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舊 01-23-08, 01:57 PM   #176
IDGAF
The One
 
註冊日期: Sep 2002
文章: 31,566
GC TOS買咗美版D配音太唔掂玩不下去…
宜家諗緊係新作出之前買返日版玩一次先,
其實TOS個故事發展下去,大家覺得正唔正?
值得再多一隻日版玩嗎?

新呢隻TOS個男主角頭頂條天線很礙眼…
人設暫時都係前作優勝d。


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「前面有油入!」
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舊 01-23-08, 02:59 PM   #177
ゆり
God of Gamer
 
註冊日期: Nov 2004
文章: 17,456
引用:
作者: 機場美少年 查看文章
GC TOS買咗美版D配音太唔掂玩不下去…
宜家諗緊係新作出之前買返日版玩一次先,
其實TOS個故事發展下去,大家覺得正唔正?
值得再多一隻日版玩嗎?

新呢隻TOS個男主角頭頂條天線很礙眼…
人設暫時都係前作優勝d。
我個人意見相反
我唔太鐘意滕島設計既衣服..
所以我覺得今集轉左人設 順眼左


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舊 01-24-08, 01:45 PM   #178
武藤遊戲
The One
 
註冊日期: Nov 2004
文章: 30,522
Wii U ID(ω・∩(ω・∩(ω
PSN  IDペロペロ(^ω^)
XBox Live Gamertag>_>
ttp://up2.viploader.net/pic/src/viploader567511.jpg
ttp://up2.viploader.net/pic/src/viploader567513.jpg

引用:
作者: 機場美少年 查看文章
GC TOS買咗美版D配音太唔掂玩不下去…
宜家諗緊係新作出之前買返日版玩一次先,
其實TOS個故事發展下去,大家覺得正唔正?
值得再多一隻日版玩嗎?

新呢隻TOS個男主角頭頂條天線很礙眼…
人設暫時都係前作優勝d。
買日版
聲優陣容強
下野紘
釘宮理惠
講真人物好抄襲...好不掂


__________________
BN偽造銷量ww不謹慎

此篇文章於 01-24-08 01:58 PM 被 武藤遊戲 編輯。
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舊 01-24-08, 01:55 PM   #179
零式
Ultimate Gamer
Banned
 
註冊日期: Jan 2003
文章: 3,776
點解社長仲係著得咁寒酸既.....
零式 目前離線   回覆時引用此篇文章
舊 01-26-08, 02:54 PM   #180
neo2046
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(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
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大量新遊戲畫面
http://www.levelup.cn/userdefapp//ne....aspx?gid=2827




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舊 01-26-08, 07:30 PM   #181
武藤遊戲
The One
 
註冊日期: Nov 2004
文章: 30,522
Wii U ID(ω・∩(ω・∩(ω
PSN  IDペロペロ(^ω^)
XBox Live Gamertag>_>


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BN偽造銷量ww不謹慎

此篇文章於 01-26-08 07:35 PM 被 武藤遊戲 編輯。
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舊 01-26-08, 07:31 PM   #182
W!LL
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【大亂鬥MvT】
 
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文章: 45,256
Wii U IDlastwill
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TOD?


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按此看我的3DS Mii
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舊 01-26-08, 07:36 PM   #183
武藤遊戲
The One
 
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PSN  IDペロペロ(^ω^)
XBox Live Gamertag>_>
按錯掣...補圖完畢....


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BN偽造銷量ww不謹慎
武藤遊戲 目前離線   回覆時引用此篇文章
舊 01-26-08, 07:40 PM   #184
W!LL
Moderator
【大亂鬥MvT】
 
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文章: 45,256
Wii U IDlastwill
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thanks~
種類係什麼RPG?
睇黎下期就會公佈發售日...


