   回覆時引用此篇文章
舊 04-20-19, 09:45 AM   #17
ayane123
Insane Gamer
 
註冊日期: Sep 2003
文章: 991
引用:
作者: Terry仔 查看文章
就算係今時今日,PS4 pro 都唔可以穩行1080P /60fps
我唔覺得ps5 可以穩行4K /60 fps
當然,部主機落多d 本錢就乜都得. 係Sony 會唔會行返ps3初期條路姐


Pro行唔到1080P 60FPS,係因為APU粒cpu太弱frame rate難做高,係呢一代機既死症

今次PS5用返粒正常cpu應該會解決到問題,4K 60FPS 中特效我覺得絕對冇問題,開高特效有無60 fps就要睇下final spce係咩料先判斷到

其實我最想ps5隻隻game都有得比玩家選frame rate優先定畫質優先

而家pro都有,但唔係隻隻game都有得比玩家自由決定


Sent from my iPhone using Gaforum
ayane123 目前離線   回覆時引用此篇文章
舊 04-20-19, 10:01 AM   #18
RPG之鬼
God of Gamer
 
註冊日期: Sep 2002
文章: 10,915
引用:
作者: ayane123 查看文章
Pro行唔到1080P 60FPS,係因為APU粒cpu太弱frame rate難做高,係呢一代機既死症

今次PS5用返粒正常cpu應該會解決到問題,4K 60FPS 中特效我覺得絕對冇問題,開高特效有無60 fps就要睇下final spce係咩料先判斷到

其實我最想ps5隻隻game都有得比玩家選frame rate優先定畫質優先

而家pro都有,但唔係隻隻game都有得比玩家自由決定


Sent from my iPhone using Gaforum
乜顯示fps唔係GPU問題嗎?


__________________
幸せそうな人達をみていると、自分も幸せな雰囲気になれるんですよ
RPG之鬼 目前離線   回覆時引用此篇文章
舊 04-20-19, 10:51 AM   #19
ayane123
Insane Gamer
 
註冊日期: Sep 2003
文章: 991
引用:
作者: RPG之鬼 查看文章
乜顯示fps唔係GPU問題嗎?
GPU同CPU同樣重要

今代用APU行GPGPU,搞到GPU要做埋CPU啲野變相降低左GPU啲性能

Xbox one x出之前點吹有6tflops 穩4K60,但都係死係cpu太弱達成唔到

呢個係今代既死症

就以Dark Souls 3做例子,放落pc用pro同級GPU已經穩1080p 60 FPS

詳細自已睇下編文

https://www.eurogamer.net/articles/d...mance-analysis

https://www.eurogamer.net/articles/d...s-3-at-1080p60

此篇文章於 04-20-19 10:55 AM 被 ayane123 編輯。
ayane123 目前離線   回覆時引用此篇文章
舊 04-20-19, 10:58 AM   #20
Terry仔
God of Gamer
 
註冊日期: Feb 2003
文章: 10,736
説穿了,就係我上邊所講 “成本(錢)的問題“
Terry仔 目前離線   回覆時引用此篇文章
舊 04-20-19, 11:09 AM   #21
C.K.F.
Ultimate Gamer
 
註冊日期: Dec 2001
文章: 4,458
今代CPU 用 Zen2 based 係幾有睇頭
據講Zen 2 工程樣辨初步跑分已同i9-9900K差不多。


__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge
C.K.F. 目前離線   回覆時引用此篇文章
舊 04-20-19, 11:32 AM   #22
Terry仔
God of Gamer
 
註冊日期: Feb 2003
文章: 10,736
Ryzen 1,2代都勁啦,追貼intel
性價比超intel
到第三代,真心有d 期待係咩樣

相比硬件,其實我更想佢做好個OS
PS4 時主機得8GB ram, OS 已佔用2-2.5GB.
用多d ram, in-game 時開其他應用程式會快d, 無錯係好事
不過就唔應該將資源(ram) 投放係一d 不必要嘅APPs上
主機,標身就係打機為主,搞好連線,in game chat 就已經好足夠
Terry仔 目前離線   回覆時引用此篇文章
舊 04-20-19, 11:47 AM   #23
ayane123
Insane Gamer
 
註冊日期: Sep 2003
文章: 991
引用:
作者: Terry仔 查看文章
Ryzen 1,2代都勁啦,追貼intel
性價比超intel
到第三代,真心有d 期待係咩樣

相比硬件,其實我更想佢做好個OS
PS4 時主機得8GB ram, OS 已佔用2-2.5GB.
用多d ram, in-game 時開其他應用程式會快d, 無錯係好事
不過就唔應該將資源(ram) 投放係一d 不必要嘅APPs上
主機,標身就係打機為主,搞好連線,in game chat 就已經好足夠
RAM個到,如果上面講既24GB RAM 4GB ddr4 RAM for OS係真

咁你唔洗擔心再有呢個問題

24GB RAM比曬game用,未來幾年都應該好夠

係驚佢計唔掂成本,最後縮到16GB RAM咁就有啲問題
ayane123 目前離線   回覆時引用此篇文章
舊 04-20-19, 03:34 PM   #24
シェンムー
Moderator
ドリームキャスト
 
註冊日期: Jul 2006
文章: 4,972
Wii U IDbb.729
Nintendo Switch IDSW-3362-5797-5988
3DS Friend Code3909 7471 5185
PSN  IDhideki_asaki
XBox Live Gamertaglapplay
Fps同畫質始終係矛盾關係
情願佢keep住1440/1800p 60fps算
好似隻狼咁,pro都無60fps , 有啲少部分位重要好lag ,無電腦嘅我好酸

其實畫質上嘅提升去到今代我覺得真係次要,反正再up都唔會有1-2 /2-3時咁驚艷
想佢放多啲資源去啲RAM度重好
好似pro咁可以直接cap 1080p 30fps片真係對無電腦嘅好方便,如果PS5 cap到4k60fps就正爆



Sent from my iPhone using Gaforum


__________________
Still Dream-broadCasting
莎木III
シェンムー 目前離線   回覆時引用此篇文章
舊 04-21-19, 02:48 PM   #25
C.K.F.
Ultimate Gamer
 
註冊日期: Dec 2001
文章: 4,458
傳聞話MS要整到下一代Xbox(代號Anaconda)性能要勁過PS5喎。消息指呢部機都係AMD Zen based同custom Navi, 具備RT功能, SSD storage, 大致上同PS5差不多。點


__________________
"Sony's engineers suck at GPU design, as the GS proves. The Dreamcast with a older GPU design destroys the GS in the PS2 when it comes to features. The GS is a very simple rendering part. Sony bragged so much about how many pixels they can push, but never talked about the quality of the pixels being pushed." - Edge
C.K.F. 目前離線   回覆時引用此篇文章
回覆

主題工具
顯示模式

論壇跳轉

相似的主題
主題 主題作者 版面 回覆 最後發表
[器材] Panasonic plans lower-end SLR camera KKH 照相館 1 03-11-07 09:36 PM
[MS]Microsoft's Plans For Handheld Game Player And "PSP Killer" neo2046 手提遊戲機討論版 22 03-26-06 11:32 PM
PlayStation 'wins next gen wars' Janus 電視遊戲討論版 9 03-11-04 10:27 PM
nVIDIA plans to launch NV35 at E3 held in mid. of May C.K.F. 手機資訊/電腦軟硬討論 0 04-25-03 09:38 PM
News: Nintendo's 2003 Plans 神祕人1號 手提遊戲機討論版 1 01-08-03 09:55 AM


現在的時間是 01:01 PM


手機版 | APP版
Powered by vBulletin® 版本 3.8.3
版權所有 ©2000 - 2024,Jelsoft Enterprises Ltd. map
Games Animation Forum