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02-28-13, 01:17 AM | #151 |
God of Gamer
註冊日期: Apr 2005
文章: 7,520
tsuiwil 1461 6149 1247 tsuiwil_jp
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02-28-13, 01:19 AM | #152 |
The One
¬(゜~゜)Γ~
註冊日期: Jan 2003
文章: 39,994
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容量同遊戲的可玩性,有關係咩 ?
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¿Es lo que necesitabas? |
02-28-13, 01:26 AM | #153 |
God of Gamer
我有車車~
註冊日期: Jul 2005
文章: 19,347
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02-28-13, 09:00 AM | #154 |
God of Gamer
VanHelsing
註冊日期: Jan 2005
文章: 9,134
N0W_L0ADlNG diabloex2
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同去電器鋪買相機sales 同你sell像素一樣。
錯唔曬,但冇認識的一定buy。 |
02-28-13, 12:40 PM | #155 |
God of Gamer
註冊日期: Sep 2002
文章: 10,915
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有冇提到基本網上對戰駛唔駛要畀$做會員?
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幸せそうな人達をみていると、自分も幸せな雰囲気になれるんですよ |
02-28-13, 05:42 PM | #156 |
God of Gamer
Volks初音已接收
註冊日期: Dec 2010
文章: 9,253
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http://gematsu.com/2013/02/playstati...ce-screenshots
PlayStation 4 user interface screenshots Game pages, profiles, live streaming, and more. February 27, 2013 / 07:33 PM EST / Sal Romano (@salromano) A week after the system’s announcement in New York City, Sony has released official, high-resolution screenshots of PlayStation 4′s graphical user interface. Among the images, you’ll see the home screen, user profiles, friend feed, video trimming and sharing, gameplay streaming, and how it will look accessing that content from mobile and tablet devices. There’s a game page for Knack on one of the tablet screenshots, too (pictured). View the screenshots at the gallery. visit gallery » Read More: PlayStation 4, Top, PlayStation 4, SCE, SCEA, SCEE, SCEJ, Screenshots
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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩 \(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)❤(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( ✧_✧)┛(ʘдʘ) EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉. |
03-01-13, 07:45 PM | #157 |
God of Gamer
Volks初音已接收
註冊日期: Dec 2010
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http://www.ign.com/articles/2013/02/...-than-hardware
Hideo Kojima Talks PS4: More Excited By New Kinds of Interaction than Hardware "I think it’s this new type of interaction – this new ways of interacting with the game world – that’s more exciting to me." by Daniel Krupa February 28, 2013 Hideo Kojima gave his initial thoughts on Sony’s PlayStation 4 in an interview with IGN. Although he didn’t watch Sony’s press conference, he was interested in the direction the PS4 is taking. And that enthusiasm stemmed less from the hardware specs and more from the increased functionality of the new console. “I can say that with every new generation of hardware the capabilities of the hardware increases. But up to this point it’s always been very much of a vertical evolution – of course, you expect things like visual fidelity, audio, frame rate. New features such as 3D capability, etc, etc. These things are a given. They come with the new hardware. “But what I’m really more interested in is other ways of expanding into the next generation – a more horizontal expansion, where you’re going to be doing things online, more of a social aspect. People will be able to interact with the game through various devices, through various media – such as tablets, smart phones, etc.” And these kinds of gameplay experiences could find their way into future Metal Gear titles. “I think it’s this new type of interaction – this new way of interacting with the game world – that’s more exciting to me. And I want to bring the Metal Gear franchise into that new wider world of interaction.” Can we expect this kind of functionality in Metal Gear Solid: Ground Zeroes? Kojima has previously said that the game's Peace Walker-like base management would be ideal for smartphones, and that some kind of integration is planned.
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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩 \(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)❤(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( ✧_✧)┛(ʘдʘ) EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉. |
03-01-13, 08:57 PM | #158 |
God of Gamer
註冊日期: Aug 2005
文章: 8,539
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03-01-13, 09:10 PM | #159 |
God of Gamer
みるをみる
註冊日期: Dec 2005
文章: 6,493
hgckelvin
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PRIDE OF LONDON - CHELSEA F.C. |
03-01-13, 11:31 PM | #160 |
God of Gamer
sureone
註冊日期: Mar 2002
文章: 5,846
sureone sureone
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我反而想知佢成日話cloud, 但價錢點計先??
