|
05-09-06, 09:08 AM | #1 |
Moderator
網上自由人
註冊日期: Jan 2002
文章: 43,898
|
Eight Days
The first is a game set out in the desert of Arizona. We now know where the Bullet Car demo and the exploding gas station demos came from. Shows a gas tanker exploding, shows realtime bullet effects and care deformation as the cars get damaged or crash. Lead character has some cool moves, can Dukes of Hazard over the car hood. He is also seen jumping through a window, and inside the station, he is shooting out at enemies. Then the gas rig crashes into the station (with an incredible amount of left-behind chaos -- if this is realtime, it's pretty rad how much "chunks of stuff" was left behind.) And finally, they blow up the gas tank as they drive away.
此篇文章於 04-28-08 10:42 PM 被 神祕人1號 編輯。 |
05-09-06, 10:53 AM | #2 |
Moderator
網上自由人
註冊日期: Jan 2002
文章: 43,898
|
Eight Days
Publisher: SCEA Developer: SCEA Release Date: TBA Eight Days E3 2006 First Look This new action game from Sony's London Studio was shown for the first time at Sony's E3 2006 press conference By Alex Navarro, GameSpot Posted May 8, 2006 7:18 pm PT http://www.gamespot.com/e3/e3story.h...519&pid=932982 During Sony's E3 2006 press conference, a new action game from the company's London studio was displayed for the first time. Titled Eight Days, this game looks to be a hybrid of third-person shooting and driving action that actually looked slightly reminiscent of the recent PSP title, Pursuit Force--though obviously jacked up for the PlayStation 3. The trailer shown at the conference began with a number of seedy looking dudes standing around in the Arizona desert and generally looking…seedy, checking out guns in the trunk of a car. Suddenly, a pair of high performance sports cars come shooting down a desert road. Literally. Passengers in both cars are shooting at each other like mad, kicking up tons of dust and sending bullets all over the place. At one point, the video shifts to what looks like an in-game shot of the two cars bumping into one another, grinding at high speeds in an almost Burnout-like fashion. One car finally lands the fatal shot on the other, and it flips over, destroyed. Back where the seedy guys were hanging out, the surviving car arrives with a bang. Two action hero-looking guys jump out and get into an immediate gun battle with the thugs. This sequence goes back and forth between what looks like in-game and CG--how indicative of the real game that will be, obviously we don't know. All we know is that it looked really, really good. The gun fight was extremely well animated, with plenty of cool dodge moves, including one spot where one character reloads and tosses a gun to the other, and another spot where one character ducks for cover by running straight into a window of a nearby diner. Of course, he's immediately pelted by bullets as he ducks under the front counter. The hail of gunfire here looks simply awesome, with glass breaking, and wood splinters everywhere. Total chaos. It sort of goes on like this for a while, mad amounts of gunfire, all looking really nice. Finally, we see the two heroes run off as a gigantic tanker truck comes barreling through, skidding along and finally crashing right into the diner in a huge destructive mass. After this, the trailer cuts to the logo for the game. Then comes more footage of one of the guys picking up a lighter off of one of the fallen bad guys; he flicks it open amid the chaos and spilling gasoline from the tanker. He drops the lighter and walks off. Just in case you're not good at predicting situations, yes, everything blows up real, real good. Again, it's tough to gauge how much of the Eight Days trailer was gameplay and how much was prerendered. Certain sequences included a full HUD, but even then, is it too good to be true? One way or the other, Eight Days was easily one of the best surprises of the conference demos, and we can't wait to know more about the game. We'll bring you more on Eight Days as soon as it becomes available. |
05-09-06, 01:02 PM | #3 |
Moderator
網上自由人
註冊日期: Jan 2002
文章: 43,898
|
|
05-10-06, 12:12 AM | #4 |
Ultimate Gamer
註冊日期: Jan 2004
文章: 3,668
SQ-EN_HK square-enix2061
|
嘩~~最尾架運油車訓抵好勁.
