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舊 11-22-17, 09:02 PM   #10
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https://www.dualshockers.com/zone-en...er-mars-yebis/

Zone of the Enders: The 2nd Runner M∀RS Using Silicon Studio’s Yebis to Improve Graphics

Silicon Studio announces that Zone of the Enders: The 2nd Runner M∀RS for PS4 and PC will use its post-effects middleware Yebis


Giuseppe Nelva
on November 20, 2017 10:27 PM
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Today Silicon Studio announced via press release that the Zone of the Enders: The 2nd Runner remaster Zone of the Enders: The 2nd Runner M∀RS will use the the optical post-effects middleware Yebis.
According to the announcement, Yebis will provide “a wide range post-effects and upgrades to HDR and VR support that are sure to wow fans of the series.”
Yebis is a well known and widely used optical effects middleware by Tokyo-based Silicon Studio (known among gamers for developing the Bravely series for Square Eni designed to accurately simulate camera lens effects like bokeh, depth of field and glare. It was used in games like Dark Souls III and Bloodborne.
The game’s Producer Noriaki Okamura accompanied the press release with a statement:
“I cannot forget the excitement of the day we implemented “YEBIS”, when we saw many characteristic post effects of “ANUBIS” now shine with the brightness of the current generation standards, compared to how they first looked 15 years ago.”
If you want to see more about Zone of the Enders: The 2nd Runner M∀RS, which is currently in development as a collaboration between Konami and Cygames, you can check out some gameplay filmed by yours truly at Tokyo Game Show, the announcement trailer at PlayStation’s conference in Tokyo, alongside a gallery and comparison screenshots showing the new visuals versus the original looks. An extended trailer was also released a few days after.
The game will be launching in the spring of 2018 for PS4 and PC, with support for PlayStation VR and Steam VR.


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