Double Fine's Tim Schafer was the guest of honor last evening at New York University's Game Center, joining Zynga New York's creative director (and NYU professor) Frank Lantz for an "Inside the Gamer's Studio" conversation. Schafer, however, brought more than just good conversation. He showed off two separate versions of a prototyped game that Double Fine ended up shelving. The prototype, for no reason at all, is dubbed "*Specs."
In the first video (seen above), rudimentary concepts for the game are introduced. Two convicts sit in a prison cell, a shiv on the floor between them. The player character isn't one of the two convicts, or even the shiv, but instead a possessed amulet that's using its power of influence to guide the actions of those around it (inanimate objects included). As it turns out, one of the two convicts has said amulet in his hand when the prototype kicks off.
The two emotions that the amulet can produce – love and hate – are represented by blue and red cursors on-screen, each mapped to one of your hands. With just two emotions, a handful of set pieces to interact with, and a Kinect, a variety of potential outcomes with varying levels of hilarity ensued.
*Double Fine senior gameplay programmer Anna Kipnis explained the name via Twitter. "We name prototypes after Chinatown bars at DF (running out of bars now)," Kipnis said, in reference to San Francisco's Chinatown. "Psychonauts was Li Po. Brütal Legend was my favorite bar in Chinatown, Buddha Bar." So there's that! This is "Specs."
Ubi Interactive, not to be confused with gaming publisher and developer Ubisoft, has released software called Ubi that's capable of turning any projected surface into a touchscreen with help from Microsoft's Kinect for Windows, CNET reported last week.
Ubi works with the Windows 8 operating system to evolve projected displays into interactive touchscreens by incorporating Kinect for Windows. Walls, desks, tables -- any portion of a room can be translated into an Angry Birds battlefield so long as it's "visible to the depth sensor camera in the Kinect," Ubi's FAQ states.
The basic, single-touch compatible Ubi software for a 45" display costs $150. Those gunning for a 100" display can pay $380 for a single-touch compatible professional license, while a business license supports two touch-point displays for $800. If you're not fooling around, the enterprise license supports a 100" display and 20 touch points for $1500. Every version of Ubi includes a year of free updates.
Ubi only supports the Windows 8 operating system and is currently not compatible with Kinect for Xbox. Still, we can't help but daydream about incorporating Ubi into Microsoft's IllumiRoom technology so we can attach a more literal meaning to the phrase "game room." If your interest is sparked by the possibilities, you can order Ubi here.