__________________

大乱闘X
WILL 3780-8206-2363
按此看我的3DS Mii
有老任分紙多出可以pm俾我,謝謝
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舊 02-01-08, 08:50 PM   #185
神祕人1號
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註冊日期: Jan 2002
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バンダイナムコ、「シンフォニア」キャラを一挙公開
Wii「テイルズ オブ シンフォニア -ラタトスクの騎士-」
2008年春 発売予定
http://www.watch.impress.co.jp/game/...80201/tosr.htm
神祕人1號 目前離線   回覆時引用此篇文章
舊 02-14-08, 05:19 PM   #186
money
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註冊日期: Mar 2002
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money 目前離線   回覆時引用此篇文章
舊 02-14-08, 05:24 PM   #187
Raymondz
Crazy Gamer
 
註冊日期: Nov 2002
文章: 1,367
The popular GameCube sequal gets its launch date in Japan...

Tales of Symphona: Knight of Ratatosk, also known as Tales of Symphonia: Dawn of the New World for the US version has finally got an official release date in Japan to replace the previous 'Spring 08'.

The point and click RPG that's set 2 years after the event of the previous installement is set to arrive in stores on April 24th. The game started to go into development back in 2006 when Nintendo approached Namco to make a game for the core audience and the game was first intended to be a spin-off.

The game has been confirmed for a US release with a European one likely to be released at the end of the year since Namco is aware of how popular the title is in Europe.

Stay with N-Europe for more news regarding the well known Cube RPG sequal...


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舊 02-15-08, 10:00 PM   #188
wai128
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作者: money 查看文章
[IMG]http://photo.gaforum.org/files/6/9/6/5679488byGAF.JPG[IMG]
[IMG]http://photo.gaforum.org/files/6/9/6/5679489byGAF.JPG[IMG]
新角色!是敵是友?


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個人「二次創作」 STAR OCEAN 4 外傳連載中

此篇文章於 02-16-08 02:29 AM 被 neo2046 編輯。
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舊 02-20-08, 12:26 AM   #189
武藤遊戲
The One
 
註冊日期: Nov 2004
文章: 30,522
Wii U ID(ω・∩(ω・∩(ω
PSN  IDペロペロ(^ω^)
XBox Live Gamertag>_>


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BN偽造銷量ww不謹慎
武藤遊戲 目前離線   回覆時引用此篇文章
舊 02-20-08, 12:31 AM   #190
Fio
God of Gamer
 
註冊日期: Dec 2001
文章: 6,852
近排好興腹黑?
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舊 02-20-08, 03:38 PM   #191
money
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◆.西野司命.◆
 
註冊日期: Mar 2002
文章: 51,722


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money 目前離線   回覆時引用此篇文章
舊 02-22-08, 11:53 PM   #192
neo2046
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(<ゝω・)綺羅星~
 
註冊日期: Dec 2001
文章: 58,240
サイト更新
http://namco-ch.net/talesofsymphonia_wii/index.php


neo2046 目前離線   回覆時引用此篇文章
舊 02-28-08, 09:45 PM   #193
神祕人1號
Moderator
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註冊日期: Jan 2002
文章: 43,898
《薄暮傳說》X360獨佔 《仙樂傳說2》美版年底發售
來源: www.levelup.cn 時間:2008-2-28 編輯: 六段音速


NBGI公司今天宣佈,於2007年Jump Festa展會上公開的「傳說系列」最新作《薄暮傳說(Tales of Vesperia)》將由X360獨佔,本作將與Wii版《仙樂傳說:新世界的黎明》(Tales of Symphonia: Dawn of the New World,日版副標題為《蘭塔特斯科的騎士》)一起於今年年底在北美上市。

《薄暮傳說》是Namco旗下著名動作角色扮演遊戲「傳說系列」的最新作,也是該系列登陸X360平台的首款作品。NBGI官方表示,《薄暮傳說》將使用全新的圖形引擎和特效技術,帶給玩家前所未有的視覺感受。遊戲的即時戰鬥系統將在原有基礎上繼續進化,武器、道具等也將有許多新要素添加。

