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01-28-09, 07:51 PM | #76 |
Crazy Gamer
Kayser
註冊日期: Jan 2006
文章: 1,096
4012 4383 5638 xalexw
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死左要由頭打過
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01-28-09, 08:01 PM | #77 |
Ultimate Gamer
註冊日期: Apr 2006
文章: 4,366
JACKYSIN
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似醉非醉 , 形醉意不醉 TZ 人不能把錢帶進墳墓,但錢卻可以把人帶進去 莫以惡小而為之,莫以善小而不為 啱聽嘅說話,就係金石良言....相反就當你透明. (  ̄ー ̄)人(゚д゚;) |
01-28-09, 08:07 PM | #78 |
God of Gamer
註冊日期: Nov 2005
文章: 9,828
martin1979
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__________________
花 接受凋零 風 接受追尋 心的傷還有一些 不要緊 我接受你的決定 你將會被誰抱緊 唱什麼歌哄他開心 我想著天空什麼時候會放晴 地球不曾為誰停一停 http://card.mmos.com/psn/profile/ma/...n1979/card.png |
01-28-09, 08:28 PM | #79 |
Game Master
註冊日期: Sep 2006
文章: 2,791
Lastcoin bbconlinenews
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中文版係同Killzone2一樣要2月24日出嗎?
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"When we dehumanise and demonise our opponents, we abandon the possibility of peacefully resolving our differences, and seek to justify violence against them." |
01-28-09, 08:41 PM | #80 | |
Registered User
註冊日期: Feb 2004
文章: 8,580
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所以要Multi-player先易玩囉
1) 徘徊幻影(人肉地圖)-睇其他玩家(幻影)動態就大概知點行 3D地圖卻無任何指路系統 2) 血痕システム(白老鼠system)-睇到其他玩家血痕就知附近有一擊就死的陷阱/強敵 作為RPG一擊就死的陷阱太多,而且死了就是從關卡最初開始 3) ソウル体(召喚2救兵)-死咗打唔掂可以等比人召/在生可以召人幫打過關 自動記錄,但不能從每個記錄點重新開始挑戰 所以,一但死了,基本要重來半小時以上 完全超硬派RPG 引用:
此篇文章於 01-28-09 08:45 PM 被 Designer 編輯。 |
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01-28-09, 08:43 PM | #81 |
Insane Gamer
喱哎
註冊日期: Feb 2005
文章: 676
TATACO
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唔見香港SONY講有行貨,,係咪中英合版得TW貨?
如果係咁使唔使訂定?
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PAD ID:143,950,483 |
01-28-09, 08:52 PM | #82 |
Senior Gamer
註冊日期: Sep 2007
文章: 295
ChildeAbaddon ChildeAbaddon
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01-28-09, 08:59 PM | #83 |
Game Master
註冊日期: Sep 2006
文章: 2,791
Lastcoin bbconlinenews
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上面有評語重話有得pk添...
__________________
"When we dehumanise and demonise our opponents, we abandon the possibility of peacefully resolving our differences, and seek to justify violence against them." |
01-28-09, 09:01 PM | #84 |
Game Master
註冊日期: Jun 2002
文章: 2,702
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隻game好似愈睇愈雷
白騎玩落都好似一隻未完成o既game咁... 希望呢隻完成度高d就好 |
01-28-09, 09:02 PM | #85 |
Registered User
註冊日期: Feb 2004
文章: 8,580
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◆製品詳細◆
# 対応機種 : PLAYSTATION 3 # ジャンル : アクションRPG # プレイ人数 : 1人(オンライン時:1〜4人) # CERO審査 : 17歳以上 Online = 1-4 player http://www.gamefaqs.com/boards/genme...topic=47792142 日本仔翻譯英文版 With regards to Multi-player This title's multiplayer centers around relief measures (providing aid) to deadlocks/"situations which you get stuck" encountered in single player. Even when playing in multiplayer mode, each player will basically still continue on with the story of the single player mode. To those ends, other players in your game will be seen as "illusions" (the red character you see in the corresponding screenshot). You can thus see other people playing the game and use what you see them doing for your own reference purposes or even help each other out. Furthermore, another player who dies and becomes a "Soul Body" can then be summoned by you and turned into a "Phantom." Each player can summon up to 2 phantoms, and together you can strategize the Area/Level/Map that you are on. Caption for Picture 1: By just connecting to the network, you can see other player's (as "illusions"). Due to this, situations such as you seeing another player-character ("Illusion") go through a wall and thus discover a secret door become a possibility. Caption for Picture 2: A scene in which a player who became a "Soul Body" was summoned by another player as a "Phantom" and together they are continuing the adventure. The ability to get a maximum of 2 people to aid you in the game is a welcomed gameplay element in what is normally a single-player adventure. Caption for Picture 3: When a player dies, the location that they died leaves behind a glowing bloodstain that other player's can see. You can also see a replay video image of how that player died and use it to infer and avoid the dangers that lie ahead of you. In addition to the aforementioned, there are still many other elements in the multiplayer experience. Please look forward to the next info release for details. 此篇文章於 01-28-09 09:05 PM 被 Designer 編輯。 |
01-28-09, 09:26 PM | #86 | |
Crazy Gamer
註冊日期: Feb 2007
文章: 1,325
Astery
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引用:
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半撤退中 |
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01-28-09, 09:44 PM | #87 |
God of Gamer
註冊日期: Apr 2002
文章: 7,807
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所以我懷疑,唔只冇online chat,連keyboard打字都冇得用。
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01-28-09, 09:51 PM | #88 |
Registered User
註冊日期: Feb 2004
文章: 8,580
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01-28-09, 09:51 PM | #89 |
Game Master
註冊日期: Mar 2005
文章: 2,180
ylm1437
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咁係咪即係唔可以同人一齊打...
