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#1 |
The One
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Sep 2002
文章: 31,467
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Borderlands 2 | PSV版5月13日發售 | Guinness World Records世界最多槍的遊戲~!!!
![]() http://www.joystiq.com/2011/08/03/borderlands-2/ Borderlands 2 officially announced for 2K's next fiscal year Borderlands 2, which Gearbox said was a "no-brainer" sequel following the success of the first game, has been officially announced. The game will head to Xbox 360, PS3 and PC during 2K's next fiscal year, which begins April 1, 2012 Borderlands 2 rolling in sometime after March 2012 The sequel will bring players back to Pandora, exploring the, um, unexplored areas of the planet. It will also include "all-new characters, skills, environments, enemies, weapons and equipment." Borderlands 2 will be shown for the first time in two weeks at Gamescom and then come stateside for a PAX Prime presentation August 17 - 21. ![]()
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「前面有妖孽!」
![]() 「前面有油入!」 ![]() 此篇文章於 06-10-12 08:56 PM 被 IDGAF 編輯。 |
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#2 |
The One
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Sep 2002
文章: 31,467
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剛剛打爆了第一集GOTY版的主線內容,4個DLC都未玩完,
幾位戰友覺得個故事未完,可以出第2集, 就有第2集的消息太好了~! ![]()
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「前面有妖孽!」
![]() 「前面有油入!」 ![]() |
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#3 |
Game Master
![]() ![]() ![]() ![]() ![]() 註冊日期: Apr 2007
文章: 3,097
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係時候開隻第1集黎玩下先...
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#4 |
God of Gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Mar 2004
文章: 18,844
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DLC-4其實係延續主線內容.
DLC2我冇打算玩, DLC4玩埋就收工~~' 好多人話呢隻單打會悶, 我就覺ok, 反而online會俾其他人搞亂你果D mission, 好煩. 而且隻game好易中bug完成唔到mission, 我未完成隻game一次已經中左3次bug, 要抄番舊save重打左.... 真係應該改善下.
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============== 人在做, 天在看 此篇文章於 08-04-11 09:52 AM 被 wing 編輯。 |
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#5 |
Ultimate Gamer
![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Apr 2008
文章: 4,054
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我仲留咗係主線開頭果島度
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#6 |
Game Master
![]() ![]() ![]() ![]() ![]() 註冊日期: Apr 2002
文章: 3,313
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呢隻真係正,就算單打我都覺得好玩。
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The Days are just like Moments turned to Hours. |
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#7 |
The One
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Sep 2002
文章: 31,467
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我比較希望第2集改善一下佢果D比較單調的BGM,
單打時真係聽到人想訓… 不過,ONLINE多人時又因為佢夠"靜"方便吹水… ![]()
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「前面有妖孽!」
![]() 「前面有油入!」 ![]() |
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#8 |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Oct 2006
文章: 1,002
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多D boss / mini game 就好!!
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#9 |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Mar 2007
文章: 1,175
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出2都好的,
不過第一集都未玩哂咁多個角色... 升一個角色的level到max係一個非常漫長的過程, online俾人帶住打、升level都要好耐, 但同時又可以話隻game耐玩。 可以的話少啲重覆的missions, 另外啲cyan顏色的weapons能夠易拎啲就好 (據聞要連打20次隻大蟲至出一件,呢集有7件咁多 ![]() 不過拎咗後打大蟲時優勢都係唔大 ![]() |
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#10 | |
Game Master
![]() ![]() ![]() ![]() ![]() 註冊日期: Nov 2005
文章: 3,102
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引用:
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\以 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 西住大人我咁差對唔起你 ![]() https://playtogether.worldofwarships...invite/nA32dxe |
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#11 |
Game Master
![]() ![]() ![]() ![]() ![]() 註冊日期: Jan 2006
文章: 2,802
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希望改善個地圖, 唔使下下禁select先睇到個地圖
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小愛點解你唔黎香港呀 ![]() |
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#12 |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Mar 2007
文章: 1,175
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#13 |
God of Gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Mar 2004
文章: 18,844
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game內所有武器的數值/屬性 都係跟level亂數gen出來, 包括某D boss固定會跌的武器. cyan類只係代表罕有, 唔代表件件數值/屬性一樣.
