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舊 09-04-16, 09:15 AM   #14
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http://wccftech.com/siggraph-2016-aw...-capture-tech/

WCCFtech


Siggraph 2016 Award Winner Hellblade Shows Impressive Performance Capture Tech

Gaming 1 month ago by Aernout
Developer Ninja Theory has released a realtime cinematograph tech video for Siggraph 2016 award winner, Hellblade.





The tech video shows off the advancements made in performance capture technology. Check out the video down below:


Short Version





Full Version





Winner of the Siggraph 2016 Award for Best Real-Time Graphics and Interactivity.
Using their previously shown virtual human technology, a complex scene from Ninja Theory’s upcoming game, Hellblade: Senua’s Sacrifice, was shot, captured and edited to final quality in minutes, a process that would normally take weeks or months.
This project was developed by Epic Games, Ninja Theory, Cubic Motion & 3Lateral.
Hellblade: Senua’s Sacrifice was officially announced during Sony’s Gamescom 2014 conference. The game was initially presented as a PS4 title, but a Windows PC version was later announced as well. The game revolves around Senua, a Celtic warrior who is left traumatised by a Viking invasion, and will follow her journey into a vision of hell that is the manifestation of her own mental illness.
The game is being developed by a small team of 15 persons under a development model Ninja Theory calls, Independent AAA.
Tameem Antoniades, Chief Creative Director at Ninja Theory, said: “In Hellblade we are pursuing creative independence in order to explore a compelling subject matter and gaming experience that would not be possible under the current retail model. In movie terms, this would be a quality independent film, not a Hollywood blockbuster. Digital self-publishing means that we can offer a smaller, but high quality game at around half the price of retail games.”
Hellblade will be released for PS4 and PC simultaneously this year.





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