Games Animation Forum

返回   Games Animation Forum > GAF區 > 電視遊戲討論版

回覆
 
主題工具 顯示模式
舊 10-15-07, 08:51 PM   #1
W!LL
Moderator
【大亂鬥MvT】
 
註冊日期: Sep 2002
文章: 45,256
Wii U IDlastwill
3DS Friend Code5241 1873 3778
係買5000pack就快d喇
有d舖頭已經冇得賣, 有d就升緊, over$34x
已經入定左pack封印中


__________________

大乱闘X
WILL 3780-8206-2363
按此看我的3DS Mii
有老任分紙多出可以pm俾我,謝謝
W!LL 目前離線   回覆時引用此篇文章
舊 10-15-07, 10:16 PM   #2
玄武
Game Master
無品牌至上!
 
註冊日期: Apr 2005
文章: 3,119
PSN  IDcharlesiumHK
XBox Live GamertagCharles%20IUM
引用:
作者: W!LL 查看文章
係買5000pack就快d喇
有d舖頭已經冇得賣, 有d就升緊, over$34x
已經入定左pack封印中
5000 pack o既 points 我已經用晒...
玄武 目前離線   回覆時引用此篇文章
舊 10-15-07, 11:13 PM   #3
martinyau1979
God of Gamer
 
註冊日期: Nov 2005
文章: 9,828
PSN  IDmartin1979
引用:
作者: 玄武 查看文章
5000 pack o既 points 我已經用晒...
我淨番700point 咋 , 嚟緊仲有侍魂, 唔夠point download ,又要買咭la
martinyau1979 目前離線   回覆時引用此篇文章
舊 10-15-07, 11:22 PM   #4
Strider
God of Gamer
初段
 
註冊日期: Feb 2003
文章: 6,633
PSN  IDAStrider
XBox Live GamertagStriderAdrian
引用:
作者: martinyau1979 查看文章
我淨番700point 咋 , 嚟緊仲有侍魂, 唔夠point download ,又要買咭la
我已經用緊第2張5000pts...得返3xxx
唉...


__________________
I love photography.
Strider 目前離線   回覆時引用此篇文章
舊 10-15-07, 11:25 PM   #5
martinyau1979
God of Gamer
 
註冊日期: Nov 2005
文章: 9,828
PSN  IDmartin1979
引用:
作者: Strider 查看文章
我已經用緊第2張5000pts...得返3xxx
唉...
VC game 果然好比一個大泥沼, 當係踩咗入去,就不能自拔
martinyau1979 目前離線   回覆時引用此篇文章
舊 10-19-07, 04:40 PM   #6
neo
Ultimate Gamer
 
註冊日期: Jun 2002
文章: 3,696
Starsoldier R homepage
http://www.hudson.co.jp/wii/starsoldier/


__________________
斑鳩
『おまえ達を生かしているのは、この私。正しき道を歩めるようにと・・・
だが、おまえ達はそれを理解できぬというのか?』
『目に見えるものを感じずに・・・目に見えぬものを感じられるとでも言うのか?』
『おまえ達にも見えているのだろう?未来永劫、この輪廻を断ち切ることなど出来ないことを。』
『それ故に・・・悔いの残らぬよう、やり遂げなさい。』
「我、生きずして死すこと無し。理想の器、満つらざるとも屈せず。
これ、後悔とともに死すこと無し・・・」
「わかっていたはずだった・・・」「私達は、自由を見られるかしら?」
「これで・・・良かったのか?」
「大丈夫・・・何時かきっと、分かり合える日が来る。
そして、遠い未来へ・・・命は受け継がれるから。」
neo 目前離線   回覆時引用此篇文章
舊 10-30-07, 09:02 PM   #7
neo
Ultimate Gamer
 
