http://ds.ign.com/articles/118/1181228p1.html
I played through two of the game's nine different race types, and I was impressed by how sharp Need for Speed: The Run looks -- it's not watered down and does the sleek cars justice. On top of that, it handles really well. Gas and brake are up on the shoulder buttons with face buttons controlling drift and boost. Like other racing games, you fill the boost meter by driving into oncoming traffic and pulling off crazy stunts.
I've played a handful of your Burnouts and console Need for Speeds, and this 3DS version fits perfectly into those games' ranks -- which is impressive for a racing game on a handheld. I even enjoyed 3DS mini-challenges like having to trace a U-turn logo on the touch screen to keep from dying and swerving to avoid some gun-toting maniac/helicopter chasing me.