|
05-10-06, 12:32 AM | #5 |
Crazy Gamer
K-COSMOS
註冊日期: Aug 2003
文章: 1,035
|
D人既動作好自然流暢 wo
如果之後既GTA都有甘ge質素就Good la
__________________
New World~ |
05-11-06, 12:28 AM | #6 |
Advance Moderator
(<ゝω・)綺羅星~
註冊日期: Dec 2001
文章: 58,240
|
__________________
|
04-28-08, 10:42 PM | #7 |
Moderator
網上自由人
註冊日期: Jan 2002
文章: 43,898
|
SCE的倫敦工作室在接受英國衛報的採訪時稱《Eight Days》正步入全面開發階段;另一小撥人正在籌備《The Getaway》的前期製作,一旦《Eight Days》開發完畢,大批人馬將移師該作。
Inside Sony's secret powerhouse EyeToy and SingStar are just two of the innovative hits that have turned Sony London into one of the company's major studios. But what goes on behind closed doors? Steve Boxer guardian.co.uk, Monday April 28 2008 http://www.guardian.co.uk/technology.../28/sonylondon Moving up from floor to floor, we see Eight Days – which is just ramping up to full production. To get an idea of the scale of development required on next-gen consoles, the team, currently numbering 63, will expand to about 80 with a further 40 or so outsourced workers. A small team is working on pre-production for the next iteration of The Getaway, in preparation for being joined by the bulk of the Eight Days team when the latter is completed. "The idea is to have two pre-production teams and one production team, which flips onto whatever product, at that point of time, is ready to have that team working on it," says Eight Days senior producer Phil James. 此篇文章於 04-29-08 01:12 AM 被 神祕人1號 編輯。 |
04-29-08, 08:09 PM | #8 |
God of Gamer
註冊日期: Feb 2006
文章: 9,651
KU_HK KUHKGAF
|
剛留意到這遊戲
很像很有趣 希望可以做到第二隻Uncharted |
08-28-09, 07:29 PM | #9 |
Advance Moderator
(<ゝω・)綺羅星~
註冊日期: Dec 2001
文章: 58,240
|
__________________
|
08-28-09, 07:34 PM | #10 |
The One
註冊日期: Sep 2002
文章: 31,542
|
個便利店場景幾像真~!
__________________
「前面有妖孽!」
「前面有油入!」 |
08-28-09, 07:35 PM | #11 |
God of Gamer
獎盃獵人 Lv.12
註冊日期: Nov 2003
文章: 7,380
Kazuma81
|
我要有得射爆o的薯片
__________________
Manchester United Road to Champions! \ / Wii 30ゲーム達成 \ / GC 4ゲーム達成 \ / PS3 41ゲーム達成 \ / PS3 Trophies Card 獵盃戰績 全機種每日平Game |
08-28-09, 07:36 PM | #12 |
God of Gamer
註冊日期: Feb 2006
文章: 9,651
KU_HK KUHKGAF
|
? ? ? ? ? ? ? ? ? ? ? ? ?
之前唔係話SCEWWS果邊叫停左個project咩? 我記錯左? |
08-28-09, 07:41 PM | #13 |
Ultimate Gamer
註冊日期: Apr 2006
文章: 4,366
JACKYSIN
|
__________________
似醉非醉 , 形醉意不醉 TZ 人不能把錢帶進墳墓,但錢卻可以把人帶進去 莫以惡小而為之,莫以善小而不為 啱聽嘅說話,就係金石良言....相反就當你透明. (  ̄ー ̄)人(゚д゚;) |
08-28-09, 07:46 PM | #14 |
God of Gamer
註冊日期: Nov 2005
文章: 9,828
martin1979
|
__________________
花 接受凋零 風 接受追尋 心的傷還有一些 不要緊 我接受你的決定 你將會被誰抱緊 唱什麼歌哄他開心 我想著天空什麼時候會放晴 地球不曾為誰停一停 http://card.mmos.com/psn/profile/ma/...n1979/card.png |
08-28-09, 07:58 PM | #15 | |
Crazy Gamer
註冊日期: Feb 2007
文章: 1,325
Astery
|
http://www.neogaf.com/forum/showpost...&postcount=225
引用:
__________________
半撤退中 |
|
主題工具 | |
顯示模式 | |
|
相似的主題 | ||||
主題 | 主題作者 | 版面 | 回覆 | 最後發表 |
[PSP] ひめひび -Princess Days- ぽーたぶる | 神祕人1號 | 手提遊戲機討論版 | 0 | 04-26-08 10:20 PM |
[NDS] Advance Wars: Days of Ruin《超級大戰爭DS 2》 [美版已售 日版未定] | 小光 | 手提遊戲機討論版 | 142 | 02-13-08 10:30 AM |
[PS2] School Days L×H(love and hate.)延期至08年1月17日発売 | money | 電視遊戲討論版 | 16 | 12-21-07 10:19 AM |