即係如果仲係好似以前咁xbox live/psn咁, 久唔久先減少少, 真係無乜著數~ 如果學到stream咁, 成日都big sales, 我先會有興趣買download版 |
03-02-13, 09:44 AM | #161 |
The One
註冊日期: Mar 2002
文章: 20,716
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EA discusses expected cost increase of PS4 development
by Jordan Mallory (1 day ago) 97 The per-game research and development costs associated with developing on the PlayStation 4 will likely be five to 10 percent higher than equivalent development on current generation systems, EA CFO Blake Jorgensen said during an investors conference call earlier this week. "On any one title, it might be five to 10 percent increases in cost, but the real opportunity comes with the ability to expand what you can do in that title," Jorgensen said. "Overall you might see larger titles or larger costs because of the capability that you can deal with, but we'll also see larger revenue streams, we believe, because of the excitement around some of those big titles." EA has yet to officially determine whether these increased production costs will translate to increased retail costs, though Jorgensen made such an eventuality sound unlikely: "Typically at the start of a cycle, you've seen the pricing raise say to $69 for a core piece of software, and then over the life of those they've stripped it down to an introduction price typically now around $59. We haven't yet set pricing on our gen four [games], but you'll probably see a similar trend to that during the start of the next cycle." Jorgensen misspoke, according to EA, and actually meant to say that current-gen games start at $59 and are reduced to $49, and that's a trend we're likely to see continue. This aligns with SCEA CEO Jack Tretton's assertion that PS4 games will cost between $0.99 and $60.
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#AlitaChallenge --- "This botch job makes Fantastic Four look good." —Peter Travers, Rolling Stone --- NS CC:Morphus X300
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03-04-13, 02:10 PM | #162 |
Ultimate Gamer
註冊日期: Jul 2010
文章: 4,189
whassupbun whassupbun
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Sony to host PS4 presentation at GDC
http://www.computerandvideogames.com...tation-at-gdc/ SCEA will give a presentation on PlayStation 4 development at the Game Developers Conference this month, event organisers have confirmed. The talk, entitled 'Overview of PS4 for Developers', "will discuss the technology from a development standpoint as well as from the design side". Although clearly focused on development details, its possible the presentation could give us a further insight into the capabilities of the console, which were demonstrated with a number of game trailers at Sony's unveiling event in February. The session will be given by unspecified 'Sony presenters' from SCEA. GDC 2013 takes place in San Francisco on March 25-29.
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03-05-13, 01:23 PM | #163 |
God of Gamer
Volks初音已接收
註冊日期: Dec 2010
文章: 9,253
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http://news.17173.com/content/2013-0...93446424.shtml
索尼確認25日參加GDC大會 PS4真機有望曝光
國外媒體從索尼官方得到消息,該公司將在本月25日至29日在美國舊金山召開的GDC(遊戲開發者大會)上再次展示自己的新一代家庭遊戲機PS4。 索尼宣佈,公司會在月末的GDC大會上舉辦有關PS4技術與遊戲開發的主題演講,並聲稱此次演講的風格與內容將於上月的PlayStation Meeting 2013存在很大的差別,之前的發布會只是面向玩家,而GDC的演講將更加偏向於技術層面。屆時,遊戲開發者將更加瞭解PS4的核心的技術與遊戲開發注意事項。 目前,索尼方面還未確認公司CEO平井一夫是否會正式攜帶PS4主機亮相本次演講現場,但也不能完全排除這種可能。 按照計劃,PS4會在今年聖誕假期正式上市,而之前索尼高管也表示會在今年夏天召開的E3遊戲展上向外界展示更多有關PS4的內容,預計其中將包含遊戲和主機本身。 來源:驅動之家
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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩 \(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)❤(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( ✧_✧)┛(ʘдʘ) EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉. |
03-05-13, 02:34 PM | #164 |
God of Gamer
深山人士
註冊日期: Sep 2009
文章: 5,518
封左塵.... 封左塵....
