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舊 05-28-17, 06:14 PM   #3
信長
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註冊日期: Nov 2004
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Nintendo Switch ID6287 6181 7226
Switch will allow for “a completely different Fire Emblem,” will breathe life into characters “like never before”
http://nintendoeverything.com/switch...-never-before/

Tying in with the launch of Fire Emblem Echoes: Shadows of Valentia, French site Jeuxvideo spoke with three of the game’s developers. They are as follows:

– Masahiro Higuchi (Intelligent Systems), producer on Fire Emblem Echoes, Heroes and Fates
– Hitoshi Yamagami (Nintendo), producer on Fire Emblem Echoes, Fates and Tokyo Mirage Sessions #FE
– Kenta Nakanishi (Nintendo), director on Fire Emblem Echoes

One portion of the interview touched on how Fire Emblem never ended up on Wii U, and the series has had a focus on 3DS over the past few years. Yamagami explained that the series has a “long history of home console games,” and it’s not primarily considered a handheld franchise. Nakanishi chimed in by saying Fire Emblem Switch will allow for something “completely different” while “breathing life into our characters like never before.”

Here’s the full excerpt:
引用:
Do you see Fire Emblem as a handheld series first and foremost? The latest home console release was Radiant Dawn ten years ago; and though a new Fire Emblem is coming to Nintendo Switch next year, a lot of players had their hopes up for a Wii U installment. Do you think the Wii U wasn’t suited for a series like Fire Emblem, or were there other reasons to focus on the 3DS?

Yamagami: The Fire Emblem series has a long history of home console games. While we were developing this title on a handheld console, we felt like we were reaching the apex of our work on Nintendo 3DS. Looking back, we don’t believe the series is a handheld one above all else. In the future, we hope to have more opportunities to create home console games.

Nakanishi: As it was said earlier, we’re currently working on a Fire Emblem game on Nintendo Switch. With this title designed for home consoles, we should be able to offer a completely different Fire Emblem, breathing life into our characters like never before.
Just to highlight one more excerpt from the interview, Jeuxvideo also asked ideas for Fire Emblem spinoffs. Yamagami had this to say in response:

引用:
“I think many people were surprised of our collaboration with Atlus for Tokyo Mirage Sessions #FE. If we revealed our ideas beforehand, there wouldn’t be a surprise anymore! (laughs) This autumn, another game based on a collaboration will come out: Fire Emblem Warriors. I hope you’ll look forward to it!”
Nintendo Switch 版《火炎紋章》2018 新作續報:
法國媒體 Jeuxvideo 採訪火紋系列製作人,談到了這款遊戲。

Q:火紋系列目前最近的家用機遊戲《曉之女神》至今已經過了 10 年,之後都是掌機平台。明年 Switch 新作的公佈可以說宣告了火紋系列正統跳過了 Wii U 平台,你們覺得是 Wii U 不適合嗎?

A:火紋系列擁有悠久的家用機版歷史,然而在 3DS 版的遊戲讓我們感覺達到了我們系列的巔峰。過去我們沒以為火紋會是一款掌機遊戲,今後我們也希望能多給家用機版火紋機會。

正如之前公開過的,Switch 有一款火紋正在開發。這款遊戲是為家用機平台設計的,我們會提供和過去的火紋完全不同的體驗,讓角色擁有前所未有的鮮活生命。

Q:火紋系列還有非正統遊戲的合作計畫嗎?
A:過去我們做過讓許多人驚喜的項目《幻影異聞錄 FE》。如果我們過早的暴露想法,那種驚喜感就沒了(笑)。當然,今年秋天我們有《火炎紋章無雙》,希望大家能夠喜歡這款合作遊戲。


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