目前正在開發中的另外一款「傳說系列」新作 Wii版《仙樂傳說:新世界的黎明》,是NGC版《仙樂傳說》的續作。遊戲依然將延續初代作品的世界觀設定,除了圍繞全新角色展開的新冒險故事以外,前作中的人氣角色羅伊德和柯略特等人也將登場。此外,遊戲還將增加捕捉怪物成為夥伴的新系統,而戰鬥也由於Wii動作感應操作方式的加入而變得與眾不同。
神祕人1號 目前離線   回覆時引用此篇文章
舊 02-28-08, 09:59 PM   #194
神祕人1號
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註冊日期: Jan 2002
文章: 43,898
Tales of Symphonia: Dawn of the New World
You saved the world in the acclaimed GameCube RPG. Are you ready to save it again? New gameplay details and Wii screenshots.

by Matt Casamassina
http://wii.ign.com/articles/855/855146p1.html

February 26, 2008 - Four years ago publisher Namco released the GameCube role-playing game Tales of Symphonia, developed by celebrated Team Symphonia. The cel-shaded RPG told the story of the unlikely hero Lloyd Irving, a boy charged with the considerable task of uniting two conflicting worlds, Sylvarant and Tethe'alla -- a challenge much easier written about than done. On his epic quest, Irving met and befriended a colorful cast of characters, fought off hordes of enemies via a unique, flexible battle system, and eventually accomplished his goal of collapsing the worlds into a single unit. But if you thought that was the end of the story, it's time to think again.

The Wii exclusive sequel, Tales of Symphonia: Dawn of the New World, picks up only two years after the original game and the "new world" in question, rests in ruins. So what went wrong? What is happening to the changed lands? And where's Lloyd Irving? These are just a sampling of the questions that Namco's latest RPG poses. In addition to a brand new tale designed to continue the timeline of the universe, Dawn of the New World features old and new characters, a more fleshed-out battle system, and a fresh monster recruitment feature to boot. The game is currently being localized for a stateside release this fall and Namco was kind enough to shed new light on the RPG experience and offer up several exclusive new screens.

Something has gone wrong with the unification of the worlds. There should be balance. Peace. But the climates are out of tune -- deserts have frozen over, massive lakes dried up -- and nobody is certain why. To make matters worse, the people of the Sylvarant and Tethe'alla are at odds with one another and war looms. You play as the 16-year-old blonde boy Emil Castagnier, described by Namco as indecisive, whose parents were recently killed. One day Emil hears a calling and follows it into the mountains, where he meets Marta Lualdi, a 15-year-old tomboy whose mother was also killed in the unification of the two worlds. In a surprise twist, the characters learn that it was Lloyd Irving who was indirectly responsible for the deaths of their loved ones. "Emil believes that his parents were killed by Lloyd Irving. It's a significant aspect of the story that will be addressed as players make their way through the game," explains localization manager Minako Takahashi." Together, they embark upon a quest to discover the truth behind the hearsay and also to bring balance back to the land.
This is, of course, the most basic summation of the storyline powering the new game. It is important to note that as you play, you will meet a healthy cast of old and new characters, including Irving, Colette Brunel, Genis Sage, Raine Sage, Zelos Wilder, Regal Bryant, Sheena Fujibayashi, and Presea Combatir. "The returning characters from Tales of Symphonia will show up throughout the story. You have the option to place these characters in your party and have them fight alongside you," says Takahashi. There are just as many never-before-seen characters to behold. (And as an aside, you can include up to four different characters, a mix of humans and monsters, in your party at any given moment.)

"The story starts with Emil living with his aunt and uncle in Luin, after the death of his parents," says Takahashi. "There he encounters a girl named Marta Lualdi, who is on the run. Marta possesses the Ratatosk core -- the lord of all monsters -- so there are plenty of people chasing her wherever she goes."
Tying into this storyline development is the duo's ability to capture, breed and use monsters in battle – a first for the Symphonia games. Details are scarce on the monster system, but you will be able to choose from more than 200 unique creatures, feed them to make them stronger and eventually evolve them into different forms. "This is a major component of the game and introduces a fun new collection element as well as a lot of new possibilities in battle," clarifies Takahashi.

