Switch will allow for “a completely different Fire Emblem,” will breathe life into characters “like never before”
http://nintendoeverything.com/switch...-never-before/
Tying in with the launch of Fire Emblem Echoes: Shadows of Valentia, French site Jeuxvideo spoke with three of the game’s developers. They are as follows:
– Masahiro Higuchi (Intelligent Systems), producer on Fire Emblem Echoes, Heroes and Fates
– Hitoshi Yamagami (Nintendo), producer on Fire Emblem Echoes, Fates and Tokyo Mirage Sessions #FE
– Kenta Nakanishi (Nintendo), director on Fire Emblem Echoes
One portion of the interview touched on how Fire Emblem never ended up on Wii U, and the series has had a focus on 3DS over the past few years. Yamagami explained that the series has a “long history of home console games,” and it’s not primarily considered a handheld franchise. Nakanishi chimed in by saying Fire Emblem Switch will allow for something “completely different” while “breathing life into our characters like never before.”
Here’s the full excerpt:
引用:
Do you see Fire Emblem as a handheld series first and foremost? The latest home console release was Radiant Dawn ten years ago; and though a new Fire Emblem is coming to Nintendo Switch next year, a lot of players had their hopes up for a Wii U installment. Do you think the Wii U wasn’t suited for a series like Fire Emblem, or were there other reasons to focus on the 3DS?
Yamagami: The Fire Emblem series has a long history of home console games. While we were developing this title on a handheld console, we felt like we were reaching the apex of our work on Nintendo 3DS. Looking back, we don’t believe the series is a handheld one above all else. In the future, we hope to have more opportunities to create home console games.
Nakanishi: As it was said earlier, we’re currently working on a Fire Emblem game on Nintendo Switch. With this title designed for home consoles, we should be able to offer a completely different Fire Emblem, breathing life into our characters like never before.
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Just to highlight one more excerpt from the interview, Jeuxvideo also asked ideas for Fire Emblem spinoffs. Yamagami had this to say in response:
引用:
“I think many people were surprised of our collaboration with Atlus for Tokyo Mirage Sessions #FE. If we revealed our ideas beforehand, there wouldn’t be a surprise anymore! (laughs) This autumn, another game based on a collaboration will come out: Fire Emblem Warriors. I hope you’ll look forward to it!”
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Nintendo Switch 版《火炎紋章》2018 新作續報:
法國媒體 Jeuxvideo 採訪火紋系列製作人,談到了這款遊戲。
Q:火紋系列目前最近的家用機遊戲《曉之女神》至今已經過了 10 年,之後都是掌機平台。明年 Switch 新作的公佈可以說宣告了火紋系列正統跳過了 Wii U 平台,你們覺得是 Wii U 不適合嗎?
A:火紋系列擁有悠久的家用機版歷史,然而在 3DS 版的遊戲讓我們感覺達到了我們系列的巔峰。過去我們沒以為火紋會是一款掌機遊戲,今後我們也希望能多給家用機版火紋機會。
正如之前公開過的,Switch 有一款火紋正在開發。這款遊戲是為家用機平台設計的,我們會提供和過去的火紋完全不同的體驗,讓角色擁有前所未有的鮮活生命。
Q:火紋系列還有非正統遊戲的合作計畫嗎?
A:過去我們做過讓許多人驚喜的項目《幻影異聞錄 FE》。如果我們過早的暴露想法,那種驚喜感就沒了(笑)。當然,今年秋天我們有《火炎紋章無雙》,希望大家能夠喜歡這款合作遊戲。