註冊日期: Jun 2002
文章: 3,696
http://www.hudson.co.jp/corp/news/bn2007/071030.pdf
「WiiR(ウィー)」で新たにサービスを開始する“WiiウェアTM”に向けても、
多人数対戦がメインとなる「ボンバーマン(仮)」を投入し、
オンラインによるマルチプレイの楽しさを追及してまいります。


http://www.levelup.cn/news/NewsDetai...30/24439.shtml
引用:
《炸彈人》系列將以ONLINE為重點全球展開

HUDSON公司宣佈,人氣遊戲「《炸彈人》系列」今後將以「ONLINE」為重點在全球展開新的戰略方針。「《炸彈人》系列」誕生於1985年,至今已經擁有60款以上的作品,累計銷量超過1000萬套。 HUDSON公司計劃將於2008年任天堂Wii主機的「Wii Ware頻道」上線的同時推出可供多人在線遊戲的《炸彈人(暫名)》Wii Ware新作。此外,還將在2008年夏季推出PC平台全新的《炸彈人》網絡遊戲服務,並將會在全世界範圍舉辦錦標賽。日前已經提供下載的支持8人在線對戰的《炸彈人LIVE》(XBLA)已經在全球突破20萬次下載。
neo 目前離線   回覆時引用此篇文章
舊 11-21-07, 12:54 AM   #8
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
Nintendo WiiWare details: Games no bigger than 40MB, and more
http://www.nintendic.com/news/1447
引用:
~~

The main talking point, though, is that of WiiWare and how IGN has recently spoken with several developers that are using the service. According to these sources, most games are being budgeted at $100,000 or lower, with game developers able to either pitch ideas directly to Nintendo or Third Parties can simply go through the standard publisher route as well. Lots of “really weird deals” are currently underway as a result, with smaller companies trying very different models for the greatest profit and smallest risk. At present, the balance of Nintendo games to Third Party efforts is 35 : 65, as Nintendo is actively encouraging developers to try this route and not impact too much on their progress and success (as some have complained about on the Wii console side, with Nintendo’s games taking the greater share of sales).

In addition to this, the size limit on all WiiWare titles is currently 40MB, no doubt due to the space issues of the Wii’s internal memory, but officially Nintendo wants to encourage the development of super simple games that can be loved by everyone the world over. To help enforce this, Nintendo is throwing in the incentive of paying developers quicker if they keep their file sizes as small as possible. Matt states that he knows of ten games currently in development. As for the price of games, these are directly set by the developer, meaning things should work out cheaper overall for the consumer. And there is no need to worry about heaps of low quality rubbish hitting WiiWare, since Nintendo is only permitting one release per month per developer to discourage some teams simple shoving as many games on as possible without putting any real effort into development.

Stick around for more updates here on Nintendic…


neo2046 目前離線   回覆時引用此篇文章
舊 01-11-08, 09:24 PM   #9
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
Star Soldier R HP opened
http://www.hudson.co.jp/wii/starsoldier/
http://www.hudson.co.jp/wii/starsoldier/main.html


neo2046 目前離線   回覆時引用此篇文章
舊 01-12-08, 09:47 AM   #10
Hung99hk
Insane Gamer
 
註冊日期: Jul 2005
文章: 554
唔知幾多 point 呢
依家仲有成 7100 point
等你~


__________________
my wii fd code:

8750 5764 1526 4448
user name: GAP
add me play together la~

add 左我 ge 人請 PM
Hung99hk 目前離線   回覆時引用此篇文章
舊 02-21-08, 01:20 AM   #11
neo
Ultimate Gamer
 
註冊日期: Jun 2002
文章: 3,696
GDC 08: LostWinds for WiiWare
http://www.neogaf.com/forum/showthread.php?t=242087
引用:
The main character is a guy called Toku, a young boy who's discovered this wind spirit that's trapped in a stone. You control both Toku using the device called the nunchuck. He's actually quite vulnerable, in terms of where he can go--also there are things in the world that are threatening--but you also control the wind spirit that he's able to release which is called Enril. And the wind spirit is controlled by the Wiimote.

