The Gear System uses RPG-like mechanics to reward you with loot drops every time you play the game. With each loot drop, you will earn character-specific gear to outfit and power up your roster – changing not only the look of each character, but your fight strategy and your personal approach to every match. As you gear up your characters, you’re building a roster of DC Super Heroes and Super-Villains that reflects your choices, and your preferences, which can be vastly different than your opponents. A few play sessions in, you can expect your Aquaman to look and play different than anyone else’s Aquaman you may come across.
Yesterday’s retail leak becomes today’s confirmation, as Warner Bros. officially announces Injustice 2. coming to Xbox One and PlayStation 4 in 2017.
The second installment of the DC brawler picks up where the first left off. Batman and his super friends are trying to rebuild society in the wake of Superman’s madness, while others attempt to rebuild the Man of Steel’s regime.
“In Injustice 2, we are introducing new features that will change the way fans play fighting games,” said Ed Boon, Creative Director, NetherRealm Studios via official announcement. “We’re always interested in pushing the genre forward and allowing players to customize and level-up their favorite DC Super Heroes and Super-Villains is a significant leap.”
Customization and leveling up would certainly explain the armor.
While the announcement trailer features returning characters, the announcement mentions at least two new characters joining the fray, Red Lantern leader Atrocitus and Flash’s monkey nemesis, Gorilla Grodd.