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1早講左GDC會開盤口
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資深蘋果專業維修,至力為各Apple產品維修,升級,技術支援等服務。 維修員有20年以上Apple產品支援經驗,曾接受Apple專業訓練,維修過程絕對專業可靠。 可以直接與維修員對話,收費合理,而且令客人可以完全理解及查問產品上升級需求及維修問題 http:/www.machouse.hk https://www.facebook.com/machouse2004/ 另回收/維修各類特殊,開發,除錯 用途主機,可以PM 我 寵物用品 零售 http://www.applecare.com.hk |
03-06-13, 02:16 PM | #165 |
God of Gamer
Volks初音已接收
註冊日期: Dec 2010
文章: 9,253
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■PS4 インタビュー
・PS4という名称は比較的すんなりきまった ・本体のデザインはほぼ決まっているが細部を詰めているところ ・PS4 Eyeを同梱するかは情報公開待って ・今のフレリストやトロフィーを引き継ぐかは今後お知らせ ・CD非対応になったのは音楽の楽しみ方がDLやストリーミングに移行してきてるので ・PS4開発機材がない状態でもPCでゲームを作っているデベロッパーはすぐPS4へのコンバートが可能だった ・(Q:ロンチタイトルは?)A:皆さんびっくりすると思います(笑)期待していてください。 (情報元:ゲー速板 / VideogamerX など)
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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩 \(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)❤(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( ✧_✧)┛(ʘдʘ) EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉. |
03-06-13, 03:57 PM | #166 |
God of Gamer
深山人士
註冊日期: Sep 2009
文章: 5,518
封左塵.... 封左塵....
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攪得掂真實身份認証, 18X video, H game 唔係難事... XD
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資深蘋果專業維修,至力為各Apple產品維修,升級,技術支援等服務。 維修員有20年以上Apple產品支援經驗,曾接受Apple專業訓練,維修過程絕對專業可靠。 可以直接與維修員對話,收費合理,而且令客人可以完全理解及查問產品上升級需求及維修問題 http:/www.machouse.hk https://www.facebook.com/machouse2004/ 另回收/維修各類特殊,開發,除錯 用途主機,可以PM 我 寵物用品 零售 http://www.applecare.com.hk |
03-06-13, 05:25 PM | #167 |
God of Gamer
註冊日期: Apr 2002
文章: 7,807
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d細路拎起老豆張相去login。 XD
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03-06-13, 08:46 PM | #168 |
天才兒童訓練營
明天會更好
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PS3 D野都過渡唔到去PS4的話,PlayStation Home係咪都表示玩完
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全力清GAME中...
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03-06-13, 09:04 PM | #169 | |
Advance Moderator
(<ゝω・)綺羅星~
註冊日期: Dec 2001
文章: 58,244
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1600萬 ?
http://buzzap.jp/news/20130306-ps4-16m/ 引用:
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03-06-13, 09:15 PM | #170 | |
Senior Gamer
註冊日期: Nov 2005
文章: 421
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引用:
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03-06-13, 11:54 PM | #171 |
God of Gamer
VanHelsing
註冊日期: Jan 2005
文章: 9,134
N0W_L0ADlNG diabloex2
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其實有心移植唔難,而且又唔係碟game
我覺得佢原本想用黎做ps3介面串連好多野,現在明顯失敗。 不過話時話,ps 還未用玩家人偶,cut 埋個home 唔知會唔會攪... 今時今日,MIC有幾奇... 此篇文章於 03-07-13 12:00 AM 被 now_loading 編輯。 |
03-07-13, 10:05 PM | #172 |
Junior Member
註冊日期: Jan 2012
文章: 14
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03-07-13, 10:51 PM | #173 |
God of Gamer
みるをみる
註冊日期: Dec 2005
文章: 6,493
hgckelvin
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PRIDE OF LONDON - CHELSEA F.C. |
03-08-13, 01:35 PM | #174 |
God of Gamer
Volks初音已接收
註冊日期: Dec 2010
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http://digital.sina.com.hk/news/-7-1342854/1.html
NVIDIA PhysX支援PS4:只靠CPU而無加速 http://www.slashgear.com/nvidia-anno...-ps4-07272935/ NVIDIA announces PhysX and APEX support for PS4 Craig Lloyd, Mar 7th 2013 Discuss [3] Heads up, folks. NVIDIA will be invading the PS4 as the company has announced PhysX and APEX support for the recently-announced gaming console. Both PhysX and APEX are software development kits from NVIDIA that will allow game developers to design new PS4 games with stunning graphics, similar to what we saw during the PS4 reveal last month. NVIDIA’s product manager for PhysX, Mike Skolones, says that “great physics technology is essential for delivering a better gaming experience and multiplatform support is critical for developers,” and “with PhysX and APEX support for PlayStation 4, customers can look forward to better games.” Indeed, both PhysX and APEX should make games more realistic with life-like movements and scenery. PhysX is designed specifically to be used with hardware acceleration in processors and graphics cards, and the technology allows for more complex and detailed worlds in video games, including more-realistic explosions, clothes that react more naturally to the wind and body movements, and of course, better life-like motions of characters. Both PhysX and APEX are already integrated into a handful of games. NVIDIA boasts that PhysX alone is featured in more than 150 games, and is used by over 10,000 developers. Some games that are taking advantage of NVIDIA’s technologies include Borderlands 2, the Batman Arkham series, Mirror’s Edge, and Metro 2033.