By moving the Wiimote around, in different shapes, you can create gentle breezes of wind or strong gusts, or even by twisting it around, little sort of water sticks. The game overall is designed to be a really sort of graceful, beautiful experience where you're using these essentially two separate characters in combination, and that brings us all sorts of possibilities in the way the game works, which makes it feel very fresh.

IGN preview:
http://wii.ign.com/articles/853/853353p1.html

引用:
"Given the boundless thrills we saw in our first look at the previously unannounced game LostWinds this week at GDC, the worries about WiiWare look to be mooted. Design studio Frontier Developments (the design studio behind the Thrillville franchise and the upcoming game The Outsider) has crafted a platforming/adventure game that spans 22 areas of play in a 3D-modeled world that is detailed down to the blades of grass in the background that blow as you breeze by. It's impressive in scope for a downloadable title, and better still, it delivers on the promise of original and innovative gameplay only possible with a system like the Nintendo Wii. "


"LostWind is a concept that couldn't easily be done justice on any other system (the sole exception being the Nintendo DS, of course -- in fact, this game has a very "DS" feeling to it), and yet it's also a small, old-school, play-oriented idea that owes a lot to the timing of WiiWare's introduction. The work of about 12 dedicated staffers at Frontier Developments over a year's cycle, it's the kind of game that could have been overcooked if it had to balloon into a disc-based game, and yet it probably wouldn't have been as compelling as a portable game since the two-character play fits each of the Wii's controllers so well. Frontier is aiming to have LostWind be a launch-period title for the WiiWare service (recently announced by Nintendo as starting this May), and we'll be taking a further look at at LostWind to see how the gameplay measures up to the promise of the video highlights we've seen of it in motion. "







neo 目前離線   回覆時引用此篇文章
舊 02-21-08, 11:36 PM   #12
neo
Ultimate Gamer
 
註冊日期: Jun 2002
文章: 3,696
『Star Soldier R(スターソルジャーR)』キャラバンモードを搭載!
http://www.famitsu.com/game/coming/1213515_1407.html
ttp://www.famitsu.com/game/coming/1213515_1407.html


__________________
斑鳩
『おまえ達を生かしているのは、この私。正しき道を歩めるようにと・・・
だが、おまえ達はそれを理解できぬというのか?』
『目に見えるものを感じずに・・・目に見えぬものを感じられるとでも言うのか?』
『おまえ達にも見えているのだろう?未来永劫、この輪廻を断ち切ることなど出来ないことを。』
『それ故に・・・悔いの残らぬよう、やり遂げなさい。』
「我、生きずして死すこと無し。理想の器、満つらざるとも屈せず。
これ、後悔とともに死すこと無し・・・」
「わかっていたはずだった・・・」「私達は、自由を見られるかしら?」
「これで・・・良かったのか?」
「大丈夫・・・何時かきっと、分かり合える日が来る。
そして、遠い未来へ・・・命は受け継がれるから。」
neo 目前離線   回覆時引用此篇文章
舊 02-23-08, 12:03 AM   #13
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
Wii Ware下載新作《迷失之風》發表
http://www.levelup.cn/news/NewsDetai...22/26636.shtml
引用:
《迷失之風》是首批WiiWare下載遊戲作品之一,由Frontier公司使用自社研製的3D遊戲引擎開發而成。玩家在遊戲中將扮演遭受惡魔詛咒的風精靈恩尼爾,能夠使用從微風到龍卷等多種不同的魔法。而遊戲的主人公是世界上僅存的惟一一名能夠幫助風精靈擺脫詛咒的少年——托庫。你將與他一起踏上探索夢幻世界之路,保護並幫助他戰勝魔王巴拉撒及其邪惡手下,恢復自由本性。
neo2046 目前離線   回覆時引用此篇文章
舊 02-25-08, 12:46 AM   #14
neo2046
Advance Moderator
(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
ポケモン牧場, 2008年3月預定 ?


neo2046 目前離線   回覆時引用此篇文章
舊 03-16-08, 08:31 PM   #15
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,566
引用:
作者: W!LL 查看文章
我都要睇定d先, 隻dr.mario+細菌撲滅好毒
隻FF真係唔會DL

盒未開既5000pts+CC而家真係升哂值
早入pts會著數左, yen升得咁變態
宜家真係升咗值!!!!
我都有兩盒5000points未用~!!!

