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舊 07-06-08, 10:07 PM   #11
神祕人1號
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New Alpha Protocol Details Emerge
by Nick Ahrens
POSTED: 7/3/2008 3:06 PM
http://www.gameinformer.com/News/Sto...1500.50330.htm

When we announced Alpha Protocol to the world in our April issue, the world was abuzz because the developer was highly respected Obsidian Entertainment. Taking on a totally new project and a brand new IP, Obsidian went against its own grain by making an action-shooter style RPG set in a world of spy and secret agents instead of something in a fantasy world. We recently had the opportunity to sit in on a round table with the developer and grab some more details on the game and its protagonist, Mike Thorton.

One of the things that Obsidian used to draw similarities to their game was the three JBs: Jason Bourne, James Bond and Jack Bauer. While this was a great way for readers to get an idea of the character, the developer has decided to move away from the comparison. This is to show that Thorton is really a blank slate at the beginning. Players will get to shape him into the type of secret agent that they want. While James Bond is smooth, Jack Bauer is tough and Jason Bourne is skilled, Mike Thorton can be any or all of those through the choices made by the player.

We also learned a bit more about the game’s mission structure. Both main and side missions will have more than one way of being completed. While this is nothing new to games, Obsidian has but their own spin on things. The different possibilities will depends on how a player has made their choices up until that point. The completion of a mission a certain way will also effect not only what they see on the news but subsequent missions later on. “In particular, a lot of the little thing you do will show up in the end game,” Design Producer Nathan Davis explains. “It will show up depending on who you ally with and what factions are friendly with you, they may come in and help or hinder your ability to finish the end mission.”



Any game with secret agents needs cool weapons, and Alpha Protocol will have no shortage. While the game can be played with the hand to hand combat alone, there’s a good chance that if you come across a kick ass rifle, you’re going to pick that sucker up. While the guns are just loosely based on real-world guns, they are for the most part unique to the game. And it will all tie into the game’s skill system. Thorton will have a skill for each of the four types of guns in the game. “He will also have close-quarters hand-to-hand combat, which can be lethal,” Executive Producer Chris Parker tells us. “And of course, gadgets,” he added. As you level any of these up, it will increase things like damage or give the player access to special abilities. This is just another place where the player can choose to shape Thorton into the perfect secret agent.

Lastly, we dove into the game’s unique dialog system a bit. “The new system is an evolution of the systems going way back on games that we have worked on. Everything from (Planescape) Torment to Icewind Dale through KOTOR 2 and Neverwinter (Nights) 2,” Parker explains. “It’s becoming more personal and the production values are improving.” For Alpha Protocol, the system will be an evolved version of what they used in Neverwinter Nights 2. While the end result of the system is similar looking to Mass Effect, it’s a whole different ball game. Everything will happen is real time and creates a cinematic feel because the player actually has a timer that counts down until the decision is made for them based on their last decision made. This will prevent and needless breaks of awkward pauses in a conversation. It will also give a sense of intensity because while you can think about your choice for a second or two, you may still make a hasty decision and could get you into a bind.

Obsidian knows what they’re doing. Whether you call out the fact that their core team is made up of Black Isle (Fallout) staff or their rich history with more recent RPGs, they have a really solid track record. We always like to see someone try something new and secret agents are always badass. Alpha Protocol is definitely showing a lot of promise and is blurring the line between the action, RPG and shooter genres. As for us, we can’t wait to get our hands on the game.
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