|
01-17-04, 06:20 PM | #1 |
God of Gamer
こんにちは
註冊日期: Jan 2003
文章: 8,480
無 無
|
PS2 Power Underused?
PS2 Power Underused?
By James Brightman -- News Manager Published 4:03 PM CDT, January 14, 2004 Sony to developers: half of games barely push the system or take advantage of its capabilities... Is it possible that the PlayStation 2 is more powerful than most of us believe? Sony claims it is. According to the latest issue of PSM, at a recent PlayStation developers meeting, Sony revealed some research they'd been conducting on the PS2's performance. Sony Europe used what they are calling a "performance analyzer" to examine some of the console's better looking games. They came to the conclusion that most games don't even utilize the PS2's power. In fact, 60% of the games tested only ran at 30 frames per second. Apparently, the secret (or not so secret) way to unleash the PS2's power is to use its vector units (VUs), which are co-processors designed to aid the much-ballyhooed Emotion Engine with AI or physics for example. Of course, the games that used the VUs fared much better, and the game that scored highest did indeed use the VUs the most. Unfortunately, the title of that game was not disclosed. This unamed title was able to display about twice as many polygons and ran at about 60 fps. One problem as PSM points out is that "a lot of the games that don't really use vector units are ports from other systems." Now if only Sony can get more and more developers to actually utilize the VUs, PS2 gamers will be a much happier bunch. gamerfeed http://sony.gamerfeed.com/gf/news/5111 |
01-17-04, 06:39 PM | #2 |
God of Gamer
註冊日期: Dec 2001
文章: 5,206
|
或者十年後才會有人可以用盡PS2的性能吧!
|
|
相似的主題 | ||||
主題 | 主題作者 | 版面 | 回覆 | 最後發表 |
[ETC] 電玩大統計 | Janus | 電視遊戲討論版 | 389 | 11-01-07 09:10 AM |
[日,美]遊戲發售時間表(不定期更新) | 神祕人1號 | 電視遊戲討論版 | 9 | 11-26-05 02:09 PM |
E3参展游戏列表提前曝光 | Raymondz | 電視遊戲討論版 | 8 | 03-03-04 05:07 PM |
NEW:美國PS2・GC・Xbox遊戲累計販売本数 -「GTA: VC」581万本 | 神祕人1號 | 電視遊戲討論版 | 8 | 01-25-04 02:43 PM |