好期待25/03。
會留意多d有免費WFC對戰的Wii Ware。


__________________
「前面有妖孽!」
「前面有油入!」
IDGAF 目前離線   回覆時引用此篇文章
舊 03-16-08, 10:55 PM   #16
星矢
Game Master
 
註冊日期: Nov 2002
文章: 2,379
1000 points card 香港街鋪通常幾錢?
唔該
星矢 目前離線   回覆時引用此篇文章
舊 03-21-08, 01:15 AM   #17
subzero
Game Master
 
註冊日期: Mar 2007
文章: 3,309
PSN  IDSubzeroHK
引用:
作者: 星矢 查看文章
1000 points card 香港街鋪通常幾錢?
唔該
今日見到兩間都要 $99. 都係上網用 Visa 平.
subzero 目前離線   回覆時引用此篇文章
舊 03-25-08, 10:45 AM   #18
tamadabi
Junior Member
 
註冊日期: Nov 2005
文章: 43
XBox Live GamertagAhkwong
仲未有架....

仲諗住一早起身有得玩

10:45都唔出
tamadabi 目前離線   回覆時引用此篇文章
舊 03-25-08, 12:34 PM   #19
lunn
Crazy Gamer
GAUZE62045
 
註冊日期: Sep 2003
文章: 1,498
引用:
作者: subzero 查看文章
今日見到兩間都要 $99. 都係上網用 Visa 平.
我都係上網用VISA買咋


__________________
lunn 目前離線   回覆時引用此篇文章
舊 10-16-07, 12:04 AM   #20
怪人怪人
God of Gamer
最低級亂鬥者
 
註冊日期: Mar 2003
文章: 5,927
Wii U IDkaijintik
引用:
作者: W!LL 查看文章
係買5000pack就快d喇
有d舖頭已經冇得賣, 有d就升緊, over$34x
已經入定左pack封印中

奇貨可居wor
呢家野居家自用,餽贈親友亦可o既,
反正都一件糟兩件穢,買多幾張冇蝕底姐


__________________
人與人相處不外乎是騙騙哄哄,胡裡胡塗就是福喇 (傻笑中)

吾乃傳說中的貓車(偽)勇者
怪人怪人 目前離線   回覆時引用此篇文章
舊 10-16-07, 11:04 AM   #21
shwl
Game Master
 
註冊日期: Mar 2006
文章: 2,433
Nintendo Switch ID745442910721
3DS Friend Code2234 8106 6594
年頭買5000pts+cc $338都嫌貴
但而家反而要去撲

自從wiiware公佈之後都唔敢再亂入vc page
shwl 目前離線   回覆時引用此篇文章
回覆


論壇跳轉

相似的主題
主題 主題作者 版面 回覆 最後發表
[SEGA] 大家的世嘉年代 III [詳細頭 post] 世嘉祭 2019 | 新版 Nomad 及 DC HDMI adaptor | 巴西主機 Zeebo 簡介 八仙果 電視遊戲討論版 1509 04-02-24 07:12 AM
[SEGA] SEGA HI-SATURN 及 DC 的 KARAOKE UNIT (P.20) - 大家的世嘉年代續集 鳴謝劉公子提供 八仙果 電視遊戲討論版 1001 10-24-09 05:19 PM
[動畫] 「涼宮ハルヒの憂鬱」 唔係普通再放送 舊作14話+新作14話 全28話 Vol.7 riceball 日本動漫畫討論版 1000 05-15-09 10:56 PM


現在的時間是 02:07 AM


手機版 | APP版
Powered by vBulletin® 版本 3.8.3
版權所有 ©2000 - 2024,Jelsoft Enterprises Ltd. map
Games Animation Forum