The battle component has been enhanced in Dawn of the New World. Now, it feels much more real-time, enabling you to move in all directions around the battle field while executing powerful unison attacks which make use of a new elemental alignment system. "The battle system has evolved from Tales of Symphonia -- there is more strategy involved now with field element attributes and a new aerial combo system," adds Takahashi. And if you played the GCN original, you will undoubtedly be happy to discover that four separate people can again control characters during battles.

Namco says that Dawn of the New World boasts a handful of visual enhancements, too, although in screenshots released so far it's difficult to say if this is true. From what we can tell, the game still runs in standard 4:3, although we've got our fingers crossed for a widescreen option. When quizzed on the subject, Namco reps were unwilling to divulge details regarding how the game utilizes the functionality of the Wii remote, except to clarify that you can navigate the game world by selecting "the location that you want to go on the world map with the Wii remote or the directional buttons." Gesture systems? Advanced pointer control? Right now, the studio isn't talking. Even so, Dawn of the New World looks perfectly suited to satisfy the RPG craving that fans of the original outing have felt.

"Dawn of the New World allows fans to return to one of the most popular RPG worlds ever on Nintendo hardware, so we hope players are looking forward to the prospect of reuniting with and learning more about their favorite characters. We're excited to be one of the first big role-playing games on the Wii and think the game has a lot to offer to longtime series fans and those who are new to Tales or even RPGs in general," says Takahashi.

We've posted exclusive new screenshots of the game in motion in our media section.










此篇文章於 02-28-08 10:02 PM 被 神祕人1號 編輯。
神祕人1號 目前離線   回覆時引用此篇文章
舊 02-29-08, 12:03 AM   #195
neo2046
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註冊日期: Dec 2001
文章: 58,240
記事情報 + 大量新圖片
新キャラはわがままドSな美少女とヘタレな好青年! 『TOS ラタトスクの騎士』新着情報
http://dol.dengeki.com/data/news/200...3a3bec121.html


neo2046 目前離線   回覆時引用此篇文章
舊 02-29-08, 09:33 PM   #196
神祕人1號
Moderator
網上自由人
 
註冊日期: Jan 2002
文章: 43,898

バンダイナムコ、仲間モンスター、新キャラの情報を公開
Wii「テイルズ オブ シンフォニア -ラタトスクの騎士-」

http://www.watch.impress.co.jp/game/...80229/tosr.htm
神祕人1號 目前離線   回覆時引用此篇文章
舊 03-03-08, 01:03 AM   #197
mahiro
Junior Member
 
註冊日期: Jan 2008
文章: 1
新主角很可愛……
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舊 03-24-08, 01:41 AM   #198
不死game神
Ultimate Gamer
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註冊日期: Jun 2004
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PSN  IDWONG_FAMILY
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有實則時間未?


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任天堂是唯一可以能夠帶你們進入創意無限的遊戲國度,讓你們體會電視遊戲的真正樂趣。雖然我們人數不多,而且四面受敵,但我們絕不氣餒,我們的大門隨時願意為你們打開,墮進電玩遊戲冥界的人喔,趕快回頭是岸唷!
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用手機,識貨之人梗係會用NOKIA啦
打TV同手提game,係路o既人實玩任記o既
不死game神 目前離線   回覆時引用此篇文章
舊 03-24-08, 08:23 PM   #199
神祕人1號
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発売日
テイルズ オブ シンフォニア-ラタトスクの騎士- 6/26?
http://blog.livedoor.jp/od3/archives...html#trackback
神祕人1號 目前離線   回覆時引用此篇文章
舊 03-24-08, 08:41 PM   #200
W!LL
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按此看我的3DS Mii
有老任分紙多出可以pm俾我,謝謝
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