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04-25-06, 10:11 AM | #1 |
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網上自由人
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Final Fantasy XII - Part III (日版/美版已售)
Final Fantasy XII RETURN TO IVALICCE
日版06年3月16日發售(己售) 美版06年秋發售預定 售價未定 http://www.ff12.com/top.html http://www.ff12.com/special/movie/movie_broad.html http://www.ff12.com/music/index.html [PS2]Final Fantasy 12 -Part II http://www.gaforum.org/showthread.php?t=95263 日版官網: http://www.ff12.com/about/index.html [psII] FinalFantasyTweleve-ReturnToIvalicce(Vol.2) 21/4 新追加空賊の隠れ家 http://www.gaforum.org/showthread.php?t=135843 E3會有美版試玩及影片! 預定 2006秋年內發售 http://www.square-enix.co.jp/e306/titles/ff12/ 対応機種 PlayStation®2 ジャンル RPG 米国発売予定日 2006年 秋 ――それはイヴァリースと呼ばれる世界の物語。 まだ魔法があたりまえのように存在し、天かける飛空艇が大空を埋めていた時代の物語。 他の追随を許さないハイクオリティなグラフィック、さらなる進化を遂げた映像表現によって描かれる圧倒的な世界。そして、比類無く深く練りこまれた上質なストーリーをお届けします。 世界はこの物語を、待っていた。 自由をめぐる冒険が、はじまる。 © 2006 SQUARE ENIX CO., LTD. All Rights Reserved. CHARACTER DESIGN: Akihiko Yoshida. 此篇文章於 03-27-07 09:23 PM 被 神祕人1號 編輯。 |
04-25-06, 11:02 AM | #2 |
God of Gamer
玩具封印王
註冊日期: Jan 2002
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我見日本電玩店有呢張及另一張poster. 想要.
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05-09-06, 04:51 AM | #3 |
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網上自由人
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1:06 COO Daishiro Okada is now on stage discussing the upcoming lineup. Final Fantasy XII will be out October of this year. Finally. Also some mobile stuff. Space Invaders? Elevator Action? Dirge of Cerberus: Lost Episodes also on mobile this summer.
1:10 Now we're getting into the meat with a long trailer for Final Fantasy XII, all in English. Sounds like they're sparing no expense on the voice acting for this one--it's all appropriately haughty, in line with the tone of the story. |
06-29-06, 01:57 PM | #4 |
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網上自由人
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最終幻想Ⅻ
機種 PS2 廠商 Square Enix 類型 RPG 價格 49.99美元/59.99美元 發售日 2006年10月31日 美版《最終幻想Ⅻ》10月31日上市 http://www.levelup.cn/article/html/n...6/29110249.htm Square Enix公司今天正式公佈了美版《最終幻想Ⅻ(Final Fantasy XII)》登陸PS2主機的確切日期為今年的10月31日,遊戲將分為普通版(49.99美元)和限定版(59.99美元)兩種形式發售。另外,限定版只能通過GameStop和EB Games這兩家連鎖店購買。在限定版中除了遊戲以外,還將附送一張包含遊戲製作人訪談、《FF》系列歷史簡介、日版及美版特別影像以及精美圖片資料的極具收藏價值的DVD。 去年三月,Square Enix在發售日版《勇者鬥惡龍8》時,曾經在遊戲光盤中提供了一個簡短的《最終幻想Ⅻ》的試玩,所以日本玩家當時能夠率先一睹這款超級大作的芳容。相比之下,美國玩家就沒有這麼幸運了,直到今年E3上才有機會與這款遊戲進行親密接觸,好在發售日終於確定,等待這款遊戲美版的玩家可以留意一下。 |
06-29-06, 02:16 PM | #5 |
God of Gamer
鏖
註冊日期: Apr 2003
文章: 11,869
鏖 鏖 鏖
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這個是否 inter. 版? 我最想知係game的內容會唔會有新的東西
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06-29-06, 02:28 PM | #6 | |
God of Gamer
格鬥低手
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06-29-06, 02:40 PM | #7 | |
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網上自由人
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引用:
Final Fantasy XII in stores on Halloween Latest in long-running series from Square Enix gets a street date of October 31; first details on limited-edition package revealed. By Brendan Sinclair, GameSpot Posted Jun 28, 2006 10:36 am PT http://www.gamespot.com/ps2/rpg/fina...ml?sid=6153288 Gamers who've already made plans for Halloween this year might have to rethink them. Square Enix today announced that it will release Final Fantasy XII for the PlayStation 2 in North America on October 31. The publisher is releasing the game in both a standard package ($49.99) and a Collector's Edition ($59.99), the latter of which will be available exclusively through GameStop and EB Games. For the extra $10, gamers will get a bonus DVD with developer interviews, featurettes about the series, Japanese and American promotional trailers, and an art gallery. A playable demo of the game was included in last year's major Square Enix role-playing game, Dragon Quest VIII, while Japanese gamers got the chance to get their hands on the game when it was released in that country in March. Check out GameSpot's hands-on impressions of the final Japanese retail version for more. |
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06-29-06, 08:19 PM | #8 |
Senior Gamer
註冊日期: May 2002
文章: 442
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se会不会出“国际版”啊?然后又会不会出FFXII-2 啊?然后再出一个FFXII-2国际版呢?希望真的有国际版吧,这样SE有机会改正FFXII中的众多丑陋之处,成就一个完美的FFXII。
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08-16-06, 03:18 PM | #9 |
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網上自由人
