作者: :
A brand-new, fast-paced mech action game from Kenichiro Tsukuda is coming to Nintendo Switch. Take your Arsenal, a fully customizable powered suit, out for an array of missions to surmount the enemy at all costs. Coming in 2019.
作者: : A BRAND-NEW NINTENDO SWITCH TITLE WITH THE STRATEGY OF A MECH
GAME AT THE SPEED OF AN ACTION GAME!
A brand-new, fast-paced mech action game from Kenichiro Tsukuda is coming to the
Nintendo Switch system. Take your Arsenal, a fully customizable powered suit, out for
an array of missions to surmount the enemy at all costs. Choose and equip your
Arsenal with a multitude of weapons, obtain more from downed enemy Arsenals,
and swap them on the fly to suit your strategy in the face of ever-changing threats.
FEATURES:
• Kenichiro Tsukuda is well known for his work developing the Armored Core series. He
and his talented team have developed this brand-new title with the goal of making it
“the best mech action game” out there.
• The character designs were created by Yusuke Kozaki, who also worked on the Fire
Emblem Awakening and Fire Emblem Fates games.
• Mech concept designs were created by Mr. Kawamori, who also worked on the
Armored Core series and the Super Dimension Fortress Macross series.
• Arsenals can battle freely in the air and on the ground.
STAFF
Producer: Kenichiro Tsukada
Mechanical Concept Design: Shoji Kawamori
Character Design: Yusuke Kozaki
Music: Junichi Nakatsuru / Rio Hamamoto
Director: Ken Awata / Ken Kerube
作者: :
information comes from a Treehouse Live E3 demonstration…
– Can customize avatar
– Character designer worked on Fire Emblem Awakening and Fates
– Male/female avatar
– Face, hair, eyes, eyebrows, makeup, scar/tattoo customization options
– More options in the final game
– At your base, you can customize your avatar
– Mechs are called Arsenals
– Mech designs worked on Armored Core and Macros
– The more weapons you collect, the more you can have on display in your base
– Empty mech platforms in the base are for multiplayer
– Console in the base lets you access missions, also acts as AI and gives you help
– Customize your own Arsenal with equipment
– Main character part of a mercenary group
– Sometimes go on a mission alone, sometimes with other members
– Player been given a test if they are capable of piloting the Arsenal towards the beginning of the game
– Mission starts when you enter the barrier
– Can play in the air or on the ground
– This mission has tanks controlled by AI
– In this world, AI are the enemies you fight
– Shoot enemies, blow up buildings and have them fall on enemies
– Different items on the map you can use
– Can pick up a car and throw it
– If you blow the car up next to turrets, you can play them up together
– Drone enemies in the game
– Red rocks are fragments of the moon that fell down onto the planet
– These Arsenals are powered by energy trapped in those fragments
– No humans in enemy Arsenals
– Enemy AI live by hacking other machines like them
– Can defeat an enemy and pick up equipment from them in real time as you fight
– 5 icons at the top of the screen, refer to body parts
– Even if your body part is destroyed, can take it from an enemy or take weapons
– Can get graffiti that lets you change the color of your Arsenal
– Time displays on the screen lets you pick up stuff on the map before the mission ends
– Results screen when the mission ends
– This screen shows rewards acquired and more
– For Arsenal, equip right weapon, left weapon, shoulder weapon, auxiliary, right lylon, left pylon
– Can register an Arsenal loadout
– Team put a lot of focus into the art style
– Put a lot of thought into the title, taking inspiration from Deus Ex Machina
– Based on how you can play, you can be a demon or god
– That also inspired the title
– Second mission shown: protect the city and clear out enemies
– A lot of different enemies
– Might be better to use a certain type of weapon depending on the enemy
– In this world, everyone evacuated underground to escape the enemies
– Boss battle in this mission after defeating enemies
– Boss fires missiles, but can shoot them down
– Also attacks with a sword
– Can land on him and fight the boss that way as well
– Full game will have English voice cast
– Space pilots come to help you out with this boss
– Character steps out of the Arsenal and walks around after the boss is defeated
– Can do other things when walking around that will be discussed later
在本屆 E3 首度曝光,由 Marvelous 推出的 Nintendo Switch 專用機械動作遊戲《DAEMON X MACHINA》是款擁有獨特畫面風格、對應 Nintendo Switch 主機特有玩法以及充滿魅力的全新作品,由佃健一郎擔任製作人,河森正治負責機械概念設定,是會讓大家想到《機戰傭兵(アーマード・コア)》系列的雙人組合。
這次我們得到寶貴機會,能夠採訪到佃製作人和河森監督,請教兩位有關於《DAEMON X MACHINA》遊戲內容的問題。除了本作最關鍵要素,也就是「外部裝甲」- 兵工廠(アーセナル),以及極具特徵的畫面風格以外,河森監督還談到了動畫、工業產品以及遊戲在機械設定上的不同之處等等貴重話題,以下就為大家整理報導。