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PS4線上中文用戶指南 PS4系統軟件更新 遙控遊玩 \(^o^)/オワタ (;´Д`) ヽ(; ゚д゚)ノ ( ̄∀ ̄) (´・ω・`) ∠(゚Д゚)/ キタ━━(゚∀゚)━━ !!!!(´๑•ω•๑`) (๑*д*๑) (˘ω˘)zZ ( ゚ω゚ ) ∞ヾ(´д´)ノ ก็ʕ•͡ᴥ•ʔก้ (¯ 3 ¯)❤(◕‿◕✿) ('A`)(・ิω・ิ) (´д`) <( ̄ω ̄・)> 〆(・ω・`*) (´༎ຶД༎ຶ`)淚目 (๑•̀ㅂ•́)و✧掂 +×(ง⌐□ل͜□) 退休啦! (ง︡'-'︠)ง┗( ✧_✧)┛(ʘдʘ) EA-y( ̄Д ̄)。o :game怪有咁勁得咁勁,裝備有咁屎得咁屎,咪等啲友玩得咁舒服,玩完嗱嗱聲pay-to-win.抽loot box有咁難得咁難,box有咁罕有放咁罕有,啲課長咪啫聲抽完抽過第二次囉. 此篇文章於 03-08-13 01:38 PM 被 ( ゚ω゚)? 編輯。 |
03-08-13, 01:45 PM | #175 |
God of Gamer
Volks初音已接收
註冊日期: Dec 2010
文章: 9,253
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In-game AI 系統
http://www.digitaltrends.com/gaming/...ey-be-smarter/ Besides being prettier, PS4 games will also be much, much smarter By Anthony John Agnello — We already know that PS4 games will look better than PS3, and on par with many current mid-to-high end PCs. The PS4′s processor allows for more things to happen at once on screen than ever before, and the technology is simply more advanced from that of the seven year old PS3. That new tech will also allow new graphics engines to run like the vaunted Unreal Engine 4 that Epic Games recently confirmed will be heading to the PS4, as well as other technologies to help improve the level detail. Earlier today, the UK-based company, Geomerics, confirmed its involvement with the PS4 as well. Geomerics offers lighting solutions for games, including Battlefield 3, Medal of Honor, and the upcoming Dragon Age 3. So we know that games on the PS4 will be pretty, but will they be smart? Xaitment makes artificial intelligence tools that game makers can license to drive the behavior of characters and creatures in their games. Think of it like this: If Epic’s Unreal Engine is a body for game makers to design inside of, Xaitment makes the brains. The company announced on Thursday that its tools, XaitControl, are now available for PS4 game makers, giving PS4 games “more lifelike AI,” according to Xaitment. “On past generation consoles, the [AI] focus was mainly on path finding, getting characters from point A to point B,” Xaitment CEO Mike Walsh tells us, “For the PS4, we think that the focus will shift to developing individual and group behaviors as well as game logic. This will mean that not only will you see different, new behaviors, but more importantly the characters will have the structure and the ability to choose different behaviors depending on the situation. Each time you see the character, you may get a completely different interaction.” Significant changes in game character behavior aren’t always readily apparent to the people playing games though, at least until they’re confronted with something behaving poorly. Part of the reason people have reacted so negatively to Sega’s Aliens: Colonial Marines is that the aliens themselves seem to be incredibly stupid. The artificial intelligence-controlled monsters don’t behave in a believable way – things like targeting a player character rather than their AI partner even if that partner is closer are common. Alternatively, when AI behaves well as in a game like Halo 4, people tend to just accept it and move forward. With the PS4 boasting powerful new hardware with vastly improved processing power, the question then becomes whether or not people will notice any difference between what we have now and what we may soon have. “Yes, we believe that these enhanced capabilities will help to evolve storytelling in games by making it easier to design and create smarter characters,” says Walsh, “Characters that move more intelligently, make better decisions and display more realistic behaviors.” According to Walsh, XaitControl was one of a number of middleware solutions available for developers to check out at a recent Sony Developers Convention in Los Angeles. He wasn’t able to tell us which Xaitment clients are currently working on PS4 games, but we’ll see if the technology matches his vision when the PS4 comes out later this year. Read more: http://www.digitaltrends.com/gaming/...#ixzz2MvLxh9Oa Follow us: @digitaltrends on Twitter | digitaltrendsftw on Facebook
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