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Final Fantasy XII Pre-Release Ships 10/31/06 $49.99 Final Fantasy XII Exclusive Collectors Edition Pre-Release Ships 10/31/06 $59.99 http://www.ebgames.com/product.asp?product%5Fid=281437 The Final Fantasy XII Collector's Edition for the PS2 is a Gamestop/EB Games EXCLUSIVE title! The Final Fantasy XII Collector's Edition will be packaged in a metal case and includes a Collector's DVD with the following contents: * Developer's Interviews * History of Final Fantasy featurettes * Final Fantasy XII U.S. Trailers * Final Fantasy XII Japan Trailers * Final Fantasy Art Gallery Features: * Every aspect of the graphics brings color to the world of Ivalice—blues and oranges reminiscent of the Mediterranean evoke a landscape alive with a mix of European and Arabian imagery. * The story isn’t all that’s new... experience an evolved battle system with numerous features never before seen in the FINAL FANTASY series. * ADB – Active Dimension Battle is a shift from ATB (Active Time Battle), lending more realism to the battle by allowing seamless switching between the field and the battle scene. * Load times between field and battle scenes are eliminated, ensuring smoother gaming. * Besides time elements, such as the attack timing, the player can fully utilize the field geography in terms of differences in ground level, intricate terrain, places with low visibility and the like. * Enemy monsters can also take advantage of the varied tactics that ADB offers, possessing sophisticated AI to ambush parties, back up their comrades and restore health. * Airships feature prominently in FINAL FANTASY XII. They come in all shapes and sizes and are used for everything from the trading of goods to the waging of war. * The world of Ivalice is brought closer to life with in-game events and movie scenes presented in Dolby Pro Logic II. |
08-16-06, 03:31 PM | #10 |
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上善若水
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Astaroth_Tsz
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Collector's Edition
咁係咪意味住可能會反移植整返隻international版....
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08-16-06, 03:39 PM | #11 |
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核搭載二足步行戰車
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jasonpoon
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美版普通版封面唔得
不過我幾喜歡collector's edition封面 幾時出日版國際版呢...? |
08-16-06, 05:29 PM | #12 |
God of Gamer
註冊日期: Dec 2001
文章: 17,777
steve_ho110
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等Internatinoal~~
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08-16-06, 05:43 PM | #13 |
The One
¬(゜~゜)Γ~
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Collector's Edition 封面 OK 喎
不過玩過日版實在覺得故事頹左少少,迷宮地形又頹左少少,結局頹到唔知發生緊咩事 " 真係唔知到時買唔買 International 版(有既話)好 "
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08-16-06, 07:44 PM | #14 | |
God of Gamer
註冊日期: May 2004
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palfong kapal
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08-17-06, 02:31 AM | #15 | |
The One
過氣萬人迷
註冊日期: Mar 2003
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Pear_Prince
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引用:
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08-17-06, 08:24 AM | #16 | |
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核搭載二足步行戰車
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jasonpoon
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引用:
可以選擇語言(操作介面、字幕等) 呢樣真係幾好o既設計 唔知點解SE o係FFX int'之後都冇再咁做... |
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08-17-06, 10:23 AM | #17 |
Senior Gamer
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完全認同,我認為這才是真正International Version! ^^
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08-18-06, 09:31 AM | #18 |
God of Gamer
玩具封印王
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叫朋友幫我買exclusive collectors' edition
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09-24-06, 05:41 PM | #19 |
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網上自由人
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《最終幻想Ⅻ》美版發售日確定,遊戲增加新劇情、對應16:9顯示
http://www.levelup.cn/article/html/n...9/24134255.htm 在本次TGS 2006上,Square-Enix正式公佈了美版《最終幻想Ⅻ》將在今年10月31日發售的消息,遊戲售價為49.99美元。此外,美版將對應16:9寬屏顯示,但不支持逐行掃瞄功能。據本作的開發人員介紹,美版《最終幻想Ⅻ》將會增加一些日版中所沒有的劇情和事件,這些新增加的劇情目前還不得而知,但就目前得到的情報來看,應該不會出現大的變動。 開發人員還透露,遊戲的美版配音要比日版的配音工作更加出色,而且相對於日版,美版配音演員對角色的演繹更符合遊戲本身的背景和特點。畢竟,為本作美版配音的許多人都是來自歐美知名的演藝明星。 TGS 06: Final Fantasy XII Q&A We sit down with the developers of Final Fantasy XII for a look at the next title in the long-running series of RPGs. By Matthew Rorie, GameSpot Posted Sep 23, 2006 7:26 am PT http://www.gamespot.com/ps2/rpg/fina...ml?sid=6158485 TOKYO--Today at TGS, we had the opportunity to sit down for an interview with a few of the big brains behind Final Fantasy XII, the latest edition in the long-running role-playing game series. Sitting on the couch opposite us were Hiroshi Kanazu, producer on the game, Hideo Minaba, art director, and Akihiko Yoshida, character designer and graphical director. We started off by getting some general information on the game, which takes place in the same world that was featured in Final Fantasy Tactics back for the