如果係真係爭d wor...
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I was living in a fairy tale... |
01-28-09, 10:07 PM | #90 |
Game Master
註冊日期: Sep 2006
文章: 2,791
Lastcoin bbconlinenews
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如果我無搞錯即係隻game無party既諗,一入連線模式就會見到其他玩家玩緊,但佢地只係影,可以留tips hints但唔會實際影響你
如果係solo時見到其他玩家死左,玩家先可以借著復活屍體,召喚到該玩家入game。但上面又有講可以召喚不在房間內的玩家入game。 但我有d懷疑到底係同其他玩家協力定係同其他玩家的角色(AI)協力,不過有評語就話有得pk...
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"When we dehumanise and demonise our opponents, we abandon the possibility of peacefully resolving our differences, and seek to justify violence against them." 此篇文章於 01-28-09 10:13 PM 被 liar 編輯。 |
01-28-09, 11:57 PM | #91 |
Advance Moderator
(<ゝω・)綺羅星~
註冊日期: Dec 2001
文章: 58,240
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職業もお金も経験値もない! 『デモンズソウル』キャラ育成にある本物の自由
http://news.dengeki.com/elem/000/000/135/135949/
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01-29-09, 05:27 AM | #92 |
Insane Gamer
註冊日期: Jun 2008
文章: 535
NieAChunG
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死左要由一關既頭打過已經係死罪!!
買既機會又太太減低左 |
01-29-09, 09:03 AM | #93 |
The One
LUCKY☆STAR
註冊日期: Aug 2002
文章: 55,730
各位可以問我拎ID
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__________________
僕には守りたい世界があるんだ 歷代「ギタドラ」スキルセット
XG3 (v3 UID=g21774, v4 UID=g14465, v5 UID=g8309, v6 UID=g8674)
GFV3 Complete Skill Set (203 FC, 10 EX, 2 HZD) V Series Complete Skill Set (WIP) PS プラチナコレクション (PS4: 9, PS3: 21, PSV: 1)
UC, BH5, KZ2, BOP, 塊魂Tribute, UC2, FFXIII, Dead Space, ガンダム無双3, KZ3, BioShock, SOCOM4, UC3, ガンダムExtreme VS, TOX, BH6, KZ, MGR, TR, TLoU, ガンダムExtreme VS FB, KZM, Destiny, The Order: 1886, MGSV:GZ, MGSV:TPP, BH0, UC4, Gravity Daze, Rise of TR, Gundam VS
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01-29-09, 03:11 PM | #94 |
Senior Gamer
註冊日期: Jan 2008
文章: 287
VincentngaI
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睇完評語入手度大增
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01-29-09, 04:16 PM | #95 |
The One
LUCKY☆STAR
註冊日期: Aug 2002
文章: 55,730
各位可以問我拎ID
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__________________
僕には守りたい世界があるんだ 歷代「ギタドラ」スキルセット
XG3 (v3 UID=g21774, v4 UID=g14465, v5 UID=g8309, v6 UID=g8674)
GFV3 Complete Skill Set (203 FC, 10 EX, 2 HZD) V Series Complete Skill Set (WIP) PS プラチナコレクション (PS4: 9, PS3: 21, PSV: 1)
UC, BH5, KZ2, BOP, 塊魂Tribute, UC2, FFXIII, Dead Space, ガンダム無双3, KZ3, BioShock, SOCOM4, UC3, ガンダムExtreme VS, TOX, BH6, KZ, MGR, TR, TLoU, ガンダムExtreme VS FB, KZM, Destiny, The Order: 1886, MGSV:GZ, MGSV:TPP, BH0, UC4, Gravity Daze, Rise of TR, Gundam VS
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01-29-09, 04:58 PM | #96 |
Ultimate Gamer
長谷部 繪夢
註冊日期: Apr 2002
文章: 4,099
barryhasebe
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01-29-09, 09:48 PM | #97 |
Registered User
註冊日期: Feb 2004
文章: 8,580
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【今週の1本】ゲーマー魂直撃の難易度! PS3用『デモンズソウル』をプレイ!
2009年1月29日(木) http://news.dengeki.com/elem/000/000/135/135980/ 又可以自定人樣 打Boss |
01-29-09, 10:05 PM | #98 | |
God of Gamer
註冊日期: Nov 2005
文章: 9,828
martin1979
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引用:
__________________
花 接受凋零 風 接受追尋 心的傷還有一些 不要緊 我接受你的決定 你將會被誰抱緊 唱什麼歌哄他開心 我想著天空什麼時候會放晴 地球不曾為誰停一停 http://card.mmos.com/psn/profile/ma/...n1979/card.png |
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01-30-09, 10:13 PM | #99 |
Insane Gamer
註冊日期: Jan 2009
文章: 824
SeAsOn724 SeasonF
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通常打大佬都要死一,兩次去摸熟佢d攻擊模式喎....
咁玩li隻game咪要用好多時間 |
01-30-09, 10:17 PM | #100 |
God of Gamer
註冊日期: Nov 2005
文章: 9,828
martin1979
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__________________
花 接受凋零 風 接受追尋 心的傷還有一些 不要緊 我接受你的決定 你將會被誰抱緊 唱什麼歌哄他開心 我想著天空什麼時候會放晴 地球不曾為誰停一停 http://card.mmos.com/psn/profile/ma/...n1979/card.png |