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============== 人在做, 天在看 |
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#14 |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Mar 2007
文章: 1,175
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呢樣我就唔清楚,
但cyan類weapon係最罕有同最勁, 我之前係問係咪e.g. pistol、machine gun、rocket...etc每類有一件cyan weapon? 定有啲類别有多於一件cyan weapon? |
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#15 |
The One
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Jun 2002
文章: 28,498
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Borderlands 2 – Details from Game Informer issue
Details on Borderlands 2 are starting to slip out of the latest issue of Game Informer, and according to information gleaned from it, you can expect Claptrap is back in some capacity. ![]() According to what Gematsu read, co-op will still be four-player, the four players from the original game are now NPCs with new bodies for players to take over. One of these is the fella shown in the first bit of art released for the game, Salvador, who is a Gunzerker with the ability to use any two weapons at once. Story missions will by dynamic at times, and can shape the future of your character. One example given was a rescue mission which changes the course of your destiny if you fail to arrive on time. A new element called Eridium, has been added as both a currency and to be combined with other elements to improve stats on weapons and vehicles. Weapons from the first game have been ditched for all-new weapons, and can have custom decals and enhancements added to them. Gun manufacturers have been revamped a bit, and will now have their own style and personality. No word on gun crafting was mentioned. Some pickups will have temporary buffs, like in the General Knoxx expansion for Borderlands 1 and the skill tree in is similar to the original by using the traditional 3-branch system. Vehicles will also contain more variety, and one shown in Game Informer was called the “Badit Technical,” along with another vehicle with four seats. Enemies are more varied in form with improved AI, more responsiveness and will interact more with one another. Bandits have access to specific types of weapons. NPCs have also received improvements as far as moving about the game and conversing with characters in a more interactive manner. The size and scope of the game was also promised to be more epic in scale. We haven’t received ours in the mail just yet, so when we do, we’ll let you know if there is anything else of note in it. Borderlands 2 is slated for release during 2K’s FY2013. [pic] |
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#16 |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Mar 2007
文章: 1,175
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成2013年至有...
希望中間呢段時間仲有幾個DLC玩下啦... |
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#17 |
God of Gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Mar 2004
文章: 18,844
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FY2013唔等如公元2013. 可能係2014年3月. 視乎間公司點計財政年度.
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============== 人在做, 天在看 此篇文章於 08-07-11 10:13 PM 被 wing 編輯。 |
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#18 | |
Insane Gamer
![]() ![]() ![]() 註冊日期: Nov 2005
文章: 644
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引用:
無錯, 有啲類别有多於一件cyan, 好似shield已經有三款, 詳情如下:- http://borderlands.wikia.com/wiki/Pearlescent
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點解唔跟你嗰套就係人哋有問題... 囉... ![]() |
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#19 | |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Mar 2007
文章: 1,175
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引用:
但真係有weapon係高攻/高防過cyan? |
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#20 |
God of Gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Mar 2004
文章: 18,844
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高攻/高防唔一定最正, 例如高攻但fire rate低, 彈匣彈數少, 都係冇用.
防高但如果冇附加效果或者回復速度低, 亦係冇用. D 武器數值都係random gen出來, 罕有級別高, 唔代表實用性一定最高.
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============== 人在做, 天在看 |
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#21 |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Mar 2007
文章: 1,175
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#22 |
God of Gamer
![]() ![]() ![]() ![]() ![]() ![]() ![]() 註冊日期: Mar 2004
文章: 18,844
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呢樣就真係睇你角色同style.... 如果單打, 仲可以先用高防, 等見紅先換其他盾, 但mp時電腦唔會等你換, 所以一個盾對應所有情況都係幾方便. 但如果有solider可以用炮台回復, 咁quick health regen的重要性又低左D.
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============== 人在做, 天在看 |
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#23 | |
Game Master
![]() ![]() ![]() ![]() ![]() 註冊日期: Nov 2005
文章: 3,102
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引用:
要看職業加成同專精等級 有D職業加彈夹量 有D加射速 加完左可能會顛到你唔信ga 專精lv50左之後都加得好多
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\以 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 西住大人我咁差對唔起你 ![]() https://playtogether.worldofwarships...invite/nA32dxe |
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#24 |
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Oct 2006
文章: 1,002
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試過有支2.x fire rate 既 sniper 用左好多個lv , 打creature/bio 真係好勁
但一打到 紅色裝甲人 個d 地方... 都係要拎支酸性machine gun / shotgun 快好多... ![]() ![]() ![]() ![]() |
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#25 | ||
Crazy Gamer
![]() ![]() ![]() ![]() 註冊日期: Feb 2007
文章: 1,613
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狂戰士用火箭炮的速度仲快過手槍,清場快到
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只有狂戰士+explosive可以一個屬性走天涯
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引用:
此篇文章於 08-08-11 11:38 AM 被 heeropo 編輯。 |
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