original Playstation. Although the two games share the same world, Ivalice, they're quite different in the setting, thanks to the games taking place in different eras. While Final Fantasy Tactics involved very little technology, the world of Final Fantasy XII is highly technological since it takes place many years past the events of that game. That said, you can expect to see a few familiar faces as you play through Final Fantasy XII, that is, if you happened to have completed Final Fantasy Tactics. When asked about the game's controversial Gambit system, which sees you explore the world in real time and engage in fully real-time combat with artificial intelligence teammates, the team responded that their drive to create the system was as a result of their desire to create a completely seamless world. Since a seamless transition between combat and exploration would already require seeing all the enemies on the main exploration map, it was decided to take the system to full real-time combat, as well. In addition, they responded to the criticism that some have leveled at the game by pointing out that the Final Fantasy series has always been about change, and that many purists were upset when they transitioned to full 3D environments in Final Fantasy X. They said that they weren't as worried as they might have otherwise been about the combat system were it not for the massively multiplayer Final Fantasy XI having already incorporated combat taking place in real time. Thus, they felt that their fans had already been softened up for the inclusion of a similar system in Final Fantasy XII. In addition, they admitted that the hardcore purists were usually going to be impossible to please, but that they wanted to attempt to create a system so fun to use that even those purists would come around. When asked about major changes to the game for the American edition, the developers were reticent to admit too much, simply stating that there is now a 16x9 wide-screen mode added to the game, and that some event scenes that were cut from the Japanese version have been added to the US edition. The substance of these additions remains to be seen, but it doesn't sound like anything dramatic has been included. They did state, however, that they feel that the English voice work for the game is even better than the Japanese tracks, and that in many ways, it fits the game even better than the original voices, since many of the games cinemas were inspired by films from the West. We wound down the interview by asking what the team felt like, knowing that a project that they'd been working on for almost six years was about to come to an end. It turns out that Kawazu still has a good amount of work to do on the game, as he prepares it for its eventual European release. Minaba said that he was a bit frightened to be without such a long-term project, although he smiled while saying so, so we figure he'll enjoy whatever break he manages to take. Yoshida says that the graphical work on the game was finished some time ago, which has let him begin research on graphics for the next-gen consoles. He says that most of what he's come up with has made him wish he had had next-gen technology while developing Final Fantasy XII. All in all, the team behind Final Fantasy XII seems relaxed and confident about the quality of their game. Stay tuned to GameSpot for more information on the title as it approaches its American launch date. -GameSpot |
10-14-06, 11:09 PM | #20 |
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Final Fantasy XII - Preview
http://trailers.gametrailers.com/gt_...sy12_vp_gt.wmv http://trailers.gametrailers.com/gt_...sy12_vp_gt.mov Final Fantasy XII - In-Depth Producer Interview http://trailers.gametrailers.com/gt_...pth_int_gt.wmv http://trailers.gametrailers.com/gt_...pth_int_gt.mov |
10-27-06, 04:28 AM | #21 |
Ultimate Gamer
Always Blu
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There is also a limited edition for the strategy guide priced at $29.99. I got both of them pre-ordered today for almost $100. yeah that's expensive.
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11-02-06, 12:42 PM | #22 |
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a nobody
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唔知各位大大見到有美版未呢?
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11-02-06, 02:10 PM | #23 | |
God of Gamer
玩具封印王
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收工即刻去買.
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11-02-06, 02:31 PM | #24 |
Banned
我連長毛都夠膽射~
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JojONa JojONa
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o係寶O買左. $380. 但係無collector edition, 我都想要...
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11-02-06, 02:33 PM | #25 | |
God of Gamer
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汗
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