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舊 06-10-14, 10:32 PM   #1
enishi
God of Gamer
 
註冊日期: Apr 2005
文章: 7,520
Wii U IDtsuiwil
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Star Fox Zero | Platinum Games 協助開發 | 日版已售

スターフォックス ゼロ 公式サイト
https://www.nintendo.co.jp/wiiu/afxj/

homepage
http://starfoxzero.nintendo.com/

『スターフォックス ゼロ』発売記念ショートアニメ
https://www.youtube.com/watch?v=dk0re3POIQ8
https://www.youtube.com/watch?v=wA2-0nTxaGg





http://time.com/?p=285014



A game Nintendo fans have been waiting for a very long time to see: Star Fox is back, only reimagined on the Wii U using Miyamoto’s new GamePad-based controls — controls that’ll ask of players things they’ve never had to do before in a video game. Whether they’ll come willing or balk remains to be seen, but Miyamoto is convinced he’s on to a control scheme that’s not only novel, but with practice, indispensable.

In his new version of Star Fox — still fundamentally a spaceship-based shooter — players now use the GamePad’s motion controls to aim and fire the Arwing’s weapons, simultaneously controlling the nimble craft itself by thumbing the joysticks to accelerate or turn and pull off signature moves like barrel rolls, loops and the tactically essential Immelman turn. And you can still morph your Arwing into a land tank, rocketing down to the surface of a planet, then rattling around the battlefield and laying waste to the landscape.

此篇文章於 04-21-16 10:49 AM 